Player Matchup

Gilgamesh
Gilgamesh
Jimbro0o
Gilgamesh
Level 102
God Stats
3W - 2L
1,717 SR
Queue Stats
35W - 34L
1,403 Elo+
Party 2
Hachiman
Hachiman
Ratman123
Hachiman
Level 88
God Stats
2W - 0L
1,599 SR
Queue Stats
35W - 24L
1,449 Elo+
Party 2
Janus
Janus
atiqadmiks
Janus
Level 46
God Stats
2W - 1L
1,459 SR
Queue Stats
28W - 24L
1,413 Elo+
Party 2
Team Averages
Level 79
1,592 SR
1,422 Elo+

VS

Team Averages
Level 81
1,555 SR
1,419 Elo+
Sol
Sol
AdorableJo
Sol
Level 99
God Stats
4W - 8L
1,567 SR
Queue Stats
41W - 51L
1,441 Elo+
Party 1
Artio
Artio
OpticxxJesus
Artio
Level 128
God Stats
4W - 2L
1,607 SR
Queue Stats
41W - 51L
1,441 Elo+
Party 1
King Arthur
King Arthur
ThatsBussin
King Arthur
Level 16
God Stats
1W - 2L
1,489 SR
Queue Stats
9W - 13L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jimbro0o
Gilgamesh
12
1 / 1 / 9
7,579
689
5,485
9,168
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Ratman123
Hachiman
14
8 / 0 / 5
9,134
830
13,364
8,028
3,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
14
4 / 0 / 9
8,773
798
10,913
3,570
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
7,163
651
8,778
7,340
2,768
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 1
7,438
676
5,402
14,675
14,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
ThatsBussin
King Arthur
11
0 / 5 / 1
6,620
602
3,578
11,736
9,650
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Gilgamesh
Jimbro0o
Gilgamesh
1
1
9
5.5
L
0
5
1
0.1
W
Hachiman
Ratman123
Hachiman
8
0
5
10.5
L
King Arthur
ThatsBussin
King Arthur
0
5
1
0.1
W
Janus
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,762
Damage
17,758
20,766
Taken
33,751
11,010
Mitigated
26,420
3,245
Healing
6,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,778
2,336
0
2,290
7,340
2,768
0
2,766
4,574
36,293
0
W
Gilgamesh
Jimbro0o
Gilgamesh
5,485
1,728
0
900
9,168
5,692
231
6,311
2,857
0
13,037
L
5,402
333
1,380
3,010
14,675
14,002
0
4,541
10,134
20,253
0
W
Hachiman
Ratman123
Hachiman
13,364
7,454
0
2,046
8,028
3,735
721
5,781
2,247
0
29,812
L
King Arthur
ThatsBussin
King Arthur
3,578
371
0
142
11,736
9,650
0
3,901
7,835
0
8,484
W
Janus
10,913
1,763
0
299
3,570
1,583
275
2,302
1,268
38,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,486
Gold Earned
21,221
139
Minions Killed
115
5
Camps Cleared
5
629,346
Distance Traveled
599,251
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,163
651
67
6
3
191,681
0
W
Gilgamesh
7,579
689
18
2
2
212,999
4
L
Artio
7,438
676
31
3
1
210,627
2
W
Hachiman
9,134
830
29
3
1
203,149
4
L
King Arthur
6,620
602
17
2
1
196,943
0
W
Janus
8,773
798
92
8
2
213,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role