Player Matchup

Bellona
Bellona
Auronwolf
Bellona
Level 147
God Stats
7W - 1L
1,833 SR
Queue Stats
149W - 82L
1,583 Elo+
Party 3
Kukulkan
Kukulkan
BITZERTH
Kukulkan
Level 117
God Stats
8W - 7L
1,492 SR
Queue Stats
146W - 76L
1,584 Elo+
Party 3
Sol
Sol
Xalmyst
Sol
Level 120
God Stats
14W - 6L
1,979 SR
Queue Stats
59W - 27L
1,581 Elo+
Party 3
Ne Zha
Ne Zha
czkleynen
Ne Zha
Level 117
God Stats
9W - 5L
1,639 SR
Queue Stats
99W - 48L
1,601 Elo+
Party 3
King Arthur
King Arthur
gamergirl42069
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 19L
1,414 Elo+
Party 3
Team Averages
Level 102
1,689 SR
1,552 Elo+

VS

Team Averages
Level 88
1,611 SR
1,495 Elo+
Artemis
Artemis
 
Artemis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Kurororororo
Lancelot
Level 29
God Stats
0W - 2L
1,302 SR
Queue Stats
67W - 68L
1,499 Elo+
Party 2
Xing Tian
Xing Tian
OMEGAJUNKVS
Xing Tian
Level 146
God Stats
5W - 3L
1,743 SR
Queue Stats
155W - 117L
1,536 Elo+
Party 1
Scylla
Scylla
VolairHydra
Scylla
Level 125
God Stats
0W - 1L
1,830 SR
Queue Stats
125W - 118L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
mrgoob1209
Gilgamesh
Level 33
God Stats
7W - 7L
1,681 SR
Queue Stats
229W - 210L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Auronwolf
Bellona
9
1 / 3 / 2
5,728
573
4,462
10,737
6,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
BITZERTH
Kukulkan
11
3 / 0 / 1
6,477
648
5,969
3,700
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sol
11
2 / 0 / 2
6,427
643
10,047
8,069
2,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
czkleynen
Ne Zha
9
3 / 1 / 1
5,889
589
5,432
7,651
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
gamergirl42069
King Arthur
10
1 / 2 / 0
5,758
576
4,626
10,473
5,458
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
1 / 2 / 1
4,859
486
6,295
8,187
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
Kurororororo
Lancelot
9
2 / 3 / 1
5,443
544
6,629
9,530
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
OMEGAJUNKVS
Xing Tian
7
0 / 3 / 2
4,755
476
2,762
10,496
4,811
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
8
0 / 2 / 0
4,704
470
1,225
6,646
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
mrgoob1209
Gilgamesh
11
3 / 0 / 0
6,562
656
7,986
8,184
8,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
10
Kills
6
6
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
2
1
0.75
W
Bellona
Auronwolf
Bellona
1
3
2
0.67
W
Kukulkan
BITZERTH
Kukulkan
3
0
1
3.5
L
Lancelot
Kurororororo
Lancelot
2
3
1
0.83
L
Xing Tian
OMEGAJUNKVS
Xing Tian
0
3
2
0.33
L
Scylla
0
2
0
0
W
Sol
2
0
2
3
W
Ne Zha
czkleynen
Ne Zha
3
1
1
3.5
W
King Arthur
gamergirl42069
King Arthur
1
2
0
0.5
L
Gilgamesh
mrgoob1209
Gilgamesh
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
24,897
40,630
Taken
43,043
18,179
Mitigated
22,692
15,415
Healing
14,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,295
3,530
0
3,059
8,187
2,754
0
5,451
2,736
0
27,407
W
Bellona
Auronwolf
Bellona
4,462
1,911
1,287
3,475
10,737
6,295
0
1,318
9,419
0
22,915
W
Kukulkan
BITZERTH
Kukulkan
5,969
859
62
753
3,700
1,403
810
907
2,793
43,629
0
L
Lancelot
Kurororororo
Lancelot
6,629
2,370
0
2,550
9,530
3,887
0
1,772
7,758
0
30,762
L
Xing Tian
OMEGAJUNKVS
Xing Tian
2,762
111
1,130
2,226
10,496
4,811
0
5,193
5,303
10,567
0
L
Scylla
1,225
368
0
1,380
6,646
2,455
0
3,600
3,046
26,577
0
W
Sol
10,047
4,899
0
5,707
8,069
2,369
1,246
818
7,251
51,122
0
W
Ne Zha
czkleynen
Ne Zha
5,432
2,914
0
1,613
7,651
2,654
0
944
6,707
0
31,818
W
King Arthur
gamergirl42069
King Arthur
4,626
725
0
2,518
10,473
5,458
0
0
10,473
0
31,609
L
Gilgamesh
mrgoob1209
Gilgamesh
7,986
2,588
0
3,995
8,184
8,785
0
0
8,184
0
39,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,279
Gold Earned
26,323
307
Minions Killed
227
0
Camps Cleared
0
1,013,414
Distance Traveled
953,130
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,859
486
38
4
0
162,474
1
W
Bellona
5,728
573
45
5
0
201,045
3
W
Kukulkan
6,477
648
78
8
0
181,029
1
L
Lancelot
5,443
544
55
6
0
231,932
0
L
Xing Tian
4,755
476
12
1
0
183,992
2
L
Scylla
4,704
470
46
5
0
175,242
3
W
Sol
6,427
643
76
8
0
180,579
2
W
Ne Zha
5,889
589
56
6
0
232,964
0
W
King Arthur
5,758
576
52
5
0
217,797
0
L
Gilgamesh
6,562
656
76
8
0
199,490
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role