Player Matchup

Ra
Ra
AblazeClient613
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,248 Elo+
Party 1
Chernobog
Chernobog
CherryKilos
Chernobog
Level 149
God Stats
1W - 1L
1,791 SR
Queue Stats
26W - 25L
1,439 Elo+
Party 2
Jing Wei
Jing Wei
Ilov3thighs
Jing Wei
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
4W - 13L
1,325 Elo+
Party 1
Odin
Odin
olive8844
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,412 Elo+
Party 2
Ao Kuang
Ao Kuang
superbadhobbit
Ao Kuang
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,432 Elo+
Party 1
Team Averages
Level 48
1,558 SR
1,371 Elo+

VS

Team Averages
Level 96
1,589 SR
1,564 Elo+
Kuzenbo
Kuzenbo
BigCooochie
Kuzenbo
Level 126
God Stats
13W - 8L
1,688 SR
Queue Stats
154W - 70L
1,682 Elo+
Party 3
King Arthur
King Arthur
DobbyTheGod
King Arthur
Level 49
God Stats
1W - 6L
1,273 SR
Queue Stats
90W - 100L
1,427 Elo+
Solo
Chiron
Chiron
MF_QuEeN_420_
Chiron
Level 120
God Stats
17W - 17L
1,504 SR
Queue Stats
193W - 210L
1,398 Elo+
Solo
He Bo
He Bo
MrMunchington
He Bo
Level 26
God Stats
37W - 4L
1,725 SR
Queue Stats
164W - 42L
1,644 Elo+
Party 3
Freya
Freya
Zooferang
Freya
Level 159
God Stats
1W - 1L
1,756 SR
Queue Stats
186W - 64L
1,671 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 2
8,484
943
7,566
12,322
5,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
CherryKilos
Chernobog
13
0 / 0 / 0
7,528
836
0
0
0
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jing Wei
Ilov3thighs
Jing Wei
14
1 / 6 / 3
9,006
1,001
5,958
13,285
6,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odin
14
1 / 1 / 4
9,197
1,022
5,538
9,085
11,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ao Kuang
13
3 / 5 / 1
9,057
1,006
9,863
21,009
11,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

165

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BigCooochie
Kuzenbo
15
1 / 1 / 10
9,931
1,103
5,915
8,386
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
DobbyTheGod
King Arthur
16
1 / 2 / 11
9,490
1,054
7,720
9,789
9,674
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 8
9,159
1,018
5,642
3,959
2,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
2 / 1 / 5
9,294
1,033
10,160
6,278
3,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Freya
Zooferang
Freya
16
13 / 1 / 3
11,705
1,301
23,757
7,295
3,827
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
55
5
Kills
18
18
Deaths
5
10
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Kuzenbo
BigCooochie
Kuzenbo
1
1
10
6
L
Chernobog
CherryKilos
Chernobog
0
0
0
0
W
King Arthur
DobbyTheGod
King Arthur
1
2
11
3.25
L
Jing Wei
Ilov3thighs
Jing Wei
1
6
3
0.42
W
1
0
8
5
W
2
1
5
4.5
W
Freya
Zooferang
Freya
13
1
3
14.5
L
Odin
1
1
4
3
L
Ao Kuang
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,925
Damage
53,194
55,701
Taken
35,707
35,550
Mitigated
29,144
6,188
Healing
8,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,566
818
1,094
1,065
12,322
5,959
0
10,351
1,971
26,543
0
W
Kuzenbo
BigCooochie
Kuzenbo
5,915
2,443
0
1,647
8,386
10,386
0
3,423
4,770
9,938
0
L
Chernobog
CherryKilos
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
DobbyTheGod
King Arthur
7,720
610
0
0
9,789
9,674
0
4,541
4,942
0
19,324
L
Jing Wei
Ilov3thighs
Jing Wei
5,958
5,661
0
390
13,285
6,253
0
9,500
3,785
0
16,324
W
5,642
1,772
732
1,489
3,959
2,197
0
2,995
928
0
16,365
W
10,160
302
72
1,010
6,278
3,060
0
2,346
3,891
31,956
0
W
Freya
Zooferang
Freya
23,757
7,996
0
4,019
7,295
3,827
0
3,314
3,912
44,104
0
L
Odin
5,538
1,071
0
456
9,085
11,645
0
4,142
4,943
0
19,003
L
Ao Kuang
9,863
2,171
0
3,183
21,009
11,693
0
15,839
5,170
15,382
1,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,272
Gold Earned
49,579
132
Minions Killed
160
3
Camps Cleared
9
676,678
Distance Traveled
840,886
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,484
943
57
6
2
150,328
0
W
Kuzenbo
9,931
1,103
5
1
1
154,390
3
L
Chernobog
7,528
836
0
0
0
0
0
W
King Arthur
9,490
1,054
27
3
1
177,917
0
L
Jing Wei
9,006
1,001
19
2
0
193,110
0
W
Chiron
9,159
1,018
33
4
1
172,887
0
W
He Bo
9,294
1,033
60
7
1
183,951
0
W
Freya
11,705
1,301
35
4
5
151,741
0
L
Odin
9,197
1,022
44
5
0
169,499
0
L
Ao Kuang
9,057
1,006
12
1
1
163,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role