Player Matchup

Vulcan
Vulcan
Fleur De Lisz
Vulcan
Level 132
God Stats
1W - 0L
1,647 SR
Queue Stats
10W - 11L
1,495 Elo+
Solo
Kuzenbo
Kuzenbo
Houstone76
Kuzenbo
Level 157
God Stats
5W - 8L
1,388 SR
Queue Stats
664W - 771L
1,460 Elo+
Solo
Bellona
Bellona
XxREAPERxX115
Bellona
Level 105
God Stats
2W - 4L
1,231 SR
Queue Stats
116W - 106L
1,558 Elo+
Solo
Anhur
Anhur
Zeusadin
Anhur
Level 127
God Stats
3W - 0L
1,891 SR
Queue Stats
134W - 124L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
streetshark91
Sun Wukong
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
277W - 314L
1,462 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,501 Elo+

VS

Team Averages
Level 106
1,570 SR
1,618 Elo+
Scylla
Scylla
 
Scylla
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
DevilAngel909
Sun Wukong
Level 86
God Stats
2W - 1L
1,869 SR
Queue Stats
36W - 23L
1,674 Elo+
Party 1
Bellona
Bellona
Jager52
Bellona
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 28L
1,659 Elo+
Party 1
Vulcan
Vulcan
Maynin
Vulcan
Level 131
God Stats
2W - 4L
1,480 SR
Queue Stats
95W - 108L
1,450 Elo+
Solo
Achilles
Achilles
OrangePnutt
Achilles
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,805 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 11
13,615
801
25,505
17,401
9,643
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kuzenbo
Houstone76
Kuzenbo
20
3 / 4 / 19
13,822
813
10,767
26,707
47,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
20
2 / 4 / 19
13,357
786
15,842
29,551
33,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anhur
Zeusadin
Anhur
18
4 / 6 / 15
11,743
691
12,741
17,951
9,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
streetshark91
Sun Wukong
20
9 / 5 / 17
13,592
800
16,366
29,139
21,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
7 / 4 / 10
12,141
714
32,644
13,197
5,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
DevilAngel909
Sun Wukong
18
1 / 7 / 8
10,992
647
9,892
19,060
20,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bellona
Jager52
Bellona
18
4 / 8 / 5
12,301
724
17,293
25,726
22,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
Maynin
Vulcan
20
6 / 4 / 11
11,712
689
23,847
13,973
6,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
OrangePnutt
Achilles
19
4 / 6 / 14
11,632
684
10,493
19,450
22,078
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
70
29
Kills
22
22
Deaths
29
81
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
7
4
10
3
L
Sun Wukong
DevilAngel909
Sun Wukong
1
7
8
0.71
W
11
3
11
5.5
W
Kuzenbo
Houstone76
Kuzenbo
3
4
19
3.13
L
Bellona
Jager52
Bellona
4
8
5
0.81
L
Vulcan
Maynin
Vulcan
6
4
11
2.88
L
Achilles
OrangePnutt
Achilles
4
6
14
1.83
W
Bellona
2
4
19
2.88
W
Anhur
Zeusadin
Anhur
4
6
15
1.92
W
Sun Wukong
streetshark91
Sun Wukong
9
5
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,221
Damage
94,169
120,749
Taken
91,406
121,173
Mitigated
76,939
42,529
Healing
23,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
32,644
2,684
1,584
1,895
13,197
5,887
0
7,239
5,958
75,529
0
L
Sun Wukong
DevilAngel909
Sun Wukong
9,892
1,563
1,196
1,766
19,060
20,461
46
6,395
12,665
0
20,328
W
25,505
11,320
1,115
3,173
17,401
9,643
3,387
10,384
7,017
60,549
0
W
Kuzenbo
Houstone76
Kuzenbo
10,767
3,798
1,204
3,701
26,707
47,449
327
11,389
15,318
28,737
0
L
Bellona
Jager52
Bellona
17,293
3,749
2,667
4,050
25,726
22,090
520
9,466
16,234
264
29,310
L
Vulcan
Maynin
Vulcan
23,847
10,606
3,299
3,810
13,973
6,423
627
8,190
5,707
50,919
0
L
Achilles
OrangePnutt
Achilles
10,493
3,453
1,341
1,563
19,450
22,078
441
4,982
14,468
0
16,046
W
Bellona
15,842
4,797
5,159
10,984
29,551
33,243
1,351
11,155
18,396
0
33,536
W
Anhur
Zeusadin
Anhur
12,741
6,513
2,760
2,405
17,951
9,306
2,029
10,999
6,952
0
31,334
W
Sun Wukong
streetshark91
Sun Wukong
16,366
3,620
2,707
9,321
29,139
21,532
1,450
12,814
16,325
0
37,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,129
Gold Earned
58,778
206
Minions Killed
197
0
Camps Cleared
0
1,553,268
Distance Traveled
1,427,206
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,141
714
96
6
0
276,965
3
L
Sun Wukong
10,992
647
22
1
0
283,177
0
W
Vulcan
13,615
801
69
4
0
346,962
1
W
Kuzenbo
13,822
813
26
2
0
308,556
0
L
Bellona
12,301
724
21
1
0
274,358
1
L
Vulcan
11,712
689
51
3
0
299,063
0
L
Achilles
11,632
684
7
0
0
293,643
0
W
Bellona
13,357
786
27
2
0
328,116
0
W
Anhur
11,743
691
38
2
0
254,638
3
W
Sun Wukong
13,592
800
46
3
0
314,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role