Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
SpicyMoistGum
Anhur
Level 105
God Stats
1W - 2L
1,301 SR
Queue Stats
63W - 37L
1,613 Elo+
Party 2
Team Averages
Level 142
1,434 SR
1,538 Elo+

VS

Team Averages
Level 73
1,568 SR
1,417 Elo+
Zhong Kui
Zhong Kui
Hushpuppeh
Zhong Kui
Level 88
God Stats
0W - 1L
1,699 SR
Queue Stats
14W - 16L
1,477 Elo+
Party 1
Fenrir
Fenrir
Jeremalmiah
Fenrir
Level 43
God Stats
6W - 7L
1,505 SR
Queue Stats
16W - 24L
1,378 Elo+
Party 1
Medusa
Medusa
KawaiiSkeleton
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 29L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
8 / 0 / 6
9,108
911
13,853
9,690
9,538
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
 
Sylvanus
11
0 / 3 / 13
7,668
767
4,612
10,538
11,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
6 / 0 / 8
8,266
827
8,974
7,875
3,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Hushpuppeh
Zhong Kui
11
1 / 4 / 1
6,512
651
8,338
9,950
6,839
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fenrir
10
0 / 5 / 3
6,164
616
4,457
11,992
5,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
2 / 5 / 1
6,655
666
5,469
10,699
3,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
3
3
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
8
0
6
11
W
Sylvanus
 
Sylvanus
0
3
13
2.17
L
Zhong Kui
Hushpuppeh
Zhong Kui
1
4
1
0.38
L
Fenrir
0
5
3
0.3
L
2
5
1
0.5
W
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,439
Damage
18,264
28,103
Taken
32,641
24,893
Mitigated
16,519
16,061
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,853
2,673
0
4,217
9,690
9,538
1,218
2,904
6,672
43,722
0
W
Sylvanus
 
Sylvanus
4,612
1,722
5,055
4,822
10,538
11,586
307
3,217
7,204
10,456
0
L
Zhong Kui
Hushpuppeh
Zhong Kui
8,338
345
0
2,922
9,950
6,839
0
6,409
3,541
23,007
0
L
Fenrir
4,457
1,241
0
1,909
11,992
5,869
0
6,312
5,680
0
13,153
L
5,469
3,130
0
350
10,699
3,811
0
6,050
4,649
0
15,230
W
8,974
4,564
0
1,967
7,875
3,769
1,516
2,801
4,989
0
31,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,042
Gold Earned
19,331
123
Minions Killed
86
5
Camps Cleared
3
526,159
Distance Traveled
497,088
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,108
911
83
8
3
182,459
4
W
Sylvanus
7,668
767
6
1
0
172,333
1
L
Zhong Kui
6,512
651
45
5
0
159,454
2
L
Fenrir
6,164
616
23
2
3
178,601
0
L
Medusa
6,655
666
18
2
0
159,033
0
W
Anhur
8,266
827
34
3
2
171,367
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role