Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Discount Satan
Bacchus
Level 155
God Stats
2W - 3L
1,226 SR
Queue Stats
142W - 127L
1,574 Elo+
Party 1
Zeus
Zeus
Doctor Tactics
Zeus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 75L
1,541 Elo+
Party 1
Nox
Nox
Wandererchan
Nox
Level 160
God Stats
5W - 7L
1,595 SR
Queue Stats
853W - 786L
1,538 Elo+
Solo
Team Averages
Level 155
1,464 SR
1,531 Elo+

VS

Team Averages
Level 86
1,506 SR
1,502 Elo+
Kuzenbo
Kuzenbo
Kelngu
Kuzenbo
Level 118
God Stats
1W - 1L
1,736 SR
Queue Stats
137W - 151L
1,438 Elo+
Solo
The Morrigan
The Morrigan
Morekoalafied
The Morrigan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,560 Elo+
Party 2
Vulcan
Vulcan
Pork On Da Left
Vulcan
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,401 Elo+
Party 2
Chernobog
Chernobog
Revinition
Chernobog
Level 88
God Stats
0W - 2L
1,292 SR
Queue Stats
78W - 84L
1,567 Elo+
Solo
Jing Wei
Jing Wei
UnknAdctn
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
9 / 2 / 14
11,757
784
16,845
15,185
9,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
 
Cernunnos
18
6 / 1 / 16
10,811
721
16,549
11,984
8,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 3 / 22
11,474
765
13,030
20,588
31,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
9 / 0 / 14
12,068
805
20,259
9,697
5,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 2 / 19
10,915
728
11,455
11,398
7,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kelngu
Kuzenbo
16
2 / 3 / 3
9,863
658
11,828
28,555
27,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
Morekoalafied
The Morrigan
17
2 / 8 / 1
9,442
629
11,887
12,092
5,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 4 / 4
8,907
594
12,545
10,286
5,418
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Revinition
Chernobog
17
2 / 4 / 2
9,381
625
11,739
14,138
7,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
UnknAdctn
Jing Wei
14
0 / 11 / 2
8,259
551
6,126
17,767
8,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
18
30
Kills
6
8
Deaths
30
85
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
9
2
14
8
W
Cernunnos
 
Cernunnos
6
1
16
14
W
3
3
22
4.67
W
9
0
14
16
L
Kuzenbo
Kelngu
Kuzenbo
2
3
3
1.17
L
The Morrigan
Morekoalafied
The Morrigan
2
8
1
0.31
L
0
4
4
0.5
L
Chernobog
Revinition
Chernobog
2
4
2
0.75
L
Jing Wei
UnknAdctn
Jing Wei
0
11
2
0.09
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,138
Damage
54,125
68,852
Taken
82,838
61,840
Mitigated
55,277
30,617
Healing
24,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
16,845
7,904
3,158
4,913
15,185
9,189
2,896
9,882
5,303
0
36,268
W
Cernunnos
 
Cernunnos
16,549
7,131
2,957
2,161
11,984
8,210
2,590
7,357
4,627
0
35,049
W
13,030
896
3,588
5,978
20,588
31,627
391
7,518
13,070
23,996
0
W
20,259
2,018
1,062
1,367
9,697
5,668
896
6,253
3,444
58,300
0
L
Kuzenbo
Kelngu
Kuzenbo
11,828
2,776
1,723
13,243
28,555
27,857
0
13,409
15,146
19,826
0
L
The Morrigan
Morekoalafied
The Morrigan
11,887
558
509
1,524
12,092
5,950
0
7,086
4,929
21,389
1,235
L
12,545
5,000
645
1,473
10,286
5,418
0
6,976
3,310
31,998
0
L
Chernobog
Revinition
Chernobog
11,739
4,026
728
3,126
14,138
7,879
355
7,622
6,516
0
29,976
L
Jing Wei
UnknAdctn
Jing Wei
6,126
4,782
0
1,216
17,767
8,173
0
9,651
8,116
0
14,228
W
11,455
662
3,397
2,036
11,398
7,146
622
4,440
6,958
27,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,025
Gold Earned
45,852
226
Minions Killed
145
0
Camps Cleared
0
1,447,625
Distance Traveled
1,308,785
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,757
784
51
3
0
288,375
2
W
Cernunnos
10,811
721
39
3
0
289,057
7
W
Bacchus
11,474
765
15
1
0
284,368
0
W
Zeus
12,068
805
76
5
0
310,129
4
L
Kuzenbo
9,863
658
11
1
0
312,295
0
L
The Morrigan
9,442
629
33
2
0
234,825
0
L
Vulcan
8,907
594
42
3
0
282,911
1
L
Chernobog
9,381
625
31
2
0
246,247
2
L
Jing Wei
8,259
551
28
2
0
232,507
0
W
Nox
10,915
728
45
3
0
275,696
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role