Player Matchup

Aphrodite
Aphrodite
Platinum V
AlvoRoisE
Aphrodite
Platinum V
Level 150
God Stats
13W - 7L
1,598 SR
Queue Stats
1,052W - 1,087L
1,604 MMR
Party 2
Ganesha
Ganesha
Silver II
KapiteinKaap
Ganesha
Silver II
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
26W - 29L
1,582 MMR
Party 1
Cupid
Cupid
Silver I
MRcentjes
Cupid
Silver I
Level 125
God Stats
5W - 9L
1,492 SR
Queue Stats
37W - 34L
1,516 MMR
Party 1
Janus
Janus
Gold IV
lZOuL0uKlKc
Janus
Gold IV
Level 108
God Stats
13W - 10L
1,514 SR
Queue Stats
108W - 113L
1,563 MMR
Solo
Thanatos
Thanatos
Gold II
r4p4zzzz-__-
Thanatos
Gold II
Level 106
God Stats
41W - 42L
1,523 SR
Queue Stats
514W - 518L
1,520 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,525 SR
1,557 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,527 SR
1,538 MMR
Hades
Hades
Bronze III
AddictSmurf
Hades
Bronze III
Level 62
God Stats
3W - 4L
1,479 SR
Queue Stats
40W - 54L
1,500 MMR
Party 3
Chang'e
Chang'e
Gold I
Arkhams_Emerald
Chang'e
Gold I
Level 156
God Stats
0W - 3L
1,300 SR
Queue Stats
218W - 231L
1,485 MMR
Solo
Mercury
Mercury
Gold III
HansKongelige
Mercury
Gold III
Level 89
God Stats
9W - 7L
1,648 SR
Queue Stats
48W - 51L
1,581 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze III
JiggySmurf
Kumbhakarna
Bronze III
Level 57
God Stats
0W - 1L
1,562 SR
Queue Stats
23W - 35L
1,547 MMR
Party 3
Skadi
Skadi
Gold II
PjAY_11
Skadi
Gold II
Level 154
God Stats
93W - 69L
1,643 SR
Queue Stats
371W - 378L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AlvoRoisE
Aphrodite
20
2 / 1 / 6
12,317
513
6,899
15,291
10,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ganesha
KapiteinKaap
Ganesha
17
0 / 0 / 11
11,832
493
6,442
14,779
19,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
MRcentjes
Cupid
20
8 / 0 / 3
14,232
593
20,050
14,908
7,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 0 / 4
12,990
541
18,690
10,818
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
r4p4zzzz-__-
Thanatos
20
10 / 0 / 5
14,113
588
13,270
17,893
9,442
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
BakasuraArachneArtioLancelotKali

VS

Bans
NemesisAtlasPersephoneJing WeiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 0
9,858
411
5,593
17,015
9,877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
0 / 7 / 0
11,018
459
11,711
21,473
11,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
18
1 / 4 / 0
11,081
462
4,557
17,479
8,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
JiggySmurf
Kumbhakarna
13
0 / 3 / 0
9,157
382
6,281
20,358
23,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
PjAY_11
Skadi
18
0 / 8 / 0
10,801
450
7,549
19,176
8,230
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
1
26
Kills
1
1
Deaths
26
29
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Aphrodite
AlvoRoisE
Aphrodite
2
1
6
5
L
0
7
0
0
L
Mercury
1
4
0
0.25
L
Kumbhakarna
JiggySmurf
Kumbhakarna
0
3
0
0
W
Ganesha
KapiteinKaap
Ganesha
0
0
11
5.5
W
Cupid
MRcentjes
Cupid
8
0
3
9.5
L
Skadi
PjAY_11
Skadi
0
8
0
0
W
6
0
4
8
W
Thanatos
r4p4zzzz-__-
Thanatos
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,351
Damage
35,691
73,689
Taken
95,501
51,858
Mitigated
61,703
57,170
Healing
21,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,593
1,236
405
5,417
17,015
9,877
313
9,681
7,014
72,983
0
W
Aphrodite
AlvoRoisE
Aphrodite
6,899
517
1,992
10,304
15,291
10,124
198
8,328
6,341
91,636
0
L
11,711
449
703
6,787
21,473
11,760
0
8,517
12,876
94,001
0
L
Mercury
4,557
685
0
924
17,479
8,145
0
4,061
13,308
0
109,023
L
Kumbhakarna
JiggySmurf
Kumbhakarna
6,281
1,380
0
4,020
20,358
23,691
0
8,284
11,837
35,803
0
W
Ganesha
KapiteinKaap
Ganesha
6,442
520
0
5,154
14,779
19,848
425
4,813
9,884
38,195
0
W
Cupid
MRcentjes
Cupid
20,050
14,115
1,124
11,642
14,908
7,109
2,640
2,752
12,156
0
152,741
L
Skadi
PjAY_11
Skadi
7,549
3,908
0
3,566
19,176
8,230
0
741
18,435
0
112,297
W
18,690
1,074
301
3,664
10,818
5,335
612
6,394
4,380
137,038
0
W
Thanatos
r4p4zzzz-__-
Thanatos
13,270
4,025
0
22,989
17,893
9,442
1,150
3,805
14,020
0
140,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,484
Gold Earned
51,915
777
Minions Killed
677
0
Camps Cleared
0
2,410,533
Distance Traveled
2,132,339
25
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,858
411
147
6
0
363,056
7
W
Aphrodite
12,317
513
143
6
0
414,061
3
L
Chang'e
11,018
459
178
7
0
384,809
6
L
Mercury
11,081
462
154
6
0
500,609
5
L
Kumbhakarna
9,157
382
38
2
0
484,868
4
W
Ganesha
11,832
493
5
0
0
475,862
4
W
Cupid
14,232
593
219
9
0
450,283
10
L
Skadi
10,801
450
160
7
0
398,997
8
W
Janus
12,990
541
214
9
0
504,754
8
W
Thanatos
14,113
588
196
8
0
565,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role