Player Matchup

Medusa
Medusa
Holthe_
Medusa
Level 40
God Stats
1W - 2L
1,257 SR
Queue Stats
120W - 116L
1,288 Elo+
Party 2
Xbalanque
Xbalanque
JoelRoland
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,642 Elo+
Party 2
Tiamat
Tiamat
Riseer23
Tiamat
Level 120
God Stats
18W - 30L
1,489 SR
Queue Stats
734W - 854L
1,361 Elo+
Party 1
Vamana
Vamana
Spraynpray1186
Vamana
Level 157
God Stats
8W - 7L
1,509 SR
Queue Stats
486W - 567L
1,419 Elo+
Party 1
Kumbhakarna
Kumbhakarna
peacepanda
Kumbhakarna
Level 157
God Stats
2W - 3L
1,490 SR
Queue Stats
134W - 114L
1,499 Elo+
Party 1
Team Averages
Level 98
1,449 SR
1,442 Elo+

VS

Team Averages
Level 118
1,418 SR
1,417 Elo+
Jing Wei
Jing Wei
K80yo
Jing Wei
Level 86
God Stats
3W - 5L
1,206 SR
Queue Stats
261W - 260L
1,362 Elo+
Party 3
Kuzenbo
Kuzenbo
Ourbarcardi z
Kuzenbo
Level 127
God Stats
2W - 0L
1,754 SR
Queue Stats
142W - 145L
1,455 Elo+
Solo
Freya
Freya
RheaZaddy
Freya
Level 138
God Stats
3W - 0L
1,522 SR
Queue Stats
26W - 33L
1,432 Elo+
Party 3
Kukulkan
Kukulkan
big__rob76
Kukulkan
Level 125
God Stats
2W - 1L
1,316 SR
Queue Stats
299W - 317L
1,432 Elo+
Solo
Poseidon
Poseidon
popeye2684
Poseidon
Level 116
God Stats
4W - 4L
1,292 SR
Queue Stats
134W - 139L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Holthe_
Medusa
17
4 / 5 / 6
9,772
698
15,220
12,406
6,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xbalanque
JoelRoland
Xbalanque
17
3 / 8 / 5
9,645
689
15,202
17,824
9,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Riseer23
Tiamat
16
1 / 5 / 9
8,536
610
19,881
15,685
14,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 9 / 3
9,829
702
8,796
21,158
17,803
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
peacepanda
Kumbhakarna
16
2 / 6 / 10
9,143
653
8,504
23,770
25,895
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
K80yo
Jing Wei
18
8 / 2 / 12
10,908
779
13,080
13,959
8,552
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
17
1 / 2 / 25
11,067
791
6,528
24,559
37,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
RheaZaddy
Freya
20
13 / 4 / 10
12,186
870
27,072
22,919
14,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
big__rob76
Kukulkan
17
6 / 3 / 15
10,585
756
16,334
11,119
6,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
popeye2684
Poseidon
19
5 / 2 / 18
11,242
803
20,314
12,996
7,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
13
Kills
33
33
Deaths
13
33
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Medusa
Holthe_
Medusa
4
5
6
1.4
L
Xbalanque
JoelRoland
Xbalanque
3
8
5
0.69
W
Jing Wei
K80yo
Jing Wei
8
2
12
7
W
Kuzenbo
1
2
25
6.75
W
Freya
RheaZaddy
Freya
13
4
10
4.5
L
Tiamat
Riseer23
Tiamat
1
5
9
1.1
L
3
9
3
0.5
W
Kukulkan
big__rob76
Kukulkan
6
3
15
4.5
L
Kumbhakarna
peacepanda
Kumbhakarna
2
6
10
1.17
W
Poseidon
popeye2684
Poseidon
5
2
18
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,603
Damage
83,328
90,843
Taken
85,552
73,685
Mitigated
74,361
25,681
Healing
32,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Holthe_
Medusa
15,220
5,217
79
1,428
12,406
6,562
0
10,977
1,429
0
22,940
L
Xbalanque
JoelRoland
Xbalanque
15,202
6,116
451
3,903
17,824
9,396
0
14,535
3,289
0
30,832
W
Jing Wei
K80yo
Jing Wei
13,080
10,501
1,458
2,292
13,959
8,552
2,706
4,161
9,798
0
24,164
W
Kuzenbo
6,528
2,129
1,453
7,231
24,559
37,225
277
5,515
19,044
12,219
0
W
Freya
RheaZaddy
Freya
27,072
9,396
1,601
10,485
22,919
14,561
1,820
9,079
13,840
45,130
0
L
Tiamat
Riseer23
Tiamat
19,881
1,119
703
6,157
15,685
14,029
0
13,208
2,477
31,120
0
L
8,796
5,227
640
4,878
21,158
17,803
0
15,035
6,123
0
16,462
W
Kukulkan
big__rob76
Kukulkan
16,334
1,849
0
0
11,119
6,806
584
5,003
6,116
30,079
0
L
Kumbhakarna
peacepanda
Kumbhakarna
8,504
954
804
6,638
23,770
25,895
0
16,493
7,277
14,975
0
W
Poseidon
popeye2684
Poseidon
20,314
4,056
4,590
3,762
12,996
7,217
1,714
4,627
8,369
43,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,925
Gold Earned
55,988
110
Minions Killed
127
0
Camps Cleared
0
1,238,531
Distance Traveled
1,282,481
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,772
698
19
1
0
267,722
2
L
Xbalanque
9,645
689
39
3
0
224,612
0
W
Jing Wei
10,908
779
21
2
0
273,869
0
W
Kuzenbo
11,067
791
5
0
0
292,622
0
W
Freya
12,186
870
29
2
0
233,464
0
L
Tiamat
8,536
610
24
2
0
244,438
0
L
Vamana
9,829
702
18
1
0
251,426
0
W
Kukulkan
10,585
756
24
2
0
217,365
0
L
Kumbhakarna
9,143
653
10
1
0
250,333
0
W
Poseidon
11,242
803
48
3
0
265,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role