Player Matchup

Sylvanus
Sylvanus
DingleMyWingle
Sylvanus
Level 107
God Stats
71W - 109L
1,507 SR
Queue Stats
508W - 465L
1,602 Elo+
Party 3
Discordia
Discordia
Haall
Discordia
Level 112
God Stats
1W - 1L
1,684 SR
Queue Stats
631W - 695L
1,510 Elo+
Party 3
Heimdallr
Heimdallr
ShmeatMahMeat
Heimdallr
Level 27
God Stats
9W - 17L
1,384 SR
Queue Stats
215W - 167L
1,561 Elo+
Party 3
Mulan
Mulan
WrektButWhole
Mulan
Level 106
God Stats
0W - 4L
1,143 SR
Queue Stats
275W - 268L
1,601 Elo+
Party 3
Fenrir
Fenrir
sakemanninen
Fenrir
Level 144
God Stats
42W - 35L
1,609 SR
Queue Stats
814W - 894L
1,516 Elo+
Party 3
Team Averages
Level 99
1,465 SR
1,558 Elo+

VS

Team Averages
Level 56
1,592 SR
1,592 Elo+
Vamana
Vamana
NumbahOne
Vamana
Level 21
God Stats
2W - 1L
1,695 SR
Queue Stats
4W - 2L
1,798 Elo+
Party 2
Danzaburou
Danzaburou
PapaZhong
Danzaburou
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Teuntjeeeh
Baron Samedi
Level 89
God Stats
7W - 5L
1,594 SR
Queue Stats
164W - 135L
1,601 Elo+
Party 2
Nox
Nox
dOOOOOOOOOOOtmeh
Nox
Level 102
God Stats
3W - 3L
1,500 SR
Queue Stats
244W - 192L
1,555 Elo+
Party 1
Anhur
Anhur
sloopsXXcoach
Anhur
Level 42
God Stats
3W - 1L
1,670 SR
Queue Stats
148W - 95L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
3 / 1 / 0
11,333
567
5,654
6,873
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Haall
Discordia
16
2 / 4 / 4
10,164
508
10,451
10,466
5,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heimdallr
ShmeatMahMeat
Heimdallr
17
2 / 4 / 0
10,288
514
13,498
15,937
7,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 2
8,422
421
6,270
18,006
18,578
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
19
5 / 5 / 2
10,958
548
7,046
20,537
11,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
NumbahOne
Vamana
16
0 / 3 / 2
9,724
486
1,179
7,596
4,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
PapaZhong
Danzaburou
18
8 / 1 / 5
11,457
573
13,271
12,982
5,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
Teuntjeeeh
Baron Samedi
17
3 / 5 / 5
10,733
537
14,392
17,312
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
2 / 2 / 10
10,434
522
6,578
14,176
12,298
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 3 / 3
10,232
512
9,881
15,048
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
14
Kills
16
16
Deaths
14
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
3
1
0
3
L
Discordia
Haall
Discordia
2
4
4
1
W
Vamana
NumbahOne
Vamana
0
3
2
0.33
W
Danzaburou
PapaZhong
Danzaburou
8
1
5
10.5
L
Heimdallr
ShmeatMahMeat
Heimdallr
2
4
0
0.5
W
Baron Samedi
Teuntjeeeh
Baron Samedi
3
5
5
1.1
L
2
2
2
1.5
W
2
2
10
3.5
L
Fenrir
5
5
2
1.2
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
45,301
71,819
Taken
67,114
47,763
Mitigated
35,760
21,842
Healing
25,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
5,654
1,201
105
2,901
6,873
4,718
270
2,550
4,323
68,938
18,365
L
Discordia
Haall
Discordia
10,451
1,027
0
1,068
10,466
5,070
0
4,761
5,705
88,471
0
W
Vamana
NumbahOne
Vamana
1,179
552
0
1,776
7,596
4,709
1,329
3,315
4,281
0
54,743
W
Danzaburou
PapaZhong
Danzaburou
13,271
5,995
0
3,538
12,982
5,769
772
2,263
10,719
0
102,802
L
Heimdallr
ShmeatMahMeat
Heimdallr
13,498
6,138
0
5,476
15,937
7,835
676
1,720
14,217
0
110,810
W
Baron Samedi
Teuntjeeeh
Baron Samedi
14,392
1,651
529
7,471
17,312
8,796
0
8,551
8,761
102,719
0
L
6,270
999
189
2,495
18,006
18,578
0
7,536
10,470
0
26,637
W
6,578
657
0
5,665
14,176
12,298
0
1,527
12,649
21,864
0
L
Fenrir
7,046
2,006
0
9,608
20,537
11,562
0
4,403
16,134
0
107,509
W
9,881
5,592
0
6,314
15,048
4,188
218
0
15,048
0
89,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,165
Gold Earned
52,580
692
Minions Killed
611
0
Camps Cleared
0
1,814,078
Distance Traveled
1,900,500
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,333
567
172
9
0
358,712
5
L
Discordia
10,164
508
160
8
0
330,357
6
W
Vamana
9,724
486
110
6
0
352,188
5
W
Danzaburou
11,457
573
154
8
0
389,829
5
L
Heimdallr
10,288
514
167
8
0
319,731
2
W
Baron Samedi
10,733
537
170
9
0
353,799
4
L
Mulan
8,422
421
40
2
0
395,007
3
W
Nox
10,434
522
13
1
0
405,851
8
L
Fenrir
10,958
548
153
8
0
410,271
1
W
Anhur
10,232
512
164
8
0
398,833
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role