Player Matchup

Zeus
Zeus
Avengal
Zeus
Level 128
God Stats
1W - 0L
1,544 SR
Queue Stats
1W - 2L
1,166 Elo+
Party 1
Ares
Ares
Claxio
Ares
Level 18
God Stats
3W - 3L
1,200 SR
Queue Stats
53W - 54L
1,478 Elo+
Party 3
Chang'e
Chang'e
Neoliia
Chang'e
Level 40
God Stats
4W - 0L
1,559 SR
Queue Stats
20W - 20L
1,453 Elo+
Party 3
Thanatos
Thanatos
St1nky_Shark
Thanatos
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Artemis
Artemis
Tetraites
Artemis
Level 128
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 5L
1,659 Elo+
Party 1
Team Averages
Level 66
1,508 SR
1,451 Elo+

VS

Team Averages
Level 73
1,567 SR
1,521 Elo+
Hel
Hel
 
Hel
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Arma180
Freya
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,517 Elo+
Party 2
Medusa
Medusa
Darkematta
Medusa
Level 29
God Stats
16W - 12L
1,666 SR
Queue Stats
25W - 25L
1,560 Elo+
Party 2
Cthulhu
Cthulhu
Mrzangets
Cthulhu
Level 40
God Stats
68W - 81L
1,427 SR
Queue Stats
296W - 322L
1,485 Elo+
Solo
Guan Yu
Guan Yu
TRILLiNoLoGy
Guan Yu
Level 160
God Stats
19W - 10L
1,739 SR
Queue Stats
209W - 206L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Avengal
Zeus
18
6 / 4 / 8
10,385
799
17,905
9,320
4,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
Claxio
Ares
17
5 / 1 / 11
10,820
832
9,480
12,515
14,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chang'e
Neoliia
Chang'e
18
4 / 1 / 7
10,231
787
9,284
9,241
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
St1nky_Shark
Thanatos
16
2 / 5 / 9
9,525
733
3,467
10,859
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Tetraites
Artemis
19
5 / 1 / 12
11,260
866
16,933
6,788
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 8 / 1
8,606
662
4,923
12,890
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Freya
Arma180
Freya
17
3 / 3 / 1
9,486
730
4,740
9,234
6,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Medusa
Darkematta
Medusa
16
3 / 4 / 6
9,431
725
9,590
12,010
5,488
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Mrzangets
Cthulhu
15
0 / 4 / 7
8,543
657
9,443
16,423
16,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Guan Yu
TRILLiNoLoGy
Guan Yu
17
5 / 3 / 2
9,772
752
7,686
12,640
17,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
29
22
Kills
12
12
Deaths
22
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
8
1
0.19
L
Freya
Arma180
Freya
3
3
1
1.17
W
Zeus
Avengal
Zeus
6
4
8
2.5
W
Ares
Claxio
Ares
5
1
11
10.5
L
Medusa
Darkematta
Medusa
3
4
6
1.5
L
Cthulhu
Mrzangets
Cthulhu
0
4
7
0.88
W
Chang'e
Neoliia
Chang'e
4
1
7
7.5
W
Thanatos
St1nky_Shark
Thanatos
2
5
9
1.3
L
Guan Yu
TRILLiNoLoGy
Guan Yu
5
3
2
2
W
Artemis
Tetraites
Artemis
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,069
Damage
36,382
48,723
Taken
63,197
32,408
Mitigated
51,086
17,471
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,923
390
275
647
12,890
5,432
158
7,321
5,521
23,152
0
L
Freya
Arma180
Freya
4,740
1,492
0
1,953
9,234
6,828
0
5,461
3,637
29,204
0
W
Zeus
Avengal
Zeus
17,905
1,989
0
1,169
9,320
4,015
100
3,006
6,063
41,089
0
W
Ares
Claxio
Ares
9,480
282
0
3,690
12,515
14,373
206
4,784
7,450
12,662
0
L
Medusa
Darkematta
Medusa
9,590
4,072
0
320
12,010
5,488
0
8,409
3,521
0
31,451
L
Cthulhu
Mrzangets
Cthulhu
9,443
664
892
3,098
16,423
16,235
0
7,835
8,419
23,777
0
W
Chang'e
Neoliia
Chang'e
9,284
1,095
2,017
4,428
9,241
4,140
549
3,306
5,784
42,736
0
W
Thanatos
St1nky_Shark
Thanatos
3,467
1,076
0
2,958
10,859
6,052
0
2,942
7,701
0
15,364
L
Guan Yu
TRILLiNoLoGy
Guan Yu
7,686
297
1,044
2,108
12,640
17,103
0
7,051
5,368
0
29,758
W
Artemis
Tetraites
Artemis
16,933
9,587
0
3,209
6,788
3,828
2,240
4,041
2,619
0
68,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,221
Gold Earned
45,838
272
Minions Killed
238
0
Camps Cleared
0
1,342,955
Distance Traveled
1,296,647
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,606
662
46
4
0
237,150
1
L
Freya
9,486
730
57
4
0
247,271
1
W
Zeus
10,385
799
45
3
0
257,454
2
W
Ares
10,820
832
2
0
0
277,227
2
L
Medusa
9,431
725
46
4
0
256,599
3
L
Cthulhu
8,543
657
27
2
0
266,912
7
W
Chang'e
10,231
787
77
6
0
272,713
0
W
Thanatos
9,525
733
32
2
0
261,918
3
L
Guan Yu
9,772
752
62
5
0
288,715
0
W
Artemis
11,260
866
116
9
0
273,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role