Player Matchup

Skadi
Skadi
 
Skadi
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Elch Tierchen
Chaac
Level 136
God Stats
2W - 3L
1,493 SR
Queue Stats
310W - 328L
1,470 Elo+
Solo
Fenrir
Fenrir
Emaraty
Fenrir
Level 148
God Stats
14W - 14L
1,596 SR
Queue Stats
386W - 404L
1,543 Elo+
Solo
Geb
Geb
KubratKhan
Geb
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
446W - 447L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
OnlyDante88
Erlang Shen
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,530 Elo+
Party 1
Team Averages
Level 139
1,518 SR
1,504 Elo+

VS

Team Averages
Level 117
1,527 SR
1,459 Elo+
Khepri
Khepri
 
Khepri
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
Doom4Alpha
Fafnir
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 20L
1,463 Elo+
Solo
Anubis
Anubis
Morad092
Anubis
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
202W - 176L
1,458 Elo+
Party 2
Chiron
Chiron
Nooooooooooop
Chiron
Level 160
God Stats
5W - 3L
1,789 SR
Queue Stats
584W - 573L
1,515 Elo+
Party 2
Chaac
Chaac
Vantonof28
Chaac
Level 108
God Stats
2W - 0L
1,346 SR
Queue Stats
57W - 55L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
3 / 7 / 7
10,911
682
26,458
19,450
10,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 8 / 7
11,639
727
21,761
31,484
49,617
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Emaraty
Fenrir
18
7 / 7 / 7
11,061
691
14,852
19,268
14,854
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 8 / 12
10,361
648
11,515
27,189
34,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
OnlyDante88
Erlang Shen
16
0 / 8 / 13
9,934
621
11,739
27,087
26,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
0 / 6 / 20
9,998
625
7,761
19,649
33,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fafnir
Doom4Alpha
Fafnir
20
4 / 2 / 29
12,225
764
10,267
20,366
32,423
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
Morad092
Anubis
20
13 / 4 / 14
13,394
837
22,729
14,839
11,651
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 4 / 15
12,950
809
35,304
20,359
12,251
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
20
9 / 2 / 22
13,157
822
28,700
36,036
49,269
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
137
17
Kills
37
38
Deaths
18
46
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
3
7
7
0.93
W
Khepri
 
Khepri
0
6
20
1.67
W
Fafnir
Doom4Alpha
Fafnir
4
2
29
9.25
L
7
8
7
1.31
L
Fenrir
Emaraty
Fenrir
7
7
7
1.5
L
0
8
12
0.75
W
Anubis
Morad092
Anubis
13
4
14
5
W
11
4
15
4.63
L
Erlang Shen
OnlyDante88
Erlang Shen
0
8
13
0.81
W
Chaac
9
2
22
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,325
Damage
104,761
124,478
Taken
111,249
135,348
Mitigated
139,517
27,001
Healing
44,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
26,458
15,811
1,019
3,251
19,450
10,299
987
8,470
10,980
0
41,996
W
Khepri
 
Khepri
7,761
922
1,561
860
19,649
33,923
1,086
3,152
16,497
13,132
0
W
Fafnir
Doom4Alpha
Fafnir
10,267
3,695
1,976
6,034
20,366
32,423
1,138
2,903
17,463
13,787
0
L
21,761
2,726
1,493
5,797
31,484
49,617
60
11,143
20,341
0
39,098
L
Fenrir
Emaraty
Fenrir
14,852
3,009
511
2,272
19,268
14,854
392
7,960
11,308
0
26,992
L
11,515
1,825
1,832
2,620
27,189
34,161
369
9,018
18,171
20,622
0
W
Anubis
Morad092
Anubis
22,729
1,518
705
4,108
14,839
11,651
1,894
1,042
13,797
45,614
0
W
35,304
13,902
3,677
7,580
20,359
12,251
3,926
1,865
18,494
0
60,384
L
Erlang Shen
OnlyDante88
Erlang Shen
11,739
7,018
904
7,302
27,087
26,417
457
8,478
18,609
0
21,660
W
Chaac
28,700
3,440
1,418
17,061
36,036
49,269
1,099
2,553
33,483
9,794
50,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,906
Gold Earned
61,724
133
Minions Killed
175
0
Camps Cleared
0
1,201,301
Distance Traveled
1,363,344
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,911
682
41
3
0
202,516
0
W
Khepri
9,998
625
9
1
0
264,004
0
W
Fafnir
12,225
764
7
0
0
282,955
3
L
Chaac
11,639
727
36
2
0
245,560
0
L
Fenrir
11,061
691
26
2
0
248,583
0
L
Geb
10,361
648
17
1
0
253,301
5
W
Anubis
13,394
837
49
3
0
226,337
0
W
Chiron
12,950
809
52
3
0
279,477
0
L
Erlang Shen
9,934
621
13
1
0
251,341
0
W
Chaac
13,157
822
58
4
0
310,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role