Player Matchup

King Arthur
King Arthur
DyingWolf115
King Arthur
Level 28
God Stats
7W - 4L
1,562 SR
Queue Stats
66W - 86L
1,326 Elo+
Party 2
Mulan
Mulan
HellaCyx
Mulan
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 38L
1,410 Elo+
Solo
Bacchus
Bacchus
Notaydann
Bacchus
Level 61
God Stats
0W - 2L
1,265 SR
Queue Stats
147W - 169L
1,389 Elo+
Party 2
Danzaburou
Danzaburou
SayneSavage2
Danzaburou
Level 29
God Stats
5W - 4L
1,524 SR
Queue Stats
170W - 191L
1,382 Elo+
Party 2
Thor
Thor
YoungWeebmaster
Thor
Level 85
God Stats
0W - 2L
1,491 SR
Queue Stats
162W - 188L
1,387 Elo+
Party 2
Team Averages
Level 54
1,468 SR
1,379 Elo+

VS

Team Averages
Level 51
1,559 SR
1,360 Elo+
Neith
Neith
RyukamiXener
Neith
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 3
Gilgamesh
Gilgamesh
Tasty_Angelz
Gilgamesh
Level 62
God Stats
4W - 1L
1,738 SR
Queue Stats
150W - 140L
1,422 Elo+
Party 1
Lancelot
Lancelot
Tasty_Weeb
Lancelot
Level 89
God Stats
22W - 12L
1,731 SR
Queue Stats
338W - 338L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
cgffernando12
Kukulkan
Level 42
God Stats
2W - 4L
1,326 SR
Queue Stats
74W - 81L
1,306 Elo+
Solo
Geb
Geb
ygnacio198
Geb
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DyingWolf115
King Arthur
13
2 / 3 / 2
9,333
406
7,527
13,896
12,407
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
HellaCyx
Mulan
16
8 / 4 / 5
11,430
497
18,533
28,253
36,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Notaydann
Bacchus
15
3 / 7 / 7
9,887
430
11,100
20,991
16,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
SayneSavage2
Danzaburou
15
1 / 5 / 11
9,709
422
12,582
15,635
7,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

19
13 / 5 / 6
12,946
563
26,081
24,314
13,523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 8
10,683
464
10,423
16,532
7,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Tasty_Angelz
Gilgamesh
18
4 / 3 / 6
11,607
505
12,317
22,852
19,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
Tasty_Weeb
Lancelot
20
10 / 7 / 8
12,913
561
20,690
25,544
13,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
cgffernando12
Kukulkan
20
7 / 8 / 7
13,478
586
22,243
13,920
7,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 15
10,093
439
5,886
24,331
28,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
27
Kills
24
24
Deaths
27
31
Assists
44
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DyingWolf115
King Arthur
2
3
2
1
L
Mulan
HellaCyx
Mulan
8
4
5
2.63
L
Bacchus
Notaydann
Bacchus
3
7
7
0.93
W
3
5
8
1.4
L
Danzaburou
SayneSavage2
Danzaburou
1
5
11
1.3
W
Gilgamesh
Tasty_Angelz
Gilgamesh
4
3
6
2.33
W
Lancelot
Tasty_Weeb
Lancelot
10
7
8
2
L
13
5
6
3.2
W
Kukulkan
cgffernando12
Kukulkan
7
8
7
1.31
W
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,823
Damage
71,559
103,089
Taken
103,179
85,988
Mitigated
76,159
23,367
Healing
18,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DyingWolf115
King Arthur
7,527
1,662
0
2,590
13,896
12,407
480
515
13,381
1,198
44,705
L
Mulan
HellaCyx
Mulan
18,533
3,091
0
7,303
28,253
36,379
266
11,486
16,767
0
53,981
L
Bacchus
Notaydann
Bacchus
11,100
1,249
0
1,118
20,991
16,059
608
8,611
12,380
41,262
0
W
10,423
3,848
0
3,648
16,532
7,059
0
63
16,469
0
60,008
L
Danzaburou
SayneSavage2
Danzaburou
12,582
5,022
0
2,454
15,635
7,620
699
4,458
11,177
0
68,135
W
Gilgamesh
Tasty_Angelz
Gilgamesh
12,317
3,658
0
6,019
22,852
19,746
406
996
21,751
0
75,069
W
Lancelot
Tasty_Weeb
Lancelot
20,690
5,477
799
4,146
25,544
13,992
2,415
3,103
22,273
0
102,871
L
26,081
8,335
0
9,902
24,314
13,523
185
3,059
21,255
0
127,826
W
Kukulkan
cgffernando12
Kukulkan
22,243
949
0
186
13,920
7,159
4,341
4,424
9,285
108,825
0
W
5,886
1,462
0
3,273
24,331
28,203
248
1,986
22,108
15,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,305
Gold Earned
58,774
431
Minions Killed
508
0
Camps Cleared
0
1,922,211
Distance Traveled
2,146,688
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,333
406
58
3
0
305,269
0
L
Mulan
11,430
497
70
3
0
421,092
2
L
Bacchus
9,887
430
81
4
0
400,451
3
W
Neith
10,683
464
73
3
0
369,250
2
L
Danzaburou
9,709
422
76
3
0
374,752
0
W
Gilgamesh
11,607
505
115
5
0
453,030
3
W
Lancelot
12,913
561
128
6
0
503,815
0
L
Thor
12,946
563
146
6
0
420,647
2
W
Kukulkan
13,478
586
171
7
0
394,930
1
W
Geb
10,093
439
21
1
0
425,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role