Player Matchup

Lancelot
Lancelot
Gonnacrumb
Lancelot
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,476 Elo+
Party 2
Bellona
Bellona
Preddy1
Bellona
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,398 Elo+
Party 3
Cthulhu
Cthulhu
SlayingSavage69
Cthulhu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 3
Anhur
Anhur
TATERPRO
Anhur
Level 38
God Stats
0W - 2L
1,263 SR
Queue Stats
2W - 4L
1,458 Elo+
Party 3
Yu Huang
Yu Huang
borrshammer
Yu Huang
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,436 Elo+
Party 2
Team Averages
Level 39
1,453 SR
1,454 Elo+

VS

Team Averages
Level 72
1,653 SR
1,469 Elo+
Neith
Neith
Darb56
Neith
Level 26
God Stats
2W - 0L
1,928 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Nox
Nox
MissxMayhem
Nox
Level 69
God Stats
6W - 2L
1,603 SR
Queue Stats
28W - 38L
1,423 Elo+
Party 1
Sylvanus
Sylvanus
Notremmus
Sylvanus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 39L
1,409 Elo+
Party 1
Rama
Rama
ShadowLugia
Rama
Level 64
God Stats
7W - 4L
1,619 SR
Queue Stats
10W - 10L
1,435 Elo+
Party 1
Gilgamesh
Gilgamesh
Syleionn
Gilgamesh
Level 79
God Stats
5W - 5L
1,615 SR
Queue Stats
143W - 117L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gonnacrumb
Lancelot
13
1 / 6 / 2
7,842
980
12,085
15,167
7,676
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Preddy1
Bellona
13
2 / 0 / 0
8,275
1,034
4,529
7,017
6,291
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 7 / 2
7,644
956
3,192
19,861
27,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
TATERPRO
Anhur
13
1 / 3 / 3
8,153
1,019
5,718
7,305
3,569
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yu Huang
borrshammer
Yu Huang
13
0 / 1 / 2
7,874
984
7,956
4,585
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

231

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Darb56
Neith
15
6 / 0 / 9
9,399
1,175
12,976
4,646
2,532
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 12
8,509
1,064
4,838
3,884
2,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
Notremmus
Sylvanus
15
3 / 0 / 14
9,804
1,226
7,470
10,054
14,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 0 / 10
9,363
1,170
10,682
3,890
2,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Syleionn
Gilgamesh
15
2 / 3 / 11
9,430
1,179
13,305
15,518
14,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
73
4
Kills
17
17
Deaths
4
9
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Neith
Darb56
Neith
6
0
9
10.5
L
Lancelot
Gonnacrumb
Lancelot
1
6
2
0.33
W
1
1
12
7
W
Sylvanus
Notremmus
Sylvanus
3
0
14
10
L
Bellona
Preddy1
Bellona
2
0
0
2
W
5
0
10
10
L
0
7
2
0.14
W
Gilgamesh
Syleionn
Gilgamesh
2
3
11
2.5
L
Anhur
TATERPRO
Anhur
1
3
3
0.83
L
Yu Huang
borrshammer
Yu Huang
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,480
Damage
49,271
53,935
Taken
37,992
46,725
Mitigated
35,057
3,984
Healing
11,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Darb56
Neith
12,976
5,749
0
463
4,646
2,532
0
1,476
3,144
0
20,274
L
Lancelot
Gonnacrumb
Lancelot
12,085
4,767
0
529
15,167
7,676
0
2,586
12,581
206
23,619
W
4,838
51
0
0
3,884
2,279
0
1,723
2,055
18,777
0
W
Sylvanus
Notremmus
Sylvanus
7,470
3,005
1,914
3,996
10,054
14,062
0
3,229
6,692
12,221
0
L
Bellona
Preddy1
Bellona
4,529
610
1,052
1,193
7,017
6,291
0
2,170
4,847
0
9,951
W
10,682
9,607
0
1,518
3,890
2,050
0
1,385
2,429
0
28,580
L
3,192
730
0
383
19,861
27,036
0
4,740
15,121
11,131
0
W
Gilgamesh
Syleionn
Gilgamesh
13,305
5,292
1,449
2,490
15,518
14,134
0
3,072
12,318
0
29,656
L
Anhur
TATERPRO
Anhur
5,718
2,536
0
827
7,305
3,569
0
2,170
5,135
0
18,314
L
Yu Huang
borrshammer
Yu Huang
7,956
1,695
0
0
4,585
2,153
0
642
3,943
23,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,788
Gold Earned
46,505
119
Minions Killed
143
3
Camps Cleared
9
723,986
Distance Traveled
749,632
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,399
1,175
27
3
4
145,909
0
L
Lancelot
7,842
980
26
3
1
183,796
0
W
Nox
8,509
1,064
32
4
1
178,916
0
W
Sylvanus
9,804
1,226
10
1
0
142,407
1
L
Bellona
8,275
1,034
13
2
0
127,562
0
W
Rama
9,363
1,170
39
5
0
134,510
0
L
Cthulhu
7,644
956
11
1
0
131,403
0
W
Gilgamesh
9,430
1,179
35
4
4
147,890
0
L
Anhur
8,153
1,019
27
3
1
140,456
0
L
Yu Huang
7,874
984
42
5
1
140,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role