Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ElMecoCueva
Guan Yu
Level 17
God Stats
1W - 0L
1,793 SR
Queue Stats
13W - 5L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
GaticoUwX
Danzaburou
Level 156
God Stats
3W - 0L
1,710 SR
Queue Stats
68W - 36L
1,722 Elo+
Party 1
Thor
Thor
SailorsGang
Thor
Level 125
God Stats
1W - 0L
1,758 SR
Queue Stats
11W - 11L
1,456 Elo+
Party 1
Anubis
Anubis
ghorthan
Anubis
Level 112
God Stats
6W - 8L
1,546 SR
Queue Stats
103W - 109L
1,525 Elo+
Party 1
Team Averages
Level 101
1,661 SR
1,564 Elo+

VS

Team Averages
Level 87
1,638 SR
1,580 Elo+
Tiamat
Tiamat
ArcaneErran
Tiamat
Level 85
God Stats
70W - 52L
1,603 SR
Queue Stats
211W - 142L
1,664 Elo+
Party 2
Jing Wei
Jing Wei
Ashtoncat
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Gr8HornedOwl
Yu Huang
Level 160
God Stats
6W - 5L
2,073 SR
Queue Stats
408W - 352L
1,637 Elo+
Party 2
Geb
Geb
OffRoleSupport
Geb
Level 148
God Stats
2W - 1L
1,289 SR
Queue Stats
297W - 241L
1,633 Elo+
Party 2
Lancelot
Lancelot
SweatyNuWaFeet
Lancelot
Level 32
God Stats
1W - 1L
1,724 SR
Queue Stats
5W - 6L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
13
1 / 1 / 3
7,602
760
2,962
6,110
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
ElMecoCueva
Guan Yu
13
3 / 2 / 8
7,650
765
6,250
9,618
9,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
GaticoUwX
Danzaburou
16
9 / 1 / 7
9,266
927
13,917
10,072
4,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

13
3 / 4 / 2
7,457
746
2,772
7,174
3,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
ghorthan
Anubis
14
2 / 0 / 6
7,370
737
3,912
2,508
1,299
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
1 / 4 / 4
7,391
739
5,696
8,999
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Ashtoncat
Jing Wei
11
0 / 5 / 2
6,137
614
1,013
6,521
1,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Yu Huang
Gr8HornedOwl
Yu Huang
13
1 / 1 / 3
6,900
690
4,840
3,863
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 5
7,091
709
5,436
7,178
5,691
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
12
3 / 5 / 2
6,807
681
5,670
9,161
3,752
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
23
18
Kills
7
8
Deaths
18
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
1
3
2.5
L
Tiamat
1
4
4
0.75
L
Jing Wei
Ashtoncat
Jing Wei
0
5
2
0.2
W
Guan Yu
ElMecoCueva
Guan Yu
3
2
8
3.5
W
Danzaburou
GaticoUwX
Danzaburou
9
1
7
12.5
L
Yu Huang
Gr8HornedOwl
Yu Huang
1
1
3
2.5
L
2
3
5
1.5
W
3
4
2
1
L
Lancelot
3
5
2
0.8
W
Anubis
ghorthan
Anubis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,813
Damage
22,655
35,482
Taken
35,722
24,641
Mitigated
18,709
8,812
Healing
1,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,962
129
0
212
6,110
5,894
58
2,840
3,270
20,169
0
L
Tiamat
5,696
801
0
846
8,999
5,887
432
2,171
6,828
26,788
0
L
Jing Wei
Ashtoncat
Jing Wei
1,013
567
0
20
6,521
1,890
21
1,848
4,673
0
5,377
W
Guan Yu
ElMecoCueva
Guan Yu
6,250
705
790
1,588
9,618
9,468
0
5,076
4,542
0
11,848
W
Danzaburou
GaticoUwX
Danzaburou
13,917
5,505
0
5,107
10,072
4,825
288
5,231
4,841
0
40,226
L
Yu Huang
Gr8HornedOwl
Yu Huang
4,840
202
0
500
3,863
1,489
0
379
3,484
20,784
0
L
5,436
628
0
280
7,178
5,691
0
1,260
5,918
15,931
0
W
2,772
377
0
249
7,174
3,155
1,713
1,987
5,187
0
17,319
L
Lancelot
5,670
1,089
0
308
9,161
3,752
0
1,216
7,945
0
10,796
W
Anubis
ghorthan
Anubis
3,912
227
0
866
2,508
1,299
414
838
1,670
18,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,345
Gold Earned
34,326
200
Minions Killed
137
0
Camps Cleared
0
952,148
Distance Traveled
883,322
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,602
760
37
4
0
211,059
1
L
Tiamat
7,391
739
52
5
0
184,067
1
L
Jing Wei
6,137
614
6
1
0
153,635
0
W
Guan Yu
7,650
765
10
1
0
194,063
0
W
Danzaburou
9,266
927
82
8
0
205,415
3
L
Yu Huang
6,900
690
52
5
0
169,325
1
L
Geb
7,091
709
21
2
0
186,505
0
W
Thor
7,457
746
29
3
0
194,033
0
L
Lancelot
6,807
681
6
1
0
189,790
0
W
Anubis
7,370
737
42
4
0
147,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role