Player Matchup

Anubis
Anubis
GrimmReapss
Anubis
Level 99
God Stats
19W - 16L
1,446 SR
Queue Stats
28W - 26L
1,532 Elo+
Solo
Mercury
Mercury
LightSpecter
Mercury
Level 125
God Stats
13W - 4L
1,683 SR
Queue Stats
148W - 101L
1,633 Elo+
Party 2
Danzaburou
Danzaburou
jhosk64
Danzaburou
Level 104
God Stats
18W - 7L
1,760 SR
Queue Stats
58W - 33L
1,656 Elo+
Party 2
Team Averages
Level 109
1,630 SR
1,607 Elo+

VS

Team Averages
Level 46
1,524 SR
1,463 Elo+
Cthulhu
Cthulhu
Drannoc_du_14
Cthulhu
Level 62
God Stats
8W - 11L
1,487 SR
Queue Stats
108W - 168L
1,413 Elo+
Party 1
Cupid
Cupid
Hivyki200
Cupid
Level 58
God Stats
6W - 6L
1,544 SR
Queue Stats
121W - 136L
1,545 Elo+
Solo
Zeus
Zeus
lopesoumise
Zeus
Level 17
God Stats
5W - 8L
1,541 SR
Queue Stats
143W - 210L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 7 / 11
14,747
702
13,259
18,312
9,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
LightSpecter
Mercury
20
10 / 2 / 7
15,691
747
17,596
17,118
7,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Danzaburou
jhosk64
Danzaburou
20
8 / 4 / 14
16,309
777
30,895
22,492
10,509
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
2 / 9 / 9
13,891
661
11,022
33,573
48,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Hivyki200
Cupid
18
7 / 7 / 6
15,179
723
12,724
20,683
7,393
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 9 / 6
13,656
650
22,126
15,215
6,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
34
25
Kills
13
13
Deaths
25
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
2
9
9
0.72
W
Anubis
7
7
11
1.79
L
Cupid
Hivyki200
Cupid
7
7
6
1.43
W
Mercury
LightSpecter
Mercury
10
2
7
6.75
W
Danzaburou
jhosk64
Danzaburou
8
4
14
3.75
L
4
9
6
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,750
Damage
45,872
57,922
Taken
69,471
27,378
Mitigated
62,111
16,557
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
11,022
502
235
1,145
33,573
48,425
0
4,848
28,725
37,056
0
W
Anubis
13,259
370
0
5,565
18,312
9,447
126
9,670
8,642
52,164
0
L
Cupid
Hivyki200
Cupid
12,724
8,544
0
2,780
20,683
7,393
0
5,304
15,379
0
47,227
W
Mercury
LightSpecter
Mercury
17,596
10,506
0
4,264
17,118
7,422
786
10,123
6,995
0
79,298
W
Danzaburou
jhosk64
Danzaburou
30,895
14,967
0
6,728
22,492
10,509
2,181
14,167
8,325
0
84,370
L
22,126
1,364
0
0
15,215
6,293
0
3,363
11,852
62,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,747
Gold Earned
42,726
260
Minions Killed
185
17
Camps Cleared
2
1,084,308
Distance Traveled
980,249
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,891
661
23
1
0
362,296
3
W
Anubis
14,747
702
74
4
5
280,608
7
L
Cupid
15,179
723
65
3
1
296,372
3
W
Mercury
15,691
747
90
4
10
457,693
4
W
Danzaburou
16,309
777
96
5
2
346,007
3
L
Zeus
13,656
650
97
5
1
321,581
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role