Player Matchup

Medusa
Medusa
SSalad
Medusa
Level 43
God Stats
5W - 3L
1,711 SR
Queue Stats
33W - 36L
1,505 Elo+
Party 1
Mulan
Mulan
deadking57
Mulan
Level 60
God Stats
4W - 7L
1,439 SR
Queue Stats
15W - 29L
1,399 Elo+
Party 1
Nox
Nox
tblazek30
Nox
Level 69
God Stats
2W - 4L
1,523 SR
Queue Stats
39W - 40L
1,527 Elo+
Party 1
Team Averages
Level 57
1,558 SR
1,477 Elo+

VS

Team Averages
Level 95
1,496 SR
1,464 Elo+
Fenrir
Fenrir
Jeremalmiah
Fenrir
Level 43
God Stats
6W - 7L
1,457 SR
Queue Stats
16W - 24L
1,348 Elo+
Party 2
Danzaburou
Danzaburou
KawaiiSkeleton
Danzaburou
Level 89
God Stats
2W - 2L
1,530 SR
Queue Stats
19W - 29L
1,372 Elo+
Party 2
Hades
Hades
MajickMark
Hades
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 64L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SSalad
Medusa
11
2 / 5 / 2
7,378
738
8,491
11,814
4,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
10
2 / 3 / 1
6,824
682
6,545
10,387
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

10
0 / 6 / 4
6,639
664
8,842
9,277
3,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
4 / 3 / 5
7,812
781
6,283
11,112
5,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
KawaiiSkeleton
Danzaburou
12
4 / 1 / 6
8,072
807
7,353
7,798
3,248
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
14
6 / 0 / 7
8,672
867
12,677
12,464
7,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
14
14
Deaths
4
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
4
3
5
2.17
W
Danzaburou
KawaiiSkeleton
Danzaburou
4
1
6
7
W
Hades
6
0
7
9.5
L
Medusa
SSalad
Medusa
2
5
2
0.6
L
Mulan
2
3
1
0.83
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,878
Damage
26,313
31,478
Taken
31,374
15,565
Mitigated
16,398
4,559
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,283
2,581
0
1,736
11,112
5,708
0
3,779
7,157
0
15,042
W
Danzaburou
KawaiiSkeleton
Danzaburou
7,353
2,751
0
1,102
7,798
3,248
629
1,511
6,195
0
25,678
W
Hades
12,677
2,206
295
5,676
12,464
7,442
46
4,434
7,881
33,941
0
L
Medusa
SSalad
Medusa
8,491
5,296
0
1,641
11,814
4,845
1,094
4,565
7,131
0
27,271
L
Mulan
6,545
1,351
0
1,374
10,387
6,948
217
3,501
6,673
0
12,991
L
8,842
1,600
0
1,544
9,277
3,772
180
5,024
4,167
17,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,841
Gold Earned
24,556
82
Minions Killed
100
3
Camps Cleared
5
508,775
Distance Traveled
600,057
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,812
781
18
2
1
199,843
0
W
Danzaburou
8,072
807
28
3
1
212,254
2
W
Hades
8,672
867
54
5
3
187,960
0
L
Medusa
7,378
738
38
4
0
164,580
1
L
Mulan
6,824
682
12
1
2
176,295
2
L
Nox
6,639
664
32
3
1
167,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role