Player Matchup

Gilgamesh
Gilgamesh
LEWIS_617
Gilgamesh
Level 126
God Stats
5W - 1L
1,964 SR
Queue Stats
100W - 96L
1,580 Elo+
Solo
Sol
Sol
Rahh Berto
Sol
Level 116
God Stats
26W - 31L
1,569 SR
Queue Stats
260W - 229L
1,597 Elo+
Party 2
Ratatoskr
Ratatoskr
SnagAndGo
Ratatoskr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 234L
1,564 Elo+
Party 2
Team Averages
Level 133
1,677 SR
1,581 Elo+

VS

Team Averages
Level 130
1,602 SR
1,612 Elo+
Yu Huang
Yu Huang
Masterplant101
Yu Huang
Level 140
God Stats
2W - 0L
1,710 SR
Queue Stats
37W - 24L
1,687 Elo+
Solo
Baron Samedi
Baron Samedi
PossessedHoodie
Baron Samedi
Level 122
God Stats
7W - 4L
1,612 SR
Queue Stats
142W - 109L
1,561 Elo+
Party 1
Anhur
Anhur
moldy-timbs
Anhur
Level 128
God Stats
4W - 2L
1,484 SR
Queue Stats
170W - 137L
1,587 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LEWIS_617
Gilgamesh
20
6 / 10 / 12
16,909
735
25,333
32,485
36,775
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 5 / 13
16,500
717
26,384
25,106
10,468
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
SnagAndGo
Ratatoskr
20
9 / 7 / 9
16,167
703
19,255
40,764
31,927
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
20
7 / 8 / 7
16,248
706
19,848
25,042
14,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
PossessedHoodie
Baron Samedi
20
4 / 9 / 13
16,067
699
21,770
28,921
17,126
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 5 / 10
18,903
822
31,890
29,372
14,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
51
21
Kills
21
22
Deaths
22
34
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
LEWIS_617
Gilgamesh
6
10
12
1.2
W
Yu Huang
7
8
7
1.31
W
Baron Samedi
PossessedHoodie
Baron Samedi
4
9
13
1.17
L
6
5
13
2.5
L
Ratatoskr
SnagAndGo
Ratatoskr
9
7
9
1.93
W
10
5
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,972
Damage
73,508
98,355
Taken
83,335
79,170
Mitigated
46,070
25,377
Healing
17,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
LEWIS_617
Gilgamesh
25,333
4,786
339
3,161
32,485
36,775
1,059
13,413
19,072
153
67,864
W
Yu Huang
19,848
1,285
0
5,423
25,042
14,135
769
6,591
18,451
70,462
0
W
Baron Samedi
PossessedHoodie
Baron Samedi
21,770
1,106
1,927
4,434
28,921
17,126
745
10,568
18,353
65,392
0
L
26,384
5,150
0
12,191
25,106
10,468
1,731
11,409
13,697
80,049
5,970
L
Ratatoskr
SnagAndGo
Ratatoskr
19,255
2,543
0
9,686
40,764
31,927
832
17,561
23,203
0
56,461
W
31,890
18,589
0
5,966
29,372
14,809
1,219
8,403
20,969
0
100,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,576
Gold Earned
51,218
228
Minions Killed
236
11
Camps Cleared
6
1,201,290
Distance Traveled
1,143,000
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
16,909
735
56
2
5
391,419
2
W
Yu Huang
16,248
706
85
4
1
346,485
1
W
Baron Samedi
16,067
699
60
3
1
346,558
1
L
Sol
16,500
717
106
5
4
401,819
1
L
Ratatoskr
16,167
703
66
3
2
408,052
2
W
Anhur
18,903
822
91
4
4
449,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role