Player Matchup

Anhur
Anhur
Esl_ParaMiix
Anhur
Level 75
God Stats
5W - 3L
1,492 SR
Queue Stats
154W - 134L
1,576 Elo+
Party 1
Yemoja
Yemoja
Majjiku
Yemoja
Level 47
God Stats
5W - 3L
1,515 SR
Queue Stats
10W - 10L
1,413 Elo+
Party 3
Thanatos
Thanatos
Mushroomeroo
Thanatos
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,413 Elo+
Party 3
Achilles
Achilles
Sadowane
Achilles
Level 48
God Stats
7W - 3L
1,601 SR
Queue Stats
138W - 90L
1,654 Elo+
Party 1
Ra
Ra
lottscem
Ra
Level 146
God Stats
24W - 16L
1,460 SR
Queue Stats
59W - 50L
1,587 Elo+
Party 1
Team Averages
Level 67
1,514 SR
1,528 Elo+

VS

Team Averages
Level 44
1,487 SR
1,521 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
ClasiccBuhga
Pele
Level 67
God Stats
2W - 5L
1,500 SR
Queue Stats
295W - 296L
1,392 Elo+
Solo
Cthulhu
Cthulhu
IsopLexx
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,476 Elo+
Party 2
Kukulkan
Kukulkan
KolayNick
Kukulkan
Level 4
God Stats
1W - 1L
1,705 SR
Queue Stats
2W - 1L
1,767 Elo+
Party 2
Medusa
Medusa
TwiceSwords
Medusa
Level 114
God Stats
0W - 2L
1,232 SR
Queue Stats
17W - 20L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
5,869
587
4,202
6,408
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Yemoja
Majjiku
Yemoja
8
0 / 0 / 4
5,858
586
2,224
4,630
2,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Mushroomeroo
Thanatos
8
0 / 1 / 4
4,919
492
3,894
8,130
2,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Achilles
Sadowane
Achilles
10
3 / 0 / 0
5,954
595
5,105
6,370
4,034
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 1
6,416
642
4,778
4,788
2,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 2 / 0
4,752
475
4,288
8,739
2,450
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
5,037
504
2,137
8,456
2,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cthulhu
IsopLexx
Cthulhu
7
1 / 2 / 0
4,874
487
3,206
6,267
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
KolayNick
Kukulkan
9
0 / 1 / 0
5,063
506
3,371
4,650
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
7
0 / 2 / 1
4,612
461
4,554
5,151
1,498
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
10
Kills
1
1
Deaths
10
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
L
0
3
0
0
W
3
0
0
3
L
Cthulhu
IsopLexx
Cthulhu
1
2
0
0.5
L
Kukulkan
KolayNick
Kukulkan
0
1
0
0
W
Yemoja
Majjiku
Yemoja
0
0
4
2
W
Thanatos
Mushroomeroo
Thanatos
0
1
4
2
W
Achilles
Sadowane
Achilles
3
0
0
3
L
Medusa
0
2
1
0.25
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,203
Damage
17,556
30,326
Taken
33,263
13,092
Mitigated
13,158
16,999
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
4,288
1,668
0
2,630
8,739
2,450
0
810
7,929
0
23,343
L
2,137
543
0
1,098
8,456
2,822
0
775
7,681
0
33,108
W
4,202
1,866
0
2,078
6,408
1,915
648
1,883
4,525
0
40,978
L
Cthulhu
IsopLexx
Cthulhu
3,206
513
0
1,181
6,267
4,521
0
1,180
5,087
11,782
0
L
Kukulkan
KolayNick
Kukulkan
3,371
511
0
250
4,650
1,867
0
2,527
2,123
30,210
0
W
Yemoja
Majjiku
Yemoja
2,224
1,008
3,324
1,878
4,630
2,442
552
1,415
3,215
11,903
0
W
Thanatos
Mushroomeroo
Thanatos
3,894
1,655
15
6,076
8,130
2,674
119
1,661
6,469
0
23,653
W
Achilles
Sadowane
Achilles
5,105
1,666
0
805
6,370
4,034
144
0
6,370
0
29,062
L
Medusa
4,554
2,182
0
1,256
5,151
1,498
0
1,710
3,441
0
28,387
W
4,778
129
193
2,630
4,788
2,027
302
1,618
3,170
42,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,016
Gold Earned
24,338
240
Minions Killed
225
0
Camps Cleared
0
1,002,136
Distance Traveled
955,232
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,752
475
40
4
0
209,666
1
L
Pele
5,037
504
54
5
0
205,791
0
W
Anhur
5,869
587
57
6
0
179,417
5
L
Cthulhu
4,874
487
22
2
0
183,555
2
L
Kukulkan
5,063
506
62
6
0
186,212
0
W
Yemoja
5,858
586
28
3
0
167,107
0
W
Thanatos
4,919
492
38
4
0
211,779
0
W
Achilles
5,954
595
56
6
0
206,401
1
L
Medusa
4,612
461
47
5
0
170,008
0
W
Ra
6,416
642
61
6
0
237,432
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role