Player Matchup

Kuzenbo
Kuzenbo
AhuraMazda3
Kuzenbo
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 106L
1,479 Elo+
Party 1
Danzaburou
Danzaburou
ThunderDome321
Danzaburou
Level 77
God Stats
2W - 1L
1,215 SR
Queue Stats
97W - 95L
1,470 Elo+
Party 1
Chaac
Chaac
ToxicExotics
Chaac
Level 89
God Stats
2W - 2L
1,209 SR
Queue Stats
106W - 145L
1,401 Elo+
Party 2
Poseidon
Poseidon
VinyDMD
Poseidon
Level 124
God Stats
9W - 4L
1,859 SR
Queue Stats
386W - 377L
1,508 Elo+
Solo
Hel
Hel
tinnytom1
Hel
Level 107
God Stats
4W - 0L
1,819 SR
Queue Stats
211W - 261L
1,469 Elo+
Party 2
Team Averages
Level 102
1,520 SR
1,465 Elo+

VS

Team Averages
Level 94
1,434 SR
1,477 Elo+
Skadi
Skadi
NullRadiance
Skadi
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,490 Elo+
Solo
Ymir
Ymir
Runnermax
Ymir
Level 96
God Stats
7W - 15L
1,364 SR
Queue Stats
62W - 74L
1,350 Elo+
Party 3
Janus
Janus
SantMixter
Janus
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,811 Elo+
Solo
Nemesis
Nemesis
fiduzeh
Nemesis
Level 106
God Stats
0W - 2L
1,300 SR
Queue Stats
75W - 83L
1,371 Elo+
Party 3
Ne Zha
Ne Zha
ziul666
Ne Zha
Level 96
God Stats
13W - 10L
1,509 SR
Queue Stats
84W - 90L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AhuraMazda3
Kuzenbo
18
4 / 1 / 20
13,099
504
16,764
30,277
53,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
ThunderDome321
Danzaburou
20
16 / 2 / 13
15,591
600
33,073
34,167
18,904
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
10 / 4 / 11
14,740
567
25,705
38,779
61,423
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Poseidon
VinyDMD
Poseidon
20
9 / 3 / 16
14,539
559
23,000
26,249
12,362
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 2 / 13
13,028
501
12,986
27,997
17,322
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 5
10,337
398
20,246
20,564
9,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
16
4 / 8 / 2
12,226
470
11,129
34,032
47,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Janus
16
1 / 13 / 2
10,573
407
18,796
24,731
10,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
fiduzeh
Nemesis
19
4 / 8 / 2
12,213
470
17,739
29,880
16,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
ziul666
Ne Zha
14
0 / 12 / 5
9,825
378
11,938
26,518
11,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
26
46
Kills
10
12
Deaths
46
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
AhuraMazda3
Kuzenbo
4
1
20
14
L
1
5
5
0.7
L
Ymir
4
8
2
0.63
L
Janus
1
13
2
0.15
W
Danzaburou
ThunderDome321
Danzaburou
16
2
13
11.25
W
10
4
11
3.88
W
Poseidon
VinyDMD
Poseidon
9
3
16
5.67
L
Nemesis
fiduzeh
Nemesis
4
8
2
0.63
W
7
2
13
6.75
L
Ne Zha
ziul666
Ne Zha
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,528
Damage
79,848
157,469
Taken
135,725
163,451
Mitigated
95,410
90,877
Healing
17,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
AhuraMazda3
Kuzenbo
16,764
5,458
1,302
10,115
30,277
53,440
402
8,770
21,098
48,020
0
L
20,246
6,109
0
1,767
20,564
9,208
0
7,262
13,302
0
89,935
L
Ymir
11,129
1,513
0
4,725
34,032
47,708
0
14,361
19,431
46,534
0
L
Janus
18,796
1,078
0
1,030
24,731
10,853
486
12,338
12,393
66,944
0
W
Danzaburou
ThunderDome321
Danzaburou
33,073
16,142
1,105
20,438
34,167
18,904
5,277
8,014
25,992
0
145,293
W
25,705
3,847
0
14,972
38,779
61,423
1,478
3,760
34,941
0
105,722
W
Poseidon
VinyDMD
Poseidon
23,000
4,409
0
10,392
26,249
12,362
3,962
6,177
19,834
159,696
0
L
Nemesis
fiduzeh
Nemesis
17,739
8,562
0
3,487
29,880
16,171
0
9,869
19,771
0
112,436
W
12,986
998
14,807
17,746
27,997
17,322
2,439
8,540
19,106
84,853
0
L
Ne Zha
ziul666
Ne Zha
11,938
3,548
0
6,933
26,518
11,470
0
9,364
17,074
0
52,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,997
Gold Earned
55,174
659
Minions Killed
503
0
Camps Cleared
0
2,472,477
Distance Traveled
2,215,845
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,099
504
33
1
0
561,729
1
L
Skadi
10,337
398
123
5
0
460,325
6
L
Ymir
12,226
470
50
2
0
387,790
6
L
Janus
10,573
407
101
4
0
453,641
0
W
Danzaburou
15,591
600
165
6
0
475,766
2
W
Chaac
14,740
567
146
6
0
458,140
0
W
Poseidon
14,539
559
205
8
0
497,785
5
L
Nemesis
12,213
470
160
6
0
466,202
2
W
Hel
13,028
501
110
4
0
479,057
3
L
Ne Zha
9,825
378
69
3
0
447,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role