Player Matchup

Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Velocitee
Fenrir
Level 156
God Stats
1W - 0L
1,193 SR
Queue Stats
37W - 35L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
chaosview
Erlang Shen
Level 109
God Stats
1W - 0L
1,765 SR
Queue Stats
32W - 28L
1,536 Elo+
Party 1
Chang'e
Chang'e
slickjohnny
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 71L
1,552 Elo+
Party 1
Merlin
Merlin
xX8ExoDiuM8Xx
Merlin
Level 145
God Stats
8W - 6L
1,491 SR
Queue Stats
565W - 581L
1,490 Elo+
Solo
Team Averages
Level 140
1,490 SR
1,515 Elo+

VS

Team Averages
Level 83
1,537 SR
1,474 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CSkorpz-
Ymir
Level 66
God Stats
1W - 2L
1,569 SR
Queue Stats
104W - 133L
1,386 Elo+
Solo
Cu Chulainn
Cu Chulainn
MsNiijima
Cu Chulainn
Level 27
God Stats
4W - 2L
1,722 SR
Queue Stats
99W - 86L
1,533 Elo+
Solo
Chang'e
Chang'e
S2CHAINZ_
Chang'e
Level 146
God Stats
12W - 11L
1,392 SR
Queue Stats
687W - 746L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 1 / 8
9,661
805
13,455
10,197
5,421
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
Velocitee
Fenrir
13
1 / 3 / 11
8,691
724
4,331
16,145
16,847
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
chaosview
Erlang Shen
16
5 / 3 / 11
9,902
825
13,290
16,947
14,072
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
slickjohnny
Chang'e
18
7 / 2 / 9
10,077
840
19,099
12,398
6,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 12
9,232
769
23,395
9,067
4,743
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
2 / 3 / 5
8,676
723
13,975
12,534
6,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
 
Hun Batz
12
1 / 8 / 1
7,403
617
5,137
14,653
7,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
2 / 4 / 4
8,595
716
4,993
16,539
17,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
MsNiijima
Cu Chulainn
17
3 / 2 / 8
9,102
759
14,012
22,241
14,851
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
S2CHAINZ_
Chang'e
17
3 / 2 / 5
9,277
773
9,564
13,004
6,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
19
Kills
11
12
Deaths
19
51
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
1
8
9
L
Yu Huang
 
Yu Huang
2
3
5
1.5
L
Hun Batz
 
Hun Batz
1
8
1
0.19
L
Ymir
2
4
4
1
L
Cu Chulainn
MsNiijima
Cu Chulainn
3
2
8
3.5
L
Chang'e
S2CHAINZ_
Chang'e
3
2
5
2.75
W
Fenrir
Velocitee
Fenrir
1
3
11
2.17
W
Erlang Shen
chaosview
Erlang Shen
5
3
11
3.5
W
Chang'e
slickjohnny
Chang'e
7
2
9
5.75
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,570
Damage
47,681
64,754
Taken
78,971
47,389
Mitigated
53,089
32,013
Healing
26,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
13,455
3,993
4,688
3,531
10,197
5,421
881
5,194
5,003
0
33,336
L
Yu Huang
 
Yu Huang
13,975
2,037
1,013
1,769
12,534
6,343
593
7,446
5,088
31,851
0
L
Hun Batz
 
Hun Batz
5,137
1,111
701
748
14,653
7,495
0
7,152
7,501
0
9,441
L
Ymir
4,993
490
1,284
1,894
16,539
17,578
0
10,056
6,483
7,475
0
L
Cu Chulainn
MsNiijima
Cu Chulainn
14,012
2,603
218
6,140
22,241
14,851
345
10,239
12,002
46
26,680
L
Chang'e
S2CHAINZ_
Chang'e
9,564
178
7,475
5,682
13,004
6,822
612
7,601
5,403
23,932
0
W
Fenrir
Velocitee
Fenrir
4,331
617
692
2,994
16,145
16,847
70
5,255
10,890
0
7,237
W
Erlang Shen
chaosview
Erlang Shen
13,290
5,854
1,854
2,813
16,947
14,072
0
7,077
9,870
0
15,620
W
Chang'e
slickjohnny
Chang'e
19,099
504
7,000
5,119
12,398
6,306
503
6,261
6,137
32,849
0
W
23,395
1,073
2,211
1,111
9,067
4,743
756
4,791
4,276
44,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,563
Gold Earned
43,053
140
Minions Killed
108
0
Camps Cleared
0
1,155,439
Distance Traveled
1,028,709
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,661
805
33
3
0
218,989
3
L
Yu Huang
8,676
723
34
3
0
205,090
1
L
Hun Batz
7,403
617
8
1
0
188,357
0
L
Ymir
8,595
716
5
0
0
132,907
0
L
Cu Chulainn
9,102
759
23
2
0
255,261
5
L
Chang'e
9,277
773
38
3
0
247,094
0
W
Fenrir
8,691
724
6
1
0
217,127
0
W
Erlang Shen
9,902
825
4
0
0
242,711
0
W
Chang'e
10,077
840
45
4
0
247,202
1
W
Merlin
9,232
769
52
4
0
229,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role