Player Matchup

Athena
Athena
 
Athena
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Kabelsalat
Thor
Level 138
God Stats
1W - 0L
1,451 SR
Queue Stats
27W - 30L
1,440 Elo+
Solo
He Bo
He Bo
Kanasov
He Bo
Level 125
God Stats
6W - 2L
1,763 SR
Queue Stats
422W - 446L
1,529 Elo+
Solo
Skadi
Skadi
helpmetoleave
Skadi
Level 114
God Stats
6W - 1L
1,500 SR
Queue Stats
116W - 101L
1,471 Elo+
Solo
Artemis
Artemis
pihili
Artemis
Level 160
God Stats
2W - 0L
1,733 SR
Queue Stats
97W - 100L
1,500 Elo+
Solo
Team Averages
Level 135
1,590 SR
1,488 Elo+

VS

Team Averages
Level 139
1,509 SR
1,499 Elo+
Mercury
Mercury
KenpachiZarachi
Mercury
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,586 Elo+
Party 1
Pele
Pele
Layall
Pele
Level 125
God Stats
10W - 10L
1,374 SR
Queue Stats
169W - 219L
1,446 Elo+
Party 1
Xbalanque
Xbalanque
Majdalamus
Xbalanque
Level 158
God Stats
9W - 4L
1,793 SR
Queue Stats
358W - 406L
1,454 Elo+
Party 1
Cthulhu
Cthulhu
Nattoushkaya
Cthulhu
Level 160
God Stats
14W - 18L
1,379 SR
Queue Stats
383W - 421L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
jelmer999
Kukulkan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 31L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
3 / 5 / 31
12,908
807
14,451
32,473
48,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 5 / 19
12,147
759
18,612
23,195
13,070
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Kanasov
He Bo
20
15 / 4 / 11
14,652
916
20,328
23,052
14,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
10 / 2 / 21
13,069
817
26,952
15,711
9,289
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
pihili
Artemis
17
5 / 4 / 20
11,521
720
21,438
19,064
10,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 9
10,738
671
10,966
20,778
10,932
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Pele
Layall
Pele
18
6 / 10 / 5
11,527
720
15,031
23,024
13,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Majdalamus
Xbalanque
16
2 / 10 / 9
10,247
640
14,386
19,737
10,504
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Cthulhu
Nattoushkaya
Cthulhu
19
5 / 6 / 13
12,486
780
21,208
30,876
54,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
jelmer999
Kukulkan
19
3 / 5 / 11
11,262
704
20,960
17,348
10,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
65
39
Kills
18
20
Deaths
40
102
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
3
5
31
3.7
W
6
5
19
3.1
W
He Bo
Kanasov
He Bo
15
4
11
5.13
L
2
9
9
0.72
L
Pele
Layall
Pele
6
10
5
0.85
L
Xbalanque
Majdalamus
Xbalanque
2
10
9
0.65
L
Cthulhu
Nattoushkaya
Cthulhu
5
6
13
1.92
W
10
2
21
10.25
L
Kukulkan
jelmer999
Kukulkan
3
5
11
1.7
W
Artemis
pihili
Artemis
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,781
Damage
82,551
113,495
Taken
111,763
95,669
Mitigated
100,916
33,757
Healing
23,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
14,451
3,093
2,854
6,793
32,473
48,006
387
9,091
23,382
25,200
0
W
18,612
2,676
1,251
1,279
23,195
13,070
1,166
9,056
12,555
0
29,483
W
He Bo
Kanasov
He Bo
20,328
708
2,077
5,192
23,052
14,598
805
8,741
14,311
46,730
0
L
10,966
3,672
1,768
3,046
20,778
10,932
0
7,755
13,023
0
20,571
L
Pele
Layall
Pele
15,031
2,878
1,634
3,931
23,024
13,989
476
7,500
15,524
0
26,426
L
Xbalanque
Majdalamus
Xbalanque
14,386
7,405
445
1,862
19,737
10,504
1,072
4,478
15,259
0
22,090
L
Cthulhu
Nattoushkaya
Cthulhu
21,208
601
2,531
3,928
30,876
54,774
0
7,769
23,107
38,867
0
W
26,952
12,898
4,404
4,254
15,711
9,289
4,105
8,529
7,182
0
42,881
L
Kukulkan
jelmer999
Kukulkan
20,960
1,238
851
3,980
17,348
10,717
312
7,277
10,071
43,890
0
W
Artemis
pihili
Artemis
21,438
8,097
1,369
4,284
19,064
10,706
2,692
6,751
12,313
0
40,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,297
Gold Earned
56,260
168
Minions Killed
148
0
Camps Cleared
0
1,533,955
Distance Traveled
1,365,021
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,908
807
11
1
0
303,170
1
W
Thor
12,147
759
35
2
0
288,446
0
W
He Bo
14,652
916
56
4
0
319,101
0
L
Mercury
10,738
671
16
1
0
312,966
1
L
Pele
11,527
720
27
2
0
263,819
0
L
Xbalanque
10,247
640
24
2
0
240,296
0
L
Cthulhu
12,486
780
28
2
0
277,002
0
W
Skadi
13,069
817
35
2
0
313,484
1
L
Kukulkan
11,262
704
53
3
0
270,938
0
W
Artemis
11,521
720
31
2
0
309,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role