Player Matchup

Jormungandr
Jormungandr
Mantrampoline
Jormungandr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 62L
1,493 Elo+
Party 3
Sobek
Sobek
Mnilrits
Sobek
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 44L
1,486 Elo+
Party 3
Sol
Sol
PLYeung
Sol
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 39L
1,469 Elo+
Party 3
Awilix
Awilix
Stirlings
Awilix
Level 69
God Stats
1W - 5L
1,283 SR
Queue Stats
58W - 34L
1,604 Elo+
Party 3
Hercules
Hercules
Thomas1st2
Hercules
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,343 Elo+
Party 3
Team Averages
Level 47
1,457 SR
1,479 Elo+

VS

Team Averages
Level 108
1,383 SR
1,483 Elo+
Heimdallr
Heimdallr
Augusgus
Heimdallr
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
294W - 289L
1,526 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NeaCampbell
Morgan Le Fay
Level 154
God Stats
5W - 5L
1,619 SR
Queue Stats
270W - 258L
1,468 Elo+
Party 1
Thanatos
Thanatos
Shad34
Thanatos
Level 77
God Stats
1W - 1L
1,204 SR
Queue Stats
68W - 81L
1,386 Elo+
Party 1
Artemis
Artemis
Snittyx
Artemis
Level 89
God Stats
3W - 2L
1,305 SR
Queue Stats
255W - 255L
1,525 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Акретан
Tsukuyomi
Level 101
God Stats
2W - 1L
1,287 SR
Queue Stats
126W - 102L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Mantrampoline
Jormungandr
20
3 / 6 / 14
11,651
583
16,660
32,964
39,089
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sobek
Mnilrits
Sobek
20
4 / 2 / 13
11,681
584
8,849
25,245
39,802
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sol
19
2 / 9 / 12
11,713
586
11,869
22,338
10,705
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
Stirlings
Awilix
20
11 / 6 / 9
13,143
657
21,211
23,254
23,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Hercules
Thomas1st2
Hercules
20
1 / 6 / 14
11,609
580
12,707
35,974
40,800
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Augusgus
Heimdallr
20
5 / 2 / 21
14,584
729
28,007
14,894
9,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
NeaCampbell
Morgan Le Fay
20
3 / 4 / 16
13,045
652
31,934
14,081
7,961
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Shad34
Thanatos
20
13 / 5 / 10
15,147
757
16,396
17,369
9,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Snittyx
Artemis
20
5 / 5 / 18
13,564
678
28,674
17,238
9,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
Акретан
Tsukuyomi
19
3 / 6 / 19
12,444
622
16,525
19,125
10,445
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
113
21
Kills
29
29
Deaths
22
62
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Augusgus
Heimdallr
5
2
21
7.75
L
Jormungandr
Mantrampoline
Jormungandr
3
6
14
1.67
L
Sobek
Mnilrits
Sobek
4
2
13
5.25
W
Morgan Le Fay
NeaCampbell
Morgan Le Fay
3
4
16
2.75
L
Sol
2
9
12
0.89
W
Thanatos
Shad34
Thanatos
13
5
10
3.6
W
Artemis
Snittyx
Artemis
5
5
18
2.8
L
Awilix
Stirlings
Awilix
11
6
9
2.58
L
Hercules
Thomas1st2
Hercules
1
6
14
1.33
W
Tsukuyomi
Акретан
Tsukuyomi
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,296
Damage
121,536
139,775
Taken
82,707
154,118
Mitigated
47,084
39,009
Healing
34,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Augusgus
Heimdallr
28,007
10,268
993
3,311
14,894
9,243
2,534
5,808
9,086
0
63,027
L
Jormungandr
Mantrampoline
Jormungandr
16,660
550
3,045
2,869
32,964
39,089
112
8,673
24,291
51,133
0
L
Sobek
Mnilrits
Sobek
8,849
164
5,462
6,293
25,245
39,802
0
7,381
17,864
17,073
0
W
Morgan Le Fay
NeaCampbell
Morgan Le Fay
31,934
2,224
2,413
2,862
14,081
7,961
288
6,846
7,235
61,087
0
L
Sol
11,869
2,958
1,001
3,251
22,338
10,705
0
4,736
17,602
33,692
0
W
Thanatos
Shad34
Thanatos
16,396
3,137
3,664
12,072
17,369
9,816
1,687
7,323
10,046
0
26,460
W
Artemis
Snittyx
Artemis
28,674
7,792
312
2,963
17,238
9,619
3,018
8,435
8,803
0
48,320
L
Awilix
Stirlings
Awilix
21,211
5,447
3,951
3,478
23,254
23,722
0
4,254
19,000
0
33,038
L
Hercules
Thomas1st2
Hercules
12,707
1,975
2,221
7,438
35,974
40,800
0
6,890
29,084
0
25,982
W
Tsukuyomi
Акретан
Tsukuyomi
16,525
2,122
3,471
2,783
19,125
10,445
745
8,966
10,159
0
27,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,797
Gold Earned
68,784
170
Minions Killed
200
0
Camps Cleared
0
1,831,504
Distance Traveled
1,839,757
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
14,584
729
67
3
0
371,256
0
L
Jormungandr
11,651
583
59
3
0
318,296
2
L
Sobek
11,681
584
13
1
0
444,396
0
W
Morgan Le Fay
13,045
652
47
2
0
344,508
0
L
Sol
11,713
586
50
3
0
292,569
0
W
Thanatos
15,147
757
28
1
0
405,238
1
W
Artemis
13,564
678
51
3
0
340,740
0
L
Awilix
13,143
657
22
1
0
430,222
0
L
Hercules
11,609
580
26
1
0
346,021
0
W
Tsukuyomi
12,444
622
7
0
0
378,015
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role