Player Matchup

Freya
Freya
 
Freya
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Bebbo_VL
Geb
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 107L
1,350 Elo+
Party 2
Cthulhu
Cthulhu
Beck_Cutting
Cthulhu
Level 48
God Stats
5W - 5L
1,550 SR
Queue Stats
244W - 251L
1,517 Elo+
Solo
Yemoja
Yemoja
JOKA171188
Yemoja
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 143L
1,354 Elo+
Party 2
Ganesha
Ganesha
Stevo1610
Ganesha
Level 147
God Stats
0W - 3L
1,264 SR
Queue Stats
103W - 106L
1,421 Elo+
Party 3
Team Averages
Level 104
1,463 SR
1,428 Elo+

VS

Team Averages
Level 76
1,502 SR
1,426 Elo+
Ah Puch
Ah Puch
Fallen_Frog_
Ah Puch
Level 44
God Stats
2W - 0L
1,704 SR
Queue Stats
10W - 14L
1,350 Elo+
Party 1
Hel
Hel
RundleNUFC
Hel
Level 125
God Stats
1W - 1L
1,319 SR
Queue Stats
83W - 89L
1,456 Elo+
Solo
Khepri
Khepri
Sacred_Proto
Khepri
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,420 Elo+
Party 1
Ullr
Ullr
roflanpominkin
Ullr
Level 45
God Stats
7W - 14L
1,283 SR
Queue Stats
366W - 416L
1,427 Elo+
Solo
Chaac
Chaac
tony77320
Chaac
Level 122
God Stats
2W - 0L
1,706 SR
Queue Stats
84W - 76L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
18
5 / 9 / 3
12,191
554
14,710
24,991
14,820
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

19
1 / 5 / 5
12,114
551
16,646
29,798
40,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Beck_Cutting
Cthulhu
20
4 / 5 / 5
13,195
600
28,457
24,500
37,099
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
JOKA171188
Yemoja
20
0 / 5 / 6
11,401
518
15,974
17,688
24,819
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
Stevo1610
Ganesha
18
0 / 9 / 9
11,010
500
32,192
24,529
17,335
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fallen_Frog_
Ah Puch
20
10 / 4 / 12
15,269
694
40,692
25,647
14,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
3 / 2 / 16
12,495
568
10,591
20,434
13,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
20
1 / 0 / 25
14,688
668
9,651
19,470
26,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 3 / 9
15,224
692
26,550
22,659
13,880
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chaac
tony77320
Chaac
20
3 / 1 / 22
13,611
619
18,924
39,150
35,424
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
117
10
Kills
33
33
Deaths
10
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
5
9
3
0.72
L
1
5
5
0.7
L
Cthulhu
Beck_Cutting
Cthulhu
4
5
5
1.3
W
Ah Puch
Fallen_Frog_
Ah Puch
10
4
12
4
L
Yemoja
JOKA171188
Yemoja
0
5
6
0.6
W
3
2
16
5.5
W
Khepri
1
0
25
13.5
L
Ganesha
Stevo1610
Ganesha
0
9
9
0.5
W
16
3
9
6.83
W
Chaac
tony77320
Chaac
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,979
Damage
106,408
121,506
Taken
127,360
134,318
Mitigated
103,855
32,943
Healing
87,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
14,710
4,176
1,585
6,059
24,991
14,820
0
10,944
14,047
22,218
0
L
16,646
1,135
2,348
2,715
29,798
40,245
0
15,257
14,541
33,709
0
L
Cthulhu
Beck_Cutting
Cthulhu
28,457
426
2,595
3,398
24,500
37,099
0
11,734
12,766
64,983
0
W
Ah Puch
Fallen_Frog_
Ah Puch
40,692
3,283
990
11,386
25,647
14,055
817
22,404
3,243
70,127
0
L
Yemoja
JOKA171188
Yemoja
15,974
660
6,389
2,453
17,688
24,819
0
9,959
7,729
36,300
0
W
10,591
1,901
16,662
12,625
20,434
13,607
282
19,577
857
16,805
0
W
Khepri
9,651
879
3,291
5,479
19,470
26,889
313
16,351
3,119
26,240
0
L
Ganesha
Stevo1610
Ganesha
32,192
1,099
2,939
2,462
24,529
17,335
0
13,040
11,489
42,824
0
W
26,550
19,375
3,270
8,538
22,659
13,880
4,921
21,267
1,392
0
52,390
W
Chaac
tony77320
Chaac
18,924
2,505
3,344
22,095
39,150
35,424
1,032
28,380
10,770
0
51,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,911
Gold Earned
71,287
199
Minions Killed
211
0
Camps Cleared
0
1,809,535
Distance Traveled
2,034,176
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
12,191
554
23
1
0
299,927
4
L
Geb
12,114
551
36
2
0
400,467
0
L
Cthulhu
13,195
600
83
4
0
355,600
0
W
Ah Puch
15,269
694
72
3
0
391,322
3
L
Yemoja
11,401
518
54
2
0
402,622
0
W
Hel
12,495
568
6
0
0
438,486
0
W
Khepri
14,688
668
32
1
0
447,966
0
L
Ganesha
11,010
500
3
0
0
350,919
0
W
Ullr
15,224
692
51
2
0
396,160
0
W
Chaac
13,611
619
50
2
0
360,242
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role