Player Matchup

Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
HiggNasty
Rama
Level 112
God Stats
4W - 8L
1,444 SR
Queue Stats
402W - 390L
1,368 Elo+
Party 1
Skadi
Skadi
PalmarDesert865
Skadi
Level 81
God Stats
6W - 5L
1,409 SR
Queue Stats
181W - 207L
1,433 Elo+
Solo
Sol
Sol
vwjellybean
Sol
Level 123
God Stats
9W - 11L
1,240 SR
Queue Stats
427W - 428L
1,379 Elo+
Party 1
Team Averages
Level 102
1,419 SR
1,436 Elo+

VS

Team Averages
Level 92
1,399 SR
1,370 Elo+
Athena
Athena
 
Athena
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BecuzImBatman777
Cernunnos
Level 77
God Stats
10W - 7L
1,563 SR
Queue Stats
428W - 491L
1,328 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BeefNBean
Kumbhakarna
Level 128
God Stats
24W - 28L
1,385 SR
Queue Stats
869W - 1,043L
1,420 Elo+
Party 2
Thanatos
Thanatos
TheKingZeus34
Thanatos
Level 88
God Stats
1W - 5L
1,310 SR
Queue Stats
376W - 475L
1,407 Elo+
Party 2
Nemesis
Nemesis
juliewow13
Nemesis
Level 23
God Stats
0W - 1L
1,237 SR
Queue Stats
38W - 81L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
8 / 2 / 20
10,688
822
10,839
24,584
18,061
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
 
Hera
17
4 / 4 / 15
10,530
810
18,134
9,167
4,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
17
8 / 6 / 17
10,753
827
18,411
16,267
7,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 3 / 23
10,013
770
22,296
11,451
5,557
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

19
10 / 1 / 19
11,362
874
16,623
14,790
7,387
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 9 / 9
9,083
699
10,410
24,012
22,858
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
17
5 / 5 / 6
9,955
766
24,031
16,952
9,406
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
BeefNBean
Kumbhakarna
17
1 / 3 / 11
9,815
755
8,740
27,490
26,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Thanatos
TheKingZeus34
Thanatos
15
4 / 9 / 5
9,572
736
6,922
14,536
7,551
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
juliewow13
Nemesis
16
5 / 7 / 4
10,181
783
10,102
20,404
18,256
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
51
33
Kills
16
16
Deaths
33
94
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
8
2
20
9
W
Hera
 
Hera
4
4
15
2.88
L
Athena
 
Athena
1
9
9
0.61
L
Cernunnos
5
5
6
1.6
L
Kumbhakarna
BeefNBean
Kumbhakarna
1
3
11
2.17
W
Rama
8
6
17
2.75
W
3
3
23
4.83
L
Thanatos
TheKingZeus34
Thanatos
4
9
5
0.72
L
Nemesis
juliewow13
Nemesis
5
7
4
1
W
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,303
Damage
60,205
76,259
Taken
103,394
43,309
Mitigated
84,772
39,867
Healing
34,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,839
1,621
1,842
12,302
24,584
18,061
519
7,040
17,544
17,353
0
W
Hera
 
Hera
18,134
6,777
2,681
2,417
9,167
4,517
1,262
2,323
6,844
32,867
0
L
Athena
 
Athena
10,410
2,017
1,063
2,210
24,012
22,858
0
11,365
12,647
23,017
0
L
Cernunnos
24,031
10,862
1,313
5,789
16,952
9,406
420
6,425
10,527
0
38,707
L
Kumbhakarna
BeefNBean
Kumbhakarna
8,740
387
1,189
12,464
27,490
26,701
534
12,240
15,250
23,254
0
W
Rama
18,411
16,917
805
4,037
16,267
7,787
711
4,751
11,516
0
24,654
W
22,296
14,507
828
3,056
11,451
5,557
1,813
2,075
9,376
0
36,817
L
Thanatos
TheKingZeus34
Thanatos
6,922
1,863
1,119
4,362
14,536
7,551
0
7,702
6,834
0
10,884
L
Nemesis
juliewow13
Nemesis
10,102
1,958
1,848
3,373
20,404
18,256
65
7,864
12,540
0
16,567
W
16,623
8,872
2,885
9,014
14,790
7,387
1,389
2,961
11,829
30,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,346
Gold Earned
48,606
126
Minions Killed
109
0
Camps Cleared
0
1,118,539
Distance Traveled
1,188,291
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,688
822
11
1
0
250,769
0
W
Hera
10,530
810
44
3
0
190,791
0
L
Athena
9,083
699
23
2
0
231,527
0
L
Cernunnos
9,955
766
41
3
0
236,961
0
L
Kumbhakarna
9,815
755
30
2
0
275,536
1
W
Rama
10,753
827
16
1
0
220,307
0
W
Skadi
10,013
770
31
2
0
221,316
0
L
Thanatos
9,572
736
8
1
0
201,038
1
L
Nemesis
10,181
783
7
1
0
243,229
0
W
Sol
11,362
874
24
2
0
235,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role