Player Matchup

Artio
Artio
 
Artio
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
GrottyLK
Geb
Level 119
God Stats
24W - 25L
1,650 SR
Queue Stats
258W - 254L
1,590 Elo+
Party 2
Hun Batz
Hun Batz
ScrambledMind
Hun Batz
Level 115
God Stats
5W - 3L
1,648 SR
Queue Stats
163W - 162L
1,480 Elo+
Solo
Tiamat
Tiamat
juandiego394
Tiamat
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
108W - 97L
1,632 Elo+
Party 2
Danzaburou
Danzaburou
zenkiuzumaki
Danzaburou
Level 155
God Stats
8W - 10L
1,530 SR
Queue Stats
150W - 153L
1,521 Elo+
Party 2
Team Averages
Level 106
1,566 SR
1,545 Elo+

VS

Team Averages
Level 123
1,587 SR
1,531 Elo+
King Arthur
King Arthur
ColliTrash
King Arthur
Level 89
God Stats
2W - 1L
1,642 SR
Queue Stats
39W - 28L
1,613 Elo+
Party 1
Anubis
Anubis
Lewis0680
Anubis
Level 102
God Stats
20W - 16L
1,630 SR
Queue Stats
36W - 43L
1,497 Elo+
Party 1
Cupid
Cupid
SirGarebearian
Cupid
Level 143
God Stats
15W - 18L
1,505 SR
Queue Stats
246W - 251L
1,482 Elo+
Party 1
Camazotz
Camazotz
SkullRipper38
Camazotz
Level 151
God Stats
25W - 17L
1,600 SR
Queue Stats
151W - 150L
1,510 Elo+
Solo
Ganesha
Ganesha
zappapotamus
Ganesha
Level 129
God Stats
15W - 17L
1,556 SR
Queue Stats
279W - 262L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 4 / 0
9,417
496
13,223
26,704
23,667
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 2 / 2
8,091
426
4,045
11,915
13,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
ScrambledMind
Hun Batz
14
0 / 5 / 2
8,422
443
6,403
16,683
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
13
1 / 3 / 1
8,233
433
5,428
9,779
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
zenkiuzumaki
Danzaburou
16
2 / 3 / 1
9,510
501
12,314
14,155
6,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColliTrash
King Arthur
17
7 / 2 / 3
11,155
587
27,535
24,221
24,170
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Lewis0680
Anubis
16
2 / 1 / 5
9,969
525
9,466
11,761
5,034
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 2 / 4
9,762
514
3,988
12,030
4,144
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
SkullRipper38
Camazotz
17
7 / 1 / 4
10,287
541
9,074
16,266
6,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
zappapotamus
Ganesha
14
0 / 0 / 6
8,867
467
5,105
11,326
11,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
17
17
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
3
4
0
0.75
W
King Arthur
ColliTrash
King Arthur
7
2
3
4.25
L
0
2
2
0.5
W
Anubis
Lewis0680
Anubis
2
1
5
4.5
L
Hun Batz
ScrambledMind
Hun Batz
0
5
2
0.2
W
1
2
4
1.5
W
Camazotz
SkullRipper38
Camazotz
7
1
4
9
L
Tiamat
1
3
1
0.5
W
Ganesha
zappapotamus
Ganesha
0
0
6
3
L
Danzaburou
zenkiuzumaki
Danzaburou
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,413
Damage
55,168
79,236
Taken
75,604
55,607
Mitigated
51,446
27,995
Healing
31,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
13,223
1,518
656
12,607
26,704
23,667
0
2,189
24,515
64,304
0
W
King Arthur
ColliTrash
King Arthur
27,535
4,115
0
4,674
24,221
24,170
72
10,989
13,132
0
98,987
L
4,045
326
0
1,379
11,915
13,458
0
3,138
8,777
24,726
0
W
Anubis
Lewis0680
Anubis
9,466
323
0
8,658
11,761
5,034
0
3,364
8,101
84,461
0
L
Hun Batz
ScrambledMind
Hun Batz
6,403
2,325
0
5,970
16,683
6,454
0
2,122
14,561
0
69,844
W
3,988
2,207
258
3,844
12,030
4,144
728
991
11,007
0
87,021
W
Camazotz
SkullRipper38
Camazotz
9,074
3,695
0
11,165
16,266
6,976
17
3,418
12,806
0
67,421
L
Tiamat
5,428
465
0
1,962
9,779
5,305
0
4,436
5,301
41,172
0
W
Ganesha
zappapotamus
Ganesha
5,105
501
0
2,884
11,326
11,122
0
3,788
7,374
37,421
0
L
Danzaburou
zenkiuzumaki
Danzaburou
12,314
5,733
0
5,421
14,155
6,723
1,441
2,644
11,511
0
90,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,673
Gold Earned
50,040
497
Minions Killed
608
0
Camps Cleared
0
1,799,471
Distance Traveled
1,841,059
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,417
496
106
6
0
355,007
5
W
King Arthur
11,155
587
146
8
0
368,557
1
L
Geb
8,091
426
35
2
0
368,377
4
W
Anubis
9,969
525
177
9
0
341,390
4
L
Hun Batz
8,422
443
109
6
0
399,855
5
W
Cupid
9,762
514
170
9
0
332,428
2
W
Camazotz
10,287
541
110
6
0
398,385
0
L
Tiamat
8,233
433
109
6
0
342,836
2
W
Ganesha
8,867
467
5
0
0
400,299
4
L
Danzaburou
9,510
501
138
7
0
333,396
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role