Player Matchup

Izanami
Izanami
 
Izanami
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Forkular
Janus
Level 108
God Stats
1W - 0L
1,165 SR
Queue Stats
1W - 2L
1,302 Elo+
Party 1
Terra
Terra
KieranXIXIX
Terra
Level 126
God Stats
1W - 0L
1,272 SR
Queue Stats
42W - 44L
1,489 Elo+
Party 3
Gilgamesh
Gilgamesh
Knifeular
Gilgamesh
Level 124
God Stats
2W - 2L
1,562 SR
Queue Stats
95W - 114L
1,468 Elo+
Party 1
Achilles
Achilles
Spoonular
Achilles
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,146 Elo+
Party 1
Team Averages
Level 122
1,400 SR
1,381 Elo+

VS

Team Averages
Level 102
1,667 SR
1,484 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dy_KasY
Pele
Level 107
God Stats
2W - 1L
1,828 SR
Queue Stats
125W - 130L
1,501 Elo+
Party 2
Hel
Hel
Schlucky-Sama
Hel
Level 89
God Stats
1W - 4L
1,896 SR
Queue Stats
310W - 333L
1,493 Elo+
Party 2
Heimdallr
Heimdallr
Stuck_In_Gold_
Heimdallr
Level 104
God Stats
30W - 26L
1,541 SR
Queue Stats
636W - 612L
1,464 Elo+
Party 2
Ymir
Ymir
Z_MonkeyD_Garp_Z
Ymir
Level 141
God Stats
10W - 9L
1,571 SR
Queue Stats
294W - 313L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
0 / 2 / 2
8,365
558
4,670
9,004
3,443
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Janus
Forkular
Janus
13
2 / 1 / 4
7,951
530
8,768
6,999
2,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 0 / 6
7,266
484
5,555
10,696
8,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
Knifeular
Gilgamesh
15
6 / 0 / 3
9,016
601
7,548
12,184
6,086
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Spoonular
Achilles
14
5 / 1 / 1
8,727
582
6,915
10,317
10,011
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
0 / 2 / 1
6,288
419
3,333
7,823
4,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
Dy_KasY
Pele
10
0 / 3 / 1
6,183
412
5,868
13,172
4,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 7 / 1
6,622
441
3,242
10,457
4,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
Stuck_In_Gold_
Heimdallr
15
4 / 0 / 0
8,898
593
7,501
9,572
3,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 2
6,949
463
4,416
9,846
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
13
Kills
4
4
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
2
0.5
L
Gilgamesh
 
Gilgamesh
0
2
1
0.25
L
Pele
Dy_KasY
Pele
0
3
1
0.17
W
Janus
Forkular
Janus
2
1
4
4
W
0
0
6
3
W
Gilgamesh
Knifeular
Gilgamesh
6
0
3
7.5
L
0
7
1
0.07
W
Achilles
Spoonular
Achilles
5
1
1
5.5
L
Heimdallr
Stuck_In_Gold_
Heimdallr
4
0
0
4
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,456
Damage
24,360
49,200
Taken
50,870
30,222
Mitigated
25,387
16,510
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,670
3,787
0
2,387
9,004
3,443
1,104
620
8,384
0
82,017
L
Gilgamesh
 
Gilgamesh
3,333
780
0
2,378
7,823
4,853
0
328
7,495
222
25,550
L
Pele
Dy_KasY
Pele
5,868
1,376
0
866
13,172
4,838
0
4,001
9,171
0
47,565
W
Janus
Forkular
Janus
8,768
656
0
1,675
6,999
2,547
144
1,795
5,104
58,306
0
W
5,555
331
3,388
4,194
10,696
8,135
28
3,319
7,270
16,330
0
W
Gilgamesh
Knifeular
Gilgamesh
7,548
2,540
0
2,720
12,184
6,086
44
1,140
10,948
0
83,739
L
3,242
436
1,132
2,343
10,457
4,480
84
5,410
5,047
47,136
0
W
Achilles
Spoonular
Achilles
6,915
1,297
0
2,146
10,317
10,011
499
671
9,156
0
52,282
L
Heimdallr
Stuck_In_Gold_
Heimdallr
7,501
4,260
0
6,179
9,572
3,789
1,566
510
9,062
0
78,890
L
4,416
1,369
0
2,450
9,846
7,427
0
4,074
5,772
17,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,325
Gold Earned
34,940
471
Minions Killed
364
0
Camps Cleared
0
1,609,526
Distance Traveled
1,461,447
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,365
558
143
10
0
282,178
3
L
Gilgamesh
6,288
419
39
3
0
290,230
3
L
Pele
6,183
412
74
5
0
352,197
8
W
Janus
7,951
530
85
6
0
310,024
5
W
Terra
7,266
484
17
1
0
318,186
0
W
Gilgamesh
9,016
601
132
9
0
370,669
2
L
Hel
6,622
441
100
7
0
242,680
4
W
Achilles
8,727
582
94
6
0
328,469
1
L
Heimdallr
8,898
593
138
9
0
300,123
1
L
Ymir
6,949
463
13
1
0
276,217
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role