Player Matchup

Chiron
Chiron
DaddysFatSack145
Chiron
Level 45
God Stats
5W - 4L
1,587 SR
Queue Stats
106W - 102L
1,490 Elo+
Party 1
Jormungandr
Jormungandr
SlayinTheSlayer
Jormungandr
Level 28
God Stats
2W - 3L
1,558 SR
Queue Stats
11W - 7L
1,884 Elo+
Party 1
Mulan
Mulan
paintskittens
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,583 Elo+
Party 1
Team Averages
Level 34
1,548 SR
1,652 Elo+

VS

Team Averages
Level 42
1,605 SR
1,367 Elo+
Bastet
Bastet
DEATHC0NQUES0
Bastet
Level 59
God Stats
9W - 3L
1,705 SR
Queue Stats
13W - 16L
1,396 Elo+
Party 2
Lancelot
Lancelot
SirLagopus
Lancelot
Level 49
God Stats
3W - 12L
1,389 SR
Queue Stats
19W - 45L
1,299 Elo+
Solo
Yu Huang
Yu Huang
YoungRiv
Yu Huang
Level 19
God Stats
1W - 1L
1,721 SR
Queue Stats
9W - 12L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 5
14,271
751
28,245
19,333
8,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SlayinTheSlayer
Jormungandr
17
4 / 3 / 6
13,759
724
10,808
28,364
32,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 0 / 9
12,254
645
13,573
13,235
16,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
10,621
559
15,532
15,910
7,335
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
SirLagopus
Lancelot
14
1 / 8 / 2
10,659
561
13,442
22,940
11,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
YoungRiv
Yu Huang
17
3 / 2 / 1
11,830
623
20,947
18,591
9,145
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
12
Kills
4
4
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
7
1
5
9.5
L
Lancelot
SirLagopus
Lancelot
1
8
2
0.25
W
Jormungandr
SlayinTheSlayer
Jormungandr
4
3
6
2.33
L
Yu Huang
YoungRiv
Yu Huang
3
2
1
1.75
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,626
Damage
49,921
60,932
Taken
57,441
58,099
Mitigated
27,764
24,671
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,532
2,661
0
1,972
15,910
7,335
0
3,923
11,809
0
31,351
W
28,245
8,313
1,703
11,159
19,333
8,953
2,257
6,786
12,547
0
92,962
L
Lancelot
SirLagopus
Lancelot
13,442
2,133
0
0
22,940
11,284
0
3,175
19,316
0
27,774
W
Jormungandr
SlayinTheSlayer
Jormungandr
10,808
2,125
616
8,446
28,364
32,337
393
11,237
17,127
39,473
0
L
Yu Huang
YoungRiv
Yu Huang
20,947
1,383
191
2,289
18,591
9,145
0
4,489
13,988
79,235
0
W
13,573
552
0
2,747
13,235
16,809
0
3,796
9,439
502
48,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,284
Gold Earned
33,110
272
Minions Killed
201
11
Camps Cleared
6
1,031,097
Distance Traveled
1,105,983
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,621
559
30
2
1
404,068
3
W
Chiron
14,271
751
154
8
5
335,566
3
L
Lancelot
10,659
561
33
2
3
352,565
1
W
Jormungandr
13,759
724
49
3
0
333,283
4
L
Yu Huang
11,830
623
138
7
2
349,350
1
W
Mulan
12,254
645
69
4
6
362,248
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role