Player Matchup

Sol
Sol
AnnVolkova7210
Sol
Level 126
God Stats
5W - 6L
1,749 SR
Queue Stats
87W - 86L
1,436 Elo+
Party 2
Cupid
Cupid
CptBen3Dover
Cupid
Level 107
God Stats
5W - 2L
1,698 SR
Queue Stats
308W - 303L
1,487 Elo+
Solo
Ao Kuang
Ao Kuang
Mixlen2
Ao Kuang
Level 122
God Stats
0W - 1L
1,331 SR
Queue Stats
87W - 92L
1,459 Elo+
Party 3
Horus
Horus
Mixlen4
Horus
Level 88
God Stats
2W - 4L
1,096 SR
Queue Stats
221W - 209L
1,488 Elo+
Party 3
Baron Samedi
Baron Samedi
Nightmare66c
Baron Samedi
Level 123
God Stats
15W - 17L
1,547 SR
Queue Stats
388W - 364L
1,508 Elo+
Party 2
Team Averages
Level 113
1,484 SR
1,476 Elo+

VS

Team Averages
Level 103
1,635 SR
1,493 Elo+
Xbalanque
Xbalanque
B00MSTiX75
Xbalanque
Level 135
God Stats
12W - 4L
1,643 SR
Queue Stats
355W - 401L
1,432 Elo+
Party 1
Da Ji
Da Ji
IamTheHunger
Da Ji
Level 157
God Stats
11W - 5L
1,734 SR
Queue Stats
239W - 237L
1,519 Elo+
Solo
Ymir
Ymir
TheRealKill3000
Ymir
Level 73
God Stats
6W - 2L
1,735 SR
Queue Stats
250W - 229L
1,538 Elo+
Solo
Thor
Thor
Trapinsolo
Thor
Level 63
God Stats
81W - 81L
1,535 SR
Queue Stats
317W - 313L
1,475 Elo+
Party 1
Ao Kuang
Ao Kuang
mikeanoli
Ao Kuang
Level 87
God Stats
15W - 12L
1,525 SR
Queue Stats
169W - 171L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 6
11,770
471
13,560
10,529
4,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 7
10,199
408
18,875
23,032
10,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ao Kuang
Mixlen2
Ao Kuang
15
3 / 4 / 5
10,449
418
14,255
24,548
12,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Mixlen4
Horus
14
2 / 2 / 8
10,758
430
12,618
23,693
24,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Nightmare66c
Baron Samedi
19
5 / 0 / 3
12,365
495
18,355
16,157
15,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
B00MSTiX75
Xbalanque
17
2 / 5 / 4
10,943
438
15,727
18,346
7,509
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
3 / 1 / 5
11,452
458
15,505
19,512
9,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 5 / 5
10,023
401
6,437
25,738
21,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 2 / 1
11,152
446
10,238
22,331
12,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
mikeanoli
Ao Kuang
20
7 / 2 / 4
12,910
516
25,676
29,326
14,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
15
Kills
12
12
Deaths
15
29
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
1
6
7
W
Xbalanque
B00MSTiX75
Xbalanque
2
5
4
0.8
L
1
5
7
0.9
W
3
1
5
5.5
L
Ao Kuang
Mixlen2
Ao Kuang
3
4
5
1.38
L
Horus
Mixlen4
Horus
2
2
8
3
L
Baron Samedi
Nightmare66c
Baron Samedi
5
0
3
6.5
W
0
5
5
0.5
W
0
2
1
0.25
W
Ao Kuang
mikeanoli
Ao Kuang
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,663
Damage
73,583
97,959
Taken
115,253
67,757
Mitigated
65,535
51,917
Healing
42,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,560
3,413
0
7,553
10,529
4,591
2,289
4,638
5,891
98,288
0
W
Xbalanque
B00MSTiX75
Xbalanque
15,727
9,651
0
5,487
18,346
7,509
355
4,594
13,752
0
98,607
L
18,875
11,904
1,236
9,115
23,032
10,916
310
8,088
14,944
0
94,997
W
15,505
3,298
0
10,069
19,512
9,791
0
5,373
14,139
0
107,507
L
Ao Kuang
Mixlen2
Ao Kuang
14,255
2,505
0
12,771
24,548
12,202
0
9,293
15,255
69,947
0
L
Horus
Mixlen4
Horus
12,618
6,356
3,442
9,595
23,693
24,966
0
8,225
15,468
0
35,494
L
Baron Samedi
Nightmare66c
Baron Samedi
18,355
1,995
1,427
6,778
16,157
15,082
692
1,869
14,288
110,069
0
W
6,437
801
948
4,209
25,738
21,265
0
6,959
17,937
31,277
0
W
10,238
2,134
0
3,188
22,331
12,875
1,934
15,105
7,226
0
83,810
W
Ao Kuang
mikeanoli
Ao Kuang
25,676
6,584
0
18,138
29,326
14,095
300
14,139
15,187
119,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,541
Gold Earned
56,480
603
Minions Killed
643
0
Camps Cleared
0
2,233,645
Distance Traveled
2,273,336
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,770
471
155
6
0
446,366
4
W
Xbalanque
10,943
438
151
6
0
440,432
10
L
Cupid
10,199
408
117
5
0
406,046
8
W
Da Ji
11,452
458
137
5
0
511,744
1
L
Ao Kuang
10,449
418
106
4
0
468,685
2
L
Horus
10,758
430
37
1
0
495,675
1
L
Baron Samedi
12,365
495
188
8
0
416,873
1
W
Ymir
10,023
401
38
2
0
405,892
0
W
Thor
11,152
446
151
6
0
445,056
1
W
Ao Kuang
12,910
516
166
7
0
470,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role