Player Matchup

Bellona
Bellona
TheAnzMan
Bellona
Level 67
God Stats
2W - 3L
1,723 SR
Queue Stats
22W - 32L
1,446 Elo+
Party 1
Jormungandr
Jormungandr
WoebegoneFilly6
Jormungandr
Level 66
God Stats
4W - 6L
1,406 SR
Queue Stats
64W - 104L
1,360 Elo+
Party 1
Anubis
Anubis
bonkripper00069
Anubis
Level 66
God Stats
8W - 12L
1,391 SR
Queue Stats
23W - 30L
1,498 Elo+
Party 1
Team Averages
Level 66
1,507 SR
1,435 Elo+

VS

Team Averages
Level 84
1,669 SR
1,582 Elo+
Gilgamesh
Gilgamesh
KismeticVictory
Gilgamesh
Level 147
God Stats
1W - 0L
2,011 SR
Queue Stats
37W - 18L
1,599 Elo+
Party 2
Chaac
Chaac
Raran504
Chaac
Level 23
God Stats
3W - 3L
1,573 SR
Queue Stats
17W - 11L
1,539 Elo+
Party 2
Janus
Janus
xXSCOTTSMANXx
Janus
Level 82
God Stats
2W - 1L
1,424 SR
Queue Stats
38W - 18L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TheAnzMan
Bellona
11
2 / 5 / 4
7,850
654
7,668
11,325
8,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
WoebegoneFilly6
Jormungandr
12
3 / 4 / 3
8,933
744
13,020
14,516
12,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

10
1 / 7 / 3
7,120
593
3,318
10,672
4,897
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KismeticVictory
Gilgamesh
14
6 / 2 / 9
10,219
852
10,995
14,622
12,924
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
Raran504
Chaac
10
0 / 3 / 5
7,235
603
1,937
8,366
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
9 / 1 / 7
10,025
835
17,640
7,757
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
15
16
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
KismeticVictory
Gilgamesh
6
2
9
5.25
W
Chaac
Raran504
Chaac
0
3
5
0.83
L
Bellona
TheAnzMan
Bellona
2
5
4
0.8
L
Jormungandr
WoebegoneFilly6
Jormungandr
3
4
3
1.13
L
1
7
3
0.36
W
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
30,572
36,513
Taken
30,745
25,547
Mitigated
21,109
3,572
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
KismeticVictory
Gilgamesh
10,995
3,571
453
6,090
14,622
12,924
100
7,462
6,808
0
27,870
W
Chaac
Raran504
Chaac
1,937
180
0
2,593
8,366
4,866
56
4,815
3,327
0
8,953
L
Bellona
TheAnzMan
Bellona
7,668
1,990
231
876
11,325
8,502
0
6,404
4,826
0
13,583
L
Jormungandr
WoebegoneFilly6
Jormungandr
13,020
3,828
166
1,147
14,516
12,148
0
5,958
8,387
32,447
0
L
3,318
32
0
1,152
10,672
4,897
0
5,736
4,883
16,834
0
W
17,640
1,262
0
582
7,757
3,319
0
4,394
3,235
40,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,903
Gold Earned
27,479
89
Minions Killed
116
3
Camps Cleared
6
569,555
Distance Traveled
622,364
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,219
852
35
3
1
207,383
3
W
Chaac
7,235
603
26
2
0
164,291
0
L
Bellona
7,850
654
16
1
0
199,019
3
L
Jormungandr
8,933
744
46
4
1
193,809
1
L
Anubis
7,120
593
27
2
2
176,727
2
W
Janus
10,025
835
55
5
5
250,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role