Player Matchup

Zhong Kui
Zhong Kui
IthacanOdysseus
Zhong Kui
Level 127
God Stats
5W - 6L
1,589 SR
Queue Stats
190W - 185L
1,504 Elo+
Party 1
Baron Samedi
Baron Samedi
RevanG_07
Baron Samedi
Level 67
God Stats
1W - 2L
1,746 SR
Queue Stats
30W - 31L
1,538 Elo+
Party 2
Geb
Geb
Sebaslpc17
Geb
Level 126
God Stats
14W - 8L
1,720 SR
Queue Stats
158W - 170L
1,495 Elo+
Party 2
Ao Kuang
Ao Kuang
Yggdrasils_Owl
Ao Kuang
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 144L
1,537 Elo+
Party 1
Apollo
Apollo
manologm03
Apollo
Level 85
God Stats
3W - 6L
1,398 SR
Queue Stats
75W - 61L
1,548 Elo+
Party 2
Team Averages
Level 106
1,591 SR
1,525 Elo+

VS

Team Averages
Level 121
1,596 SR
1,488 Elo+
Neith
Neith
AnemicSphinx968
Neith
Level 144
God Stats
5W - 1L
1,703 SR
Queue Stats
189W - 204L
1,451 Elo+
Party 3
Hel
Hel
Nico4839
Hel
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,482 Elo+
Solo
Set
Set
RyomenSukuna_00
Set
Level 90
God Stats
3W - 3L
1,450 SR
Queue Stats
51W - 41L
1,573 Elo+
Solo
Ares
Ares
cF FLUX
Ares
Level 160
God Stats
8W - 4L
1,498 SR
Queue Stats
302W - 295L
1,448 Elo+
Party 3
Ymir
Ymir
sparton jorge
Ymir
Level 143
God Stats
10W - 2L
1,830 SR
Queue Stats
170W - 167L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IthacanOdysseus
Zhong Kui
15
3 / 4 / 0
9,529
529
15,987
16,708
12,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
RevanG_07
Baron Samedi
12
0 / 5 / 0
7,365
409
4,388
10,145
4,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 4 / 3
7,575
421
7,228
18,340
17,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
15
5 / 5 / 0
9,285
516
8,119
20,356
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
manologm03
Apollo
12
0 / 4 / 0
7,170
398
6,126
12,489
4,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 8
11,313
629
15,921
8,003
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
1 / 2 / 7
8,492
472
6,166
11,192
5,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 10
9,357
520
12,640
15,707
7,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
cF FLUX
Ares
16
4 / 3 / 4
9,625
535
6,475
18,950
12,969
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 1 / 7
9,373
521
6,837
15,349
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
8
Kills
22
22
Deaths
8
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
7
0
8
11
L
Zhong Kui
IthacanOdysseus
Zhong Kui
3
4
0
0.75
W
1
2
7
2.25
L
Baron Samedi
RevanG_07
Baron Samedi
0
5
0
0
W
6
2
10
5.5
L
0
4
3
0.38
L
Ao Kuang
5
5
0
1
W
Ares
cF FLUX
Ares
4
3
4
2
L
Apollo
manologm03
Apollo
0
4
0
0
W
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,848
Damage
48,039
78,038
Taken
69,201
47,620
Mitigated
45,489
25,812
Healing
31,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,921
8,242
0
4,108
8,003
4,356
1,996
4,343
3,660
0
100,855
L
Zhong Kui
IthacanOdysseus
Zhong Kui
15,987
2,067
0
8,722
16,708
12,099
808
5,362
11,346
74,449
0
W
6,166
471
3,073
5,585
11,192
5,155
130
5,588
5,548
48,244
0
L
Baron Samedi
RevanG_07
Baron Samedi
4,388
375
778
1,121
10,145
4,740
50
1,591
8,554
48,099
0
W
12,640
7,327
0
6,567
15,707
7,780
328
7,769
7,776
0
62,136
L
7,228
945
0
4,265
18,340
17,472
0
6,565
11,775
26,003
0
L
Ao Kuang
8,119
2,531
0
7,500
20,356
8,580
500
1,671
18,685
77,077
0
W
Ares
cF FLUX
Ares
6,475
343
0
7,221
18,950
12,969
427
12,889
5,399
63,748
0
L
Apollo
manologm03
Apollo
6,126
2,959
0
3,426
12,489
4,729
0
4,289
8,200
0
54,290
W
6,837
1,207
0
4,488
15,349
15,229
68
5,241
10,084
43,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,924
Gold Earned
48,160
451
Minions Killed
486
0
Camps Cleared
0
1,601,034
Distance Traveled
1,651,812
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,313
629
160
9
0
314,448
3
L
Zhong Kui
9,529
529
147
8
0
286,661
1
W
Hel
8,492
472
98
5
0
330,954
0
L
Baron Samedi
7,365
409
68
4
0
277,598
3
W
Set
9,357
520
87
5
0
393,251
6
L
Geb
7,575
421
33
2
0
353,533
1
L
Ao Kuang
9,285
516
121
7
0
333,379
1
W
Ares
9,625
535
81
5
0
291,346
0
L
Apollo
7,170
398
82
5
0
349,863
3
W
Ymir
9,373
521
60
3
0
321,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role