Player Matchup

Artemis
Artemis
 
Artemis
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
PlutoHendrix--
Hera
Level 134
God Stats
2W - 2L
1,708 SR
Queue Stats
192W - 187L
1,461 Elo+
Solo
Mercury
Mercury
Theyluvwaden
Mercury
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 54L
1,328 Elo+
Party 2
Arachne
Arachne
bigreese
Arachne
Level 135
God Stats
3W - 4L
1,536 SR
Queue Stats
218W - 267L
1,375 Elo+
Party 2
Xing Tian
Xing Tian
eyenarbe
Xing Tian
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 190L
1,382 Elo+
Party 2
Team Averages
Level 108
1,549 SR
1,409 Elo+

VS

Team Averages
Level 120
1,394 SR
1,463 Elo+
Mercury
Mercury
FentyAT
Mercury
Level 145
God Stats
2W - 1L
1,312 SR
Queue Stats
110W - 114L
1,404 Elo+
Solo
Sol
Sol
Just_Chocola
Sol
Level 122
God Stats
3W - 1L
1,277 SR
Queue Stats
60W - 60L
1,412 Elo+
Party 1
Nox
Nox
NyteMarre
Nox
Level 144
God Stats
1W - 1L
1,166 SR
Queue Stats
96W - 85L
1,541 Elo+
Party 1
Gilgamesh
Gilgamesh
TheNyte-Wolf
Gilgamesh
Level 143
God Stats
3W - 3L
1,763 SR
Queue Stats
211W - 190L
1,527 Elo+
Party 1
Freya
Freya
iE-devour
Freya
Level 47
God Stats
15W - 14L
1,451 SR
Queue Stats
90W - 92L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 0
6,616
473
6,032
9,563
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 1 / 0
6,767
483
3,956
6,908
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Theyluvwaden
Mercury
10
1 / 5 / 0
6,179
441
2,951
11,753
4,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arachne
bigreese
Arachne
9
0 / 3 / 1
5,657
404
4,734
12,293
6,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
eyenarbe
Xing Tian
9
0 / 3 / 1
5,770
412
4,125
11,638
7,905
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FentyAT
Mercury
12
1 / 0 / 6
7,324
523
5,123
9,123
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 1 / 2
7,150
511
6,935
7,112
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
5 / 0 / 4
7,821
559
5,026
7,734
5,945
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
TheNyte-Wolf
Gilgamesh
13
5 / 0 / 2
8,156
583
10,638
9,334
8,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
iE-devour
Freya
12
3 / 1 / 1
7,172
512
7,101
9,881
3,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
30
2
Kills
15
15
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
Mercury
FentyAT
Mercury
1
0
6
4
W
1
1
2
2
W
5
0
4
7
L
0
1
0
0
W
Gilgamesh
TheNyte-Wolf
Gilgamesh
5
0
2
6
L
Mercury
Theyluvwaden
Mercury
1
5
0
0.2
L
Arachne
bigreese
Arachne
0
3
1
0.17
L
Xing Tian
eyenarbe
Xing Tian
0
3
1
0.17
W
Freya
iE-devour
Freya
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,798
Damage
34,823
52,155
Taken
43,184
25,029
Mitigated
25,246
11,184
Healing
13,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
6,032
2,376
0
3,446
9,563
3,441
195
5,500
3,763
0
44,973
W
Mercury
FentyAT
Mercury
5,123
2,855
0
1,052
9,123
3,530
639
1,607
7,516
0
54,692
W
6,935
2,560
0
1,586
7,112
3,545
1,563
1,720
5,392
48,200
7,196
W
5,026
896
0
2,836
7,734
5,945
175
2,504
5,230
22,042
0
L
3,956
1,458
0
1,215
6,908
3,070
101
2,155
4,753
51,834
0
W
Gilgamesh
TheNyte-Wolf
Gilgamesh
10,638
3,751
0
4,388
9,334
8,382
0
828
8,506
0
58,874
L
Mercury
Theyluvwaden
Mercury
2,951
1,200
268
734
11,753
4,397
0
1,939
9,814
0
39,860
L
Arachne
bigreese
Arachne
4,734
2,619
0
4,689
12,293
6,216
0
3,399
8,894
0
26,861
L
Xing Tian
eyenarbe
Xing Tian
4,125
688
0
832
11,638
7,905
0
4,807
6,515
20,836
0
W
Freya
iE-devour
Freya
7,101
2,780
0
4,062
9,881
3,844
238
1,422
8,459
42,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
37,623
322
Minions Killed
415
0
Camps Cleared
0
1,319,440
Distance Traveled
1,333,238
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,616
473
79
6
0
219,487
0
W
Mercury
7,324
523
88
6
0
335,911
2
W
Sol
7,150
511
98
7
0
261,337
5
W
Nox
7,821
559
31
2
0
248,003
4
L
Hera
6,767
483
96
7
0
251,372
1
W
Gilgamesh
8,156
583
114
8
0
277,318
1
L
Mercury
6,179
441
68
5
0
309,377
0
L
Arachne
5,657
404
50
4
0
277,509
3
L
Xing Tian
5,770
412
29
2
0
261,695
5
W
Freya
7,172
512
84
6
0
210,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role