Player Matchup

Gilgamesh
Gilgamesh
LilKitsune55
Gilgamesh
Level 122
God Stats
0W - 4L
1,165 SR
Queue Stats
164W - 139L
1,528 Elo+
Party 2
Terra
Terra
ManUTDCO92RD
Terra
Level 135
God Stats
11W - 7L
1,459 SR
Queue Stats
195W - 160L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
RADcheeky
Ne Zha
Level 9
God Stats
13W - 12L
1,500 SR
Queue Stats
69W - 63L
1,412 Elo+
Party 2
Cernunnos
Cernunnos
cyril7777
Cernunnos
Level 48
God Stats
38W - 45L
1,440 SR
Queue Stats
108W - 154L
1,425 Elo+
Solo
Zeus
Zeus
xCAV420
Zeus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,700 Elo+
Solo
Team Averages
Level 88
1,413 SR
1,513 Elo+

VS

Team Averages
Level 121
1,501 SR
1,515 Elo+
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Gamesking2010
Freya
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,470 Elo+
Solo
Nike
Nike
Heeltoe1
Nike
Level 160
God Stats
4W - 4L
1,518 SR
Queue Stats
969W - 654L
1,541 Elo+
Party 1
Heimdallr
Heimdallr
JustMrGreeen
Heimdallr
Level 148
God Stats
31W - 16L
1,588 SR
Queue Stats
705W - 448L
1,559 Elo+
Party 1
Tyr
Tyr
Scotleethekid
Tyr
Level 126
God Stats
18W - 13L
1,398 SR
Queue Stats
616W - 418L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LilKitsune55
Gilgamesh
15
3 / 3 / 0
10,396
1,040
11,058
15,399
14,278
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 1 / 4
10,240
1,024
7,008
11,412
14,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
RADcheeky
Ne Zha
15
1 / 7 / 2
9,650
965
10,991
15,809
7,448
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
cyril7777
Cernunnos
15
1 / 1 / 4
10,392
1,039
13,204
9,705
4,487
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
xCAV420
Zeus
16
1 / 6 / 3
10,612
1,061
9,212
14,245
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Team 1 Tickets

171

VS

Team 2 Tickets

284

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
1 / 0 / 9
9,676
968
10,583
4,912
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 1 / 7
11,084
1,108
8,674
9,837
4,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Nike
16
2 / 2 / 12
10,575
1,058
8,144
15,762
16,371
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
JustMrGreeen
Heimdallr
16
2 / 2 / 10
10,324
1,032
17,407
10,860
4,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
8 / 1 / 8
11,852
1,185
17,419
15,507
15,200
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
6
Kills
18
18
Deaths
6
13
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
0
9
5.5
W
5
1
7
8.5
W
Nike
2
2
12
4
W
Heimdallr
JustMrGreeen
Heimdallr
2
2
10
3.5
L
Gilgamesh
LilKitsune55
Gilgamesh
3
3
0
1
L
0
1
4
2
L
Ne Zha
RADcheeky
Ne Zha
1
7
2
0.29
W
8
1
8
12
L
Cernunnos
cyril7777
Cernunnos
1
1
4
3
L
Zeus
xCAV420
Zeus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,473
Damage
62,227
66,570
Taken
56,878
46,604
Mitigated
43,235
8,835
Healing
10,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,583
402
103
254
4,912
2,063
0
792
4,120
24,875
0
W
8,674
3,197
0
4,258
9,837
4,616
0
3,772
6,065
22,666
0
W
Nike
8,144
622
0
2,680
15,762
16,371
0
4,958
10,773
0
28,370
W
Heimdallr
JustMrGreeen
Heimdallr
17,407
6,988
0
1,772
10,860
4,985
0
2,861
7,999
0
39,533
L
Gilgamesh
LilKitsune55
Gilgamesh
11,058
3,102
1,258
920
15,399
14,278
0
6,585
8,814
0
20,162
L
7,008
681
1,961
2,090
11,412
14,563
0
3,134
8,278
15,090
0
L
Ne Zha
RADcheeky
Ne Zha
10,991
3,509
0
589
15,809
7,448
0
5,084
10,718
0
26,362
W
17,419
2,192
152
1,627
15,507
15,200
0
3,806
11,701
0
25,579
L
Cernunnos
cyril7777
Cernunnos
13,204
7,254
0
1,283
9,705
4,487
0
1,458
8,247
0
31,944
L
Zeus
xCAV420
Zeus
9,212
1,367
0
734
14,245
5,828
0
2,996
11,249
34,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,290
Gold Earned
53,511
175
Minions Killed
183
8
Camps Cleared
7
1,047,487
Distance Traveled
1,043,321
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,676
968
41
4
0
226,745
0
W
Freya
11,084
1,108
46
5
3
195,135
0
W
Nike
10,575
1,058
34
3
1
195,867
0
W
Heimdallr
10,324
1,032
46
5
2
178,856
2
L
Gilgamesh
10,396
1,040
17
2
1
206,055
0
L
Terra
10,240
1,024
23
2
1
221,099
0
L
Ne Zha
9,650
965
33
3
2
226,539
0
W
Tyr
11,852
1,185
16
2
1
246,718
0
L
Cernunnos
10,392
1,039
27
3
2
183,821
0
L
Zeus
10,612
1,061
75
8
2
209,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role