Player Matchup

Cupid
Cupid
DarthSaedash
Cupid
Level 109
God Stats
4W - 0L
1,758 SR
Queue Stats
89W - 59L
1,576 Elo+
Party 2
Lancelot
Lancelot
Frknjace
Lancelot
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
61W - 75L
1,323 Elo+
Solo
Janus
Janus
Shade5400
Janus
Level 154
God Stats
1W - 0L
1,247 SR
Queue Stats
90W - 60L
1,575 Elo+
Party 2
Team Averages
Level 116
1,502 SR
1,491 Elo+

VS

Team Averages
Level 32
1,635 SR
1,460 Elo+
Erlang Shen
Erlang Shen
CoffeeAddict327
Erlang Shen
Level 18
God Stats
3W - 2L
1,717 SR
Queue Stats
21W - 13L
1,483 Elo+
Party 1
Terra
Terra
Drewby776
Terra
Level 21
God Stats
10W - 1L
1,500 SR
Queue Stats
224W - 192L
1,469 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MaskedRose7396
Morgan Le Fay
Level 58
God Stats
20W - 14L
1,688 SR
Queue Stats
150W - 84L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 9
14,600
730
25,744
19,612
8,466
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
Frknjace
Lancelot
17
5 / 6 / 14
13,720
686
19,054
23,248
11,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Shade5400
Janus
20
9 / 3 / 12
16,218
811
31,491
14,586
6,361
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CoffeeAddict327
Erlang Shen
14
2 / 15 / 6
11,639
582
13,636
34,951
17,492
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Terra
Drewby776
Terra
17
4 / 3 / 9
13,730
687
4,535
26,773
40,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
MaskedRose7396
Morgan Le Fay
18
9 / 5 / 7
14,353
718
26,902
26,077
14,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
23
Kills
15
16
Deaths
23
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CoffeeAddict327
Erlang Shen
2
15
6
0.33
W
9
7
9
1.93
L
Terra
Drewby776
Terra
4
3
9
2.83
W
Lancelot
Frknjace
Lancelot
5
6
14
2
L
Morgan Le Fay
MaskedRose7396
Morgan Le Fay
9
5
7
2.5
W
Janus
Shade5400
Janus
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,289
Damage
45,073
57,446
Taken
87,801
26,395
Mitigated
72,019
10,921
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CoffeeAddict327
Erlang Shen
13,636
9,161
0
2,186
34,951
17,492
0
11,028
23,375
0
31,073
W
25,744
15,982
711
5,382
19,612
8,466
1,622
11,790
7,822
0
68,655
L
Terra
Drewby776
Terra
4,535
909
5,098
5,170
26,773
40,332
160
10,598
15,722
17,218
0
W
Lancelot
Frknjace
Lancelot
19,054
5,240
0
2,096
23,248
11,568
430
11,769
11,479
0
44,694
L
Morgan Le Fay
MaskedRose7396
Morgan Le Fay
26,902
2,968
192
3,015
26,077
14,195
195
9,060
16,665
62,503
0
W
Janus
Shade5400
Janus
31,491
3,639
0
2,732
14,586
6,361
645
9,233
5,353
92,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,538
Gold Earned
39,722
250
Minions Killed
145
13
Camps Cleared
4
1,097,554
Distance Traveled
1,016,759
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
11,639
582
37
2
1
304,481
0
W
Cupid
14,600
730
70
4
7
318,431
0
L
Terra
13,730
687
21
1
1
381,690
0
W
Lancelot
13,720
686
42
2
5
384,952
1
L
Morgan Le Fay
14,353
718
87
4
2
330,588
1
W
Janus
16,218
811
138
7
1
394,171
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role