Player Matchup

Achilles
Achilles
BraisMF
Achilles
Level 87
God Stats
3W - 5L
1,193 SR
Queue Stats
355W - 353L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
JAKUBSUCKZ
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
Josechu35
Ne Zha
Level 121
God Stats
8W - 7L
1,272 SR
Queue Stats
296W - 321L
1,479 Elo+
Party 2
Nu Wa
Nu Wa
RealAuxilior
Nu Wa
Level 34
God Stats
1W - 2L
1,115 SR
Queue Stats
5W - 9L
1,488 Elo+
Party 3
Anhur
Anhur
never1forever1
Anhur
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,684 Elo+
Party 3
Team Averages
Level 71
1,316 SR
1,530 Elo+

VS

Team Averages
Level 47
1,571 SR
1,501 Elo+
Achilles
Achilles
DeCeee
Achilles
Level 140
God Stats
17W - 5L
1,757 SR
Queue Stats
967W - 459L
1,667 Elo+
Party 1
Shiva
Shiva
LilithUglyHoe
Shiva
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,363 Elo+
Party 4
Yemoja
Yemoja
Majjiku
Yemoja
Level 47
God Stats
5W - 3L
1,561 SR
Queue Stats
10W - 10L
1,409 Elo+
Party 4
Izanami
Izanami
Mushroomeroo
Izanami
Level 17
God Stats
4W - 1L
1,758 SR
Queue Stats
10W - 10L
1,409 Elo+
Party 4
Janus
Janus
NiceGuyBobby
Janus
Level 13
God Stats
16W - 4L
1,278 SR
Queue Stats
370W - 74L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BraisMF
Achilles
15
1 / 3 / 0
8,590
452
8,629
23,905
19,971
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
JAKUBSUCKZ
Kukulkan
13
0 / 7 / 2
7,987
420
8,522
12,421
5,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Josechu35
Ne Zha
14
3 / 7 / 1
8,640
455
7,632
21,061
7,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 3
7,185
378
8,287
10,592
3,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 6 / 2
9,353
492
12,752
15,943
6,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DeCeee
Achilles
19
8 / 2 / 6
11,965
630
9,641
21,870
12,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
3 / 1 / 3
10,736
565
17,389
20,766
16,513
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Yemoja
Majjiku
Yemoja
14
1 / 1 / 5
9,508
500
3,799
7,642
7,136
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Mushroomeroo
Izanami
16
6 / 4 / 3
10,289
542
10,340
16,222
5,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
10 / 0 / 7
12,305
648
19,217
13,835
6,007
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
28
28
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
BraisMF
Achilles
1
3
0
0.33
W
Achilles
DeCeee
Achilles
8
2
6
5.5
L
Kukulkan
JAKUBSUCKZ
Kukulkan
0
7
2
0.14
L
Ne Zha
Josechu35
Ne Zha
3
7
1
0.5
W
3
1
3
4.5
W
Yemoja
Majjiku
Yemoja
1
1
5
3.5
W
Izanami
Mushroomeroo
Izanami
6
4
3
1.88
W
10
0
7
13.5
L
0
5
3
0.3
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,822
Damage
60,386
83,922
Taken
80,335
43,714
Mitigated
47,260
20,372
Healing
40,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
BraisMF
Achilles
8,629
2,567
0
9,400
23,905
19,971
0
3,557
20,236
0
63,495
W
Achilles
DeCeee
Achilles
9,641
5,853
0
9,453
21,870
12,040
0
5,095
16,775
0
110,754
L
Kukulkan
JAKUBSUCKZ
Kukulkan
8,522
600
0
250
12,421
5,420
0
5,021
7,244
58,002
0
L
Ne Zha
Josechu35
Ne Zha
7,632
1,615
0
8,117
21,061
7,997
0
4,984
15,917
0
70,059
W
17,389
3,812
77
9,353
20,766
16,513
683
1,977
18,789
0
75,943
W
Yemoja
Majjiku
Yemoja
3,799
1,267
8,774
3,187
7,642
7,136
698
2,547
5,095
18,938
0
W
Izanami
Mushroomeroo
Izanami
10,340
7,299
2
5,039
16,222
5,564
2,772
2,228
13,994
0
82,176
W
19,217
2,233
128
4,217
13,835
6,007
1,127
4,962
8,873
118,441
0
L
8,287
1,446
0
0
10,592
3,815
7
4,566
5,852
47,961
0
L
12,752
6,750
0
2,605
15,943
6,511
1,979
4,148
11,657
0
64,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
54,803
492
Minions Killed
649
0
Camps Cleared
0
1,691,743
Distance Traveled
1,942,469
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,590
452
108
6
0
320,149
1
W
Achilles
11,965
630
172
9
0
420,633
4
L
Kukulkan
7,987
420
106
6
0
342,956
5
L
Ne Zha
8,640
455
100
5
0
369,781
6
W
Shiva
10,736
565
124
7
0
400,424
6
W
Yemoja
9,508
500
33
2
0
355,429
2
W
Izanami
10,289
542
127
7
0
312,700
2
W
Janus
12,305
648
193
10
0
453,283
8
L
Nu Wa
7,185
378
58
3
0
339,231
2
L
Anhur
9,353
492
120
6
0
319,626
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role