Player Matchup

Zhong Kui
Zhong Kui
BIGG N BLACK
Zhong Kui
Level 129
God Stats
0W - 3L
1,223 SR
Queue Stats
81W - 85L
1,499 Elo+
Party 1
Fenrir
Fenrir
GD_Dracooo
Fenrir
Level 39
God Stats
2W - 7L
1,791 SR
Queue Stats
64W - 108L
1,323 Elo+
Solo
King Arthur
King Arthur
MannyAbsolute
King Arthur
Level 85
God Stats
46W - 23L
1,729 SR
Queue Stats
84W - 61L
1,703 Elo+
Party 1
Team Averages
Level 84
1,581 SR
1,508 Elo+

VS

Team Averages
Level 115
1,568 SR
1,519 Elo+
Geb
Geb
I_Is_Patrisha
Geb
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 12L
1,561 Elo+
Solo
Artemis
Artemis
ThunderOverLord_
Artemis
Level 109
God Stats
1W - 2L
1,551 SR
Queue Stats
45W - 42L
1,545 Elo+
Solo
Ah Puch
Ah Puch
Ye Im Cody
Ah Puch
Level 77
God Stats
8W - 8L
1,654 SR
Queue Stats
198W - 229L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BIGG N BLACK
Zhong Kui
13
1 / 4 / 3
9,060
604
15,572
14,774
10,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
GD_Dracooo
Fenrir
15
4 / 3 / 2
9,995
666
9,722
16,321
7,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
MannyAbsolute
King Arthur
14
1 / 3 / 4
9,162
611
12,915
16,755
15,903
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 9
10,841
723
7,103
16,619
19,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 3 / 8
9,733
649
14,998
14,787
8,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ah Puch
Ye Im Cody
Ah Puch
17
7 / 2 / 3
11,333
756
18,148
10,372
6,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
30
6
Kills
10
10
Deaths
6
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BIGG N BLACK
Zhong Kui
1
4
3
0.63
L
Fenrir
GD_Dracooo
Fenrir
4
3
2
1.67
W
1
1
9
5.5
L
King Arthur
MannyAbsolute
King Arthur
1
3
4
1
W
2
3
8
2
W
Ah Puch
Ye Im Cody
Ah Puch
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,209
Damage
40,249
47,850
Taken
41,778
34,566
Mitigated
34,796
6,620
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BIGG N BLACK
Zhong Kui
15,572
1,132
0
4,024
14,774
10,979
0
8,157
6,617
40,146
0
L
Fenrir
GD_Dracooo
Fenrir
9,722
2,755
0
2,231
16,321
7,684
0
7,677
8,644
0
30,474
W
7,103
1,888
0
2,893
16,619
19,846
0
7,988
8,631
16,138
0
L
King Arthur
MannyAbsolute
King Arthur
12,915
537
0
365
16,755
15,903
0
9,726
7,029
0
37,752
W
14,998
10,322
0
4,001
14,787
8,465
1,386
4,972
9,815
0
33,121
W
Ah Puch
Ye Im Cody
Ah Puch
18,148
1,653
0
2,447
10,372
6,485
130
3,233
7,139
62,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,217
Gold Earned
31,907
171
Minions Killed
176
6
Camps Cleared
6
810,209
Distance Traveled
766,405
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,060
604
67
4
1
246,798
1
L
Fenrir
9,995
666
49
3
3
283,139
1
W
Geb
10,841
723
8
1
0
266,511
0
L
King Arthur
9,162
611
55
4
2
280,272
3
W
Artemis
9,733
649
34
2
1
228,881
1
W
Ah Puch
11,333
756
134
9
5
271,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role