Player Matchup

Neith
Neith
Chanamahala
Neith
Level 114
God Stats
5W - 0L
1,897 SR
Queue Stats
355W - 298L
1,566 Elo+
Party 1
Skadi
Skadi
Ganzado_AKA_Ildo
Skadi
Level 84
God Stats
13W - 21L
1,584 SR
Queue Stats
365W - 300L
1,535 Elo+
Party 1
Fafnir
Fafnir
LuisCarlos16
Fafnir
Level 106
God Stats
33W - 34L
1,559 SR
Queue Stats
399W - 328L
1,580 Elo+
Party 1
Ao Kuang
Ao Kuang
NorbyPL
Ao Kuang
Level 65
God Stats
5W - 7L
1,480 SR
Queue Stats
27W - 35L
1,378 Elo+
Solo
Amaterasu
Amaterasu
jjcorreia6
Amaterasu
Level 117
God Stats
120W - 88L
1,559 SR
Queue Stats
297W - 226L
1,544 Elo+
Party 1
Team Averages
Level 97
1,616 SR
1,521 Elo+

VS

Team Averages
Level 82
1,417 SR
1,428 Elo+
Tyr
Tyr
Judicatorr
Tyr
Level 85
God Stats
17W - 20L
1,350 SR
Queue Stats
323W - 353L
1,373 Elo+
Solo
Awilix
Awilix
Viridescence
Awilix
Level 73
God Stats
63W - 68L
1,582 SR
Queue Stats
160W - 163L
1,503 Elo+
Solo
Hel
Hel
adrimunoz
Hel
Level 83
God Stats
5W - 9L
1,418 SR
Queue Stats
103W - 111L
1,399 Elo+
Party 2
Neith
Neith
grezgaming2406
Neith
Level 109
God Stats
2W - 4L
1,425 SR
Queue Stats
468W - 494L
1,429 Elo+
Solo
Freya
Freya
jajavibu
Freya
Level 59
God Stats
0W - 2L
1,310 SR
Queue Stats
86W - 89L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
5,927
593
5,638
4,101
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 2
6,352
635
4,202
5,066
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
8
0 / 0 / 5
5,792
579
2,013
6,908
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
NorbyPL
Ao Kuang
10
4 / 0 / 2
5,732
573
4,439
5,381
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
jjcorreia6
Amaterasu
11
2 / 1 / 1
6,292
629
5,778
9,220
4,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,606
461
4,219
7,864
4,755
Awilix
9
0 / 3 / 1
4,892
489
2,559
9,039
3,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 2 / 0
4,994
499
2,583
6,058
3,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 0
4,584
458
2,361
4,616
1,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Freya
jajavibu
Freya
8
0 / 3 / 0
4,285
429
2,860
6,400
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
11
Kills
0
1
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
2
0
2
3
L
0
1
1
0.5
W
Fafnir
0
0
5
2.5
W
Ao Kuang
NorbyPL
Ao Kuang
4
0
2
5
L
Awilix
0
3
1
0.17
L
0
2
0
0
L
0
2
0
0
L
Freya
jajavibu
Freya
0
3
0
0
W
Amaterasu
jjcorreia6
Amaterasu
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,070
Damage
14,582
30,676
Taken
33,977
14,932
Mitigated
15,390
16,741
Healing
9,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,638
3,114
0
1,606
4,101
1,667
228
1,537
2,234
0
53,382
W
4,202
1,826
0
2,912
5,066
1,567
0
953
4,113
0
48,715
L
4,219
509
0
2,532
7,864
4,755
0
1,051
6,813
0
24,972
W
Fafnir
2,013
306
0
3,391
6,908
5,361
18
1,716
5,070
7,955
0
W
Ao Kuang
NorbyPL
Ao Kuang
4,439
683
0
3,421
5,381
1,854
0
747
4,596
24,591
0
L
Awilix
2,559
691
212
1,858
9,039
3,022
0
2,137
6,902
0
30,101
L
2,583
361
282
2,557
6,058
3,408
0
1,558
4,500
29,021
0
L
2,361
973
0
1,217
4,616
1,801
0
565
4,051
0
27,636
L
Freya
jajavibu
Freya
2,860
840
0
1,072
6,400
2,404
0
1,141
5,259
17,575
0
W
Amaterasu
jjcorreia6
Amaterasu
5,778
2,098
0
5,411
9,220
4,483
351
0
9,220
0
47,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
23,361
341
Minions Killed
227
0
Camps Cleared
0
934,031
Distance Traveled
878,359
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,927
593
96
10
0
170,744
1
W
Skadi
6,352
635
96
10
0
166,833
3
L
Tyr
4,606
461
36
4
0
189,553
4
W
Fafnir
5,792
579
11
1
0
183,567
1
W
Ao Kuang
5,732
573
49
5
0
215,665
0
L
Awilix
4,892
489
63
6
0
186,271
0
L
Hel
4,994
499
38
4
0
164,333
0
L
Neith
4,584
458
59
6
0
158,577
0
L
Freya
4,285
429
31
3
0
179,625
1
W
Amaterasu
6,292
629
89
9
0
197,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role