Player Matchup

Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kalvye
Danzaburou
Level 111
God Stats
23W - 14L
1,619 SR
Queue Stats
139W - 153L
1,443 Elo+
Party 1
Baron Samedi
Baron Samedi
Keaulyn
Baron Samedi
Level 103
God Stats
2W - 7L
1,406 SR
Queue Stats
99W - 119L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
MTX_Barton214
Sylvanus
Level 120
God Stats
3W - 4L
1,512 SR
Queue Stats
294W - 362L
1,398 Elo+
Party 3
Bakasura
Bakasura
slawekluczak11
Bakasura
Level 113
God Stats
7W - 4L
1,632 SR
Queue Stats
155W - 165L
1,369 Elo+
Party 3
Team Averages
Level 115
1,534 SR
1,435 Elo+

VS

Team Averages
Level 123
1,503 SR
1,469 Elo+
Merlin
Merlin
ChalkyCheese
Merlin
Level 139
God Stats
1W - 0L
1,250 SR
Queue Stats
44W - 34L
1,558 Elo+
Party 2
Apollo
Apollo
Justice_delivery
Apollo
Level 124
God Stats
2W - 1L
1,724 SR
Queue Stats
48W - 59L
1,411 Elo+
Party 4
Atlas
Atlas
torduLama220
Atlas
Level 112
God Stats
4W - 2L
1,706 SR
Queue Stats
404W - 404L
1,438 Elo+
Solo
Fenrir
Fenrir
xHolllow
Fenrir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,498 Elo+
Party 4
Erlang Shen
Erlang Shen
xeiux
Erlang Shen
Level 151
God Stats
3W - 0L
1,335 SR
Queue Stats
128W - 116L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 0 / 0
3,290
658
1,575
1,500
478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Kalvye
Danzaburou
5
0 / 0 / 1
3,402
680
1,713
2,295
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Keaulyn
Baron Samedi
6
1 / 2 / 0
3,277
655
2,245
3,320
1,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
MTX_Barton214
Sylvanus
6
0 / 1 / 0
3,511
702
2,234
2,681
1,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bakasura
3
0 / 2 / 0
2,854
571
921
3,744
1,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
7
2 / 0 / 0
4,132
826
1,800
2,337
683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

5
1 / 0 / 1
3,227
645
1,390
2,006
514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 2
3,442
688
1,259
3,551
1,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
xHolllow
Fenrir
6
1 / 0 / 1
3,437
687
2,208
4,825
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
xeiux
Erlang Shen
6
1 / 0 / 1
3,641
728
1,445
3,805
1,881
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
10
1
Kills
5
5
Deaths
1
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Merlin
2
0
0
2
W
1
0
1
1.5
L
Danzaburou
Kalvye
Danzaburou
0
0
1
0.5
L
Baron Samedi
Keaulyn
Baron Samedi
1
2
0
0.5
L
Sylvanus
MTX_Barton214
Sylvanus
0
1
0
0
L
Bakasura
0
2
0
0
W
0
1
2
1
W
Fenrir
xHolllow
Fenrir
1
0
1
1.5
W
Erlang Shen
xeiux
Erlang Shen
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,688
Damage
8,102
13,540
Taken
16,524
5,037
Mitigated
6,120
5,511
Healing
8,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,575
192
0
405
1,500
478
0
799
701
15,999
0
W
Merlin
1,800
265
0
1,719
2,337
683
0
652
1,565
22,371
0
W
1,390
887
0
1,147
2,006
514
0
695
1,311
0
11,922
L
Danzaburou
Kalvye
Danzaburou
1,713
786
0
1,622
2,295
523
0
502
1,793
0
13,829
L
Baron Samedi
Keaulyn
Baron Samedi
2,245
579
224
1,153
3,320
1,475
0
757
2,563
12,845
0
L
Sylvanus
MTX_Barton214
Sylvanus
2,234
925
0
953
2,681
1,387
140
0
2,681
15,883
5,707
L
Bakasura
921
831
54
1,100
3,744
1,174
0
1,001
2,743
0
4,611
W
1,259
605
0
1,299
3,551
1,528
0
1,331
2,220
8,397
0
W
Fenrir
xHolllow
Fenrir
2,208
1,236
0
2,152
4,825
1,514
0
957
3,696
0
12,570
W
Erlang Shen
xeiux
Erlang Shen
1,445
690
0
1,934
3,805
1,881
0
1,670
2,091
0
14,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,334
Gold Earned
17,879
137
Minions Killed
138
0
Camps Cleared
0
443,187
Distance Traveled
490,889
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,290
658
32
6
0
93,118
0
W
Merlin
4,132
826
47
9
0
91,075
1
W
Apollo
3,227
645
25
5
0
91,904
0
L
Danzaburou
3,402
680
35
7
0
90,260
2
L
Baron Samedi
3,277
655
20
4
0
95,764
0
L
Sylvanus
3,511
702
33
7
0
78,009
0
L
Bakasura
2,854
571
17
3
0
86,036
1
W
Atlas
3,442
688
10
2
0
99,062
0
W
Fenrir
3,437
687
24
5
0
98,326
2
W
Erlang Shen
3,641
728
32
6
0
110,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role