Player Matchup

Cu Chulainn
Cu Chulainn
Mascamela
Cu Chulainn
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 2
Sol
Sol
SChaneque
Sol
Level 60
God Stats
4W - 3L
1,823 SR
Queue Stats
61W - 74L
1,436 Elo+
Party 2
Cupid
Cupid
SURKlI
Cupid
Level 63
God Stats
1W - 3L
1,229 SR
Queue Stats
69W - 90L
1,403 Elo+
Party 2
Team Averages
Level 52
1,517 SR
1,350 Elo+

VS

Team Averages
Level 57
1,467 SR
1,367 Elo+
King Arthur
King Arthur
Alex a fireball
King Arthur
Level 106
God Stats
3W - 6L
1,404 SR
Queue Stats
98W - 119L
1,422 Elo+
Party 1
Olorun
Olorun
UmGhosty
Olorun
Level 19
God Stats
13W - 10L
1,481 SR
Queue Stats
29W - 26L
1,364 Elo+
Party 1
Hades
Hades
xeRevigek
Hades
Level 47
God Stats
7W - 12L
1,515 SR
Queue Stats
35W - 51L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mascamela
Cu Chulainn
16
5 / 6 / 9
12,249
681
12,510
17,789
19,028
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 5 / 8
12,664
704
18,252
17,673
8,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
SURKlI
Cupid
17
6 / 2 / 8
12,853
714
15,175
12,653
5,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alex a fireball
King Arthur
16
2 / 4 / 8
12,017
668
8,920
18,062
19,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
UmGhosty
Olorun
16
4 / 4 / 7
12,176
676
9,820
14,253
8,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
xeRevigek
Hades
16
7 / 8 / 3
12,189
677
20,289
21,156
14,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
31
16
Kills
13
13
Deaths
16
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Alex a fireball
King Arthur
2
4
8
1.5
W
Cu Chulainn
Mascamela
Cu Chulainn
5
6
9
1.58
W
5
5
8
1.8
W
Cupid
SURKlI
Cupid
6
2
8
5
L
Olorun
UmGhosty
Olorun
4
4
7
1.88
L
Hades
xeRevigek
Hades
7
8
3
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,937
Damage
39,029
48,115
Taken
53,471
33,344
Mitigated
41,926
14,608
Healing
13,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Alex a fireball
King Arthur
8,920
481
604
4,293
18,062
19,568
34
6,532
11,530
0
46,119
W
Cu Chulainn
Mascamela
Cu Chulainn
12,510
1,802
0
1,637
17,789
19,028
0
11,489
6,300
428
33,604
W
18,252
5,635
35
7,622
17,673
8,367
1,538
10,983
6,690
59,607
5,584
W
Cupid
SURKlI
Cupid
15,175
8,991
558
4,756
12,653
5,949
665
7,435
5,218
0
43,804
L
Olorun
UmGhosty
Olorun
9,820
4,747
1,192
2,422
14,253
8,093
0
5,416
8,837
29,623
2,464
L
Hades
xeRevigek
Hades
20,289
1,394
625
4,365
21,156
14,265
0
5,494
15,662
38,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,766
Gold Earned
36,382
195
Minions Killed
157
11
Camps Cleared
4
871,674
Distance Traveled
863,163
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,017
668
62
3
0
333,396
0
W
Cu Chulainn
12,249
681
28
2
1
296,960
2
W
Sol
12,664
704
103
6
5
291,577
2
W
Cupid
12,853
714
64
4
5
283,137
0
L
Olorun
12,176
676
44
2
1
255,571
1
L
Hades
12,189
677
51
3
3
274,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role