Player Matchup

Gilgamesh
Gilgamesh
ArozeBeat45
Gilgamesh
Level 106
God Stats
0W - 2L
1,474 SR
Queue Stats
59W - 74L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
KingFrast
Nu Wa
Level 148
God Stats
0W - 1L
1,337 SR
Queue Stats
18W - 23L
1,627 Elo+
Solo
Sun Wukong
Sun Wukong
XxBrokenMoon12xX
Sun Wukong
Level 84
God Stats
0W - 1L
1,292 SR
Queue Stats
64W - 53L
1,637 Elo+
Party 1
Team Averages
Level 113
1,368 SR
1,560 Elo+

VS

Team Averages
Level 84
1,599 SR
1,520 Elo+
Izanami
Izanami
EatHawtChip
Izanami
Level 60
God Stats
7W - 3L
1,549 SR
Queue Stats
301W - 292L
1,508 Elo+
Solo
Baron Samedi
Baron Samedi
ImMoRtAlSnIpeZx
Baron Samedi
Level 105
God Stats
6W - 4L
1,621 SR
Queue Stats
85W - 84L
1,481 Elo+
Solo
Kuzenbo
Kuzenbo
z x YETI z x
Kuzenbo
Level 86
God Stats
2W - 1L
1,626 SR
Queue Stats
95W - 79L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArozeBeat45
Gilgamesh
18
1 / 6 / 8
12,815
610
13,147
25,009
26,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Nu Wa
KingFrast
Nu Wa
19
4 / 5 / 8
14,180
675
32,815
20,605
8,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
XxBrokenMoon12xX
Sun Wukong
19
8 / 5 / 5
14,704
700
19,375
32,200
28,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EatHawtChip
Izanami
20
13 / 3 / 3
17,267
822
31,638
20,652
10,596
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Baron Samedi
ImMoRtAlSnIpeZx
Baron Samedi
18
1 / 7 / 11
13,402
638
17,953
21,611
11,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
z x YETI z x
Kuzenbo
19
2 / 3 / 13
15,590
742
12,628
36,206
62,271
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
43
13
Kills
16
16
Deaths
13
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ArozeBeat45
Gilgamesh
1
6
8
0.83
W
Izanami
EatHawtChip
Izanami
13
3
3
4.83
W
Baron Samedi
ImMoRtAlSnIpeZx
Baron Samedi
1
7
11
0.93
L
Nu Wa
KingFrast
Nu Wa
4
5
8
1.6
L
Sun Wukong
XxBrokenMoon12xX
Sun Wukong
8
5
5
2.1
W
Kuzenbo
z x YETI z x
Kuzenbo
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,337
Damage
62,219
77,814
Taken
78,469
63,805
Mitigated
84,323
16,943
Healing
22,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ArozeBeat45
Gilgamesh
13,147
2,786
0
1,351
25,009
26,826
0
8,649
16,360
0
55,821
W
Izanami
EatHawtChip
Izanami
31,638
20,287
0
1,760
20,652
10,596
2,739
9,741
10,911
0
133,791
W
Baron Samedi
ImMoRtAlSnIpeZx
Baron Samedi
17,953
1,136
3,820
7,166
21,611
11,456
252
9,687
11,924
51,128
0
L
Nu Wa
KingFrast
Nu Wa
32,815
8,186
0
3,624
20,605
8,652
220
11,188
9,417
92,765
0
L
Sun Wukong
XxBrokenMoon12xX
Sun Wukong
19,375
3,282
0
11,968
32,200
28,327
107
11,233
20,967
0
44,236
W
Kuzenbo
z x YETI z x
Kuzenbo
12,628
4,771
1,010
8,307
36,206
62,271
318
14,142
22,064
34,875
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,699
Gold Earned
46,259
230
Minions Killed
274
8
Camps Cleared
10
1,041,661
Distance Traveled
1,056,856
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,815
610
77
4
5
324,097
2
W
Izanami
17,267
822
187
9
6
365,926
2
W
Baron Samedi
13,402
638
56
3
3
319,372
3
L
Nu Wa
14,180
675
109
5
2
351,378
4
L
Sun Wukong
14,704
700
44
2
1
366,186
3
W
Kuzenbo
15,590
742
31
1
1
371,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role