Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
De47hscyth3
Tiamat
Level 54
God Stats
1W - 1L
1,734 SR
Queue Stats
29W - 32L
1,383 Elo+
Party 1
Chaac
Chaac
Gil9505
Chaac
Level 147
God Stats
20W - 25L
1,400 SR
Queue Stats
697W - 769L
1,422 Elo+
Solo
Awilix
Awilix
PitbullDre90
Awilix
Level 138
God Stats
33W - 15L
1,490 SR
Queue Stats
324W - 316L
1,496 Elo+
Solo
Izanami
Izanami
someones body
Izanami
Level 86
God Stats
0W - 1L
1,674 SR
Queue Stats
86W - 106L
1,358 Elo+
Party 1
Team Averages
Level 106
1,560 SR
1,432 Elo+

VS

Team Averages
Level 116
1,629 SR
1,448 Elo+
Sylvanus
Sylvanus
Kamonosuke
Sylvanus
Level 147
God Stats
5W - 3L
1,639 SR
Queue Stats
40W - 33L
1,519 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lyecon
Tsukuyomi
Level 126
God Stats
2W - 0L
1,622 SR
Queue Stats
27W - 27L
1,423 Elo+
Solo
Ymir
Ymir
Thecsmith
Ymir
Level 122
God Stats
4W - 0L
1,884 SR
Queue Stats
70W - 63L
1,488 Elo+
Party 2
Hachiman
Hachiman
WhytePython
Hachiman
Level 101
God Stats
8W - 11L
1,412 SR
Queue Stats
33W - 42L
1,411 Elo+
Party 2
Janus
Janus
Zap rat4119
Janus
Level 83
God Stats
4W - 2L
1,588 SR
Queue Stats
293W - 276L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
2 / 3 / 1
4,825
536
2,696
7,385
5,983
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
9
1 / 0 / 1
5,208
579
2,142
4,523
2,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chaac
Gil9505
Chaac
8
0 / 2 / 0
4,640
516
2,845
5,726
2,820
Awilix
4
0 / 2 / 1
3,880
431
1,056
4,543
1,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
8
2 / 0 / 0
4,894
544
3,405
5,261
1,654
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kamonosuke
Sylvanus
7
0 / 2 / 4
4,786
532
3,841
7,109
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Lyecon
Tsukuyomi
8
1 / 1 / 1
4,821
536
2,934
6,037
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ymir
11
2 / 0 / 0
6,451
717
2,778
3,965
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
WhytePython
Hachiman
9
3 / 1 / 0
5,349
594
4,230
5,927
1,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
1 / 2 / 2
5,171
575
2,671
3,313
1,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
14
5
Kills
7
7
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
3
1
0.83
L
Tiamat
1
0
1
1.5
L
Chaac
Gil9505
Chaac
0
2
0
0
W
Sylvanus
Kamonosuke
Sylvanus
0
2
4
1
W
Tsukuyomi
Lyecon
Tsukuyomi
1
1
1
1.5
L
Awilix
0
2
1
0.25
W
Ymir
2
0
0
2
W
Hachiman
WhytePython
Hachiman
3
1
0
3
W
1
2
2
1
L
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,144
Damage
16,454
27,438
Taken
26,351
13,896
Mitigated
11,509
6,807
Healing
9,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,696
758
349
1,612
7,385
5,983
0
3,022
4,295
11,253
0
L
Tiamat
2,142
384
0
1,444
4,523
2,127
0
1,331
3,052
27,477
0
L
Chaac
Gil9505
Chaac
2,845
413
0
1,032
5,726
2,820
0
2,446
3,280
0
29,443
W
Sylvanus
Kamonosuke
Sylvanus
3,841
1,233
670
2,742
7,109
3,720
0
2,463
4,646
17,009
0
W
Tsukuyomi
Lyecon
Tsukuyomi
2,934
1,054
0
2,274
6,037
2,066
0
710
5,327
0
25,397
L
Awilix
1,056
601
0
500
4,543
1,312
0
850
3,618
0
10,208
W
Ymir
2,778
1,184
0
1,009
3,965
2,722
0
0
3,965
36,172
3,144
W
Hachiman
WhytePython
Hachiman
4,230
1,767
0
2,505
5,927
1,854
1,434
418
5,509
0
32,042
W
2,671
353
0
375
3,313
1,147
0
1,247
2,066
26,101
0
L
Izanami
3,405
2,194
0
1,870
5,261
1,654
0
984
4,235
0
35,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,447
Gold Earned
26,578
233
Minions Killed
276
0
Camps Cleared
0
731,395
Distance Traveled
765,821
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,825
536
14
2
0
156,769
1
L
Tiamat
5,208
579
64
7
0
162,229
0
L
Chaac
4,640
516
62
7
0
135,897
1
W
Sylvanus
4,786
532
25
3
0
124,356
0
W
Tsukuyomi
4,821
536
56
6
0
167,323
0
L
Awilix
3,880
431
28
3
0
107,805
0
W
Ymir
6,451
717
84
9
0
164,378
3
W
Hachiman
5,349
594
56
6
0
160,011
2
W
Janus
5,171
575
55
6
0
149,753
3
L
Izanami
4,894
544
65
7
0
168,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role