Player Matchup

Skadi
Skadi
 
Skadi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Megamason4
Odin
Level 119
God Stats
3W - 0L
1,492 SR
Queue Stats
242W - 244L
1,512 Elo+
Party 3
Athena
Athena
Pranker64
Athena
Level 104
God Stats
3W - 1L
1,665 SR
Queue Stats
152W - 149L
1,517 Elo+
Party 3
Bacchus
Bacchus
Strehn
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 30L
1,575 Elo+
Party 2
Discordia
Discordia
jakemontoya
Discordia
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,484 Elo+
Party 2
Team Averages
Level 135
1,531 SR
1,517 Elo+

VS

Team Averages
Level 92
1,496 SR
1,514 Elo+
Khepri
Khepri
FlaringLed
Khepri
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 46L
1,462 Elo+
Solo
Odin
Odin
Slashistrash793
Odin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,453 Elo+
Solo
Sun Wukong
Sun Wukong
TLM VeNoMRaptor
Sun Wukong
Level 102
God Stats
0W - 2L
1,570 SR
Queue Stats
137W - 137L
1,545 Elo+
Party 1
Chiron
Chiron
WinterWalk12975
Chiron
Level 92
God Stats
1W - 4L
1,346 SR
Queue Stats
97W - 95L
1,554 Elo+
Party 1
Janus
Janus
luisaofer14
Janus
Level 137
God Stats
0W - 3L
1,562 SR
Queue Stats
93W - 91L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
15 / 1 / 9
12,503
962
21,804
14,111
9,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 3 / 15
9,814
755
10,008
18,048
16,545
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Athena
Pranker64
Athena
17
3 / 2 / 17
10,728
825
7,506
20,099
23,215
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bacchus
Strehn
Bacchus
15
1 / 4 / 14
9,098
700
9,700
19,706
28,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
jakemontoya
Discordia
16
2 / 3 / 16
9,909
762
16,251
13,843
7,585
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
FlaringLed
Khepri
14
1 / 4 / 7
8,650
665
8,191
15,912
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 5 / 5
7,682
591
4,162
10,053
12,804
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
TLM VeNoMRaptor
Sun Wukong
16
3 / 6 / 6
9,195
707
10,947
21,009
19,674
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
1 / 6 / 7
8,690
668
14,600
13,564
7,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
6 / 4 / 6
10,752
827
29,004
13,130
7,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
25
Kills
12
13
Deaths
25
71
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
15
1
9
19.5
L
Khepri
FlaringLed
Khepri
1
4
7
1.13
W
4
3
15
3.83
W
Athena
Pranker64
Athena
3
2
17
5.75
L
1
5
5
0.7
W
Bacchus
Strehn
Bacchus
1
4
14
2
L
Sun Wukong
TLM VeNoMRaptor
Sun Wukong
3
6
6
1
L
1
6
7
0.75
W
Discordia
jakemontoya
Discordia
2
3
16
3.33
L
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,269
Damage
66,904
85,807
Taken
73,668
85,173
Mitigated
67,045
27,915
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
21,804
12,637
1,312
4,045
14,111
9,202
4,690
7,518
6,539
0
52,385
L
Khepri
FlaringLed
Khepri
8,191
709
840
1,618
15,912
20,086
26
6,404
9,358
12,588
0
W
10,008
3,231
3,052
2,687
18,048
16,545
1,308
8,373
9,227
0
18,959
W
Athena
Pranker64
Athena
7,506
1,072
3,791
4,395
20,099
23,215
935
10,163
9,840
12,077
0
L
4,162
637
235
580
10,053
12,804
26
2,773
7,157
0
5,772
W
Bacchus
Strehn
Bacchus
9,700
2,467
2,172
3,900
19,706
28,626
223
5,760
13,334
18,033
0
L
Sun Wukong
TLM VeNoMRaptor
Sun Wukong
10,947
1,269
865
4,943
21,009
19,674
0
9,697
10,893
0
17,046
L
14,600
4,638
1,557
1,182
13,564
7,386
593
5,717
7,667
0
23,356
W
Discordia
jakemontoya
Discordia
16,251
921
889
1,672
13,843
7,585
844
5,065
8,764
30,695
0
L
29,004
1,788
1,396
3,109
13,130
7,095
420
7,869
5,136
59,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,052
Gold Earned
44,969
125
Minions Killed
113
0
Camps Cleared
0
1,245,366
Distance Traveled
1,021,889
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,503
962
61
5
0
252,458
1
L
Khepri
8,650
665
5
0
0
217,433
3
W
Odin
9,814
755
17
1
0
253,894
0
W
Athena
10,728
825
7
1
0
260,112
0
L
Odin
7,682
591
5
0
0
137,305
0
W
Bacchus
9,098
700
9
1
0
234,843
0
L
Sun Wukong
9,195
707
13
1
0
242,059
0
L
Chiron
8,690
668
17
1
0
187,989
0
W
Discordia
9,909
762
31
2
0
244,059
0
L
Janus
10,752
827
73
6
0
237,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role