Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
AssistMan99
Jormungandr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,452 Elo+
Party 3
Yu Huang
Yu Huang
Dumke52
Yu Huang
Level 148
God Stats
1W - 1L
1,506 SR
Queue Stats
129W - 148L
1,408 Elo+
Solo
Ravana
Ravana
FGL WARRIOR
Ravana
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
259W - 268L
1,472 Elo+
Party 3
Thor
Thor
destroyrofturds
Thor
Level 124
God Stats
3W - 2L
1,663 SR
Queue Stats
293W - 313L
1,463 Elo+
Solo
Team Averages
Level 113
1,534 SR
1,459 Elo+

VS

Team Averages
Level 90
1,581 SR
1,431 Elo+
Cernunnos
Cernunnos
Chunka81
Cernunnos
Level 68
God Stats
1W - 0L
1,499 SR
Queue Stats
13W - 6L
1,501 Elo+
Solo
Rama
Rama
DankShweedXO
Rama
Level 157
God Stats
3W - 2L
1,687 SR
Queue Stats
212W - 221L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
KaRageousWarior
Hun Batz
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,362 Elo+
Party 1
Geb
Geb
SilkFoxUwU
Geb
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,297 Elo+
Party 2
Hera
Hera
xXHEMLOCKXx6857
Hera
Level 108
God Stats
1W - 2L
1,721 SR
Queue Stats
30W - 23L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
3 / 7 / 4
9,328
718
9,061
16,054
6,987
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

Jormungandr
AssistMan99
Jormungandr
17
2 / 5 / 6
9,140
703
5,994
18,004
26,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Dumke52
Yu Huang
17
1 / 5 / 7
9,124
702
9,625
11,618
6,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
14
3 / 10 / 4
9,135
703
7,995
15,921
8,393
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 8 / 4
9,048
696
10,522
15,525
7,405
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Chunka81
Cernunnos
20
16 / 4 / 16
12,651
973
26,577
18,150
10,029
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 5 / 11
10,071
775
7,985
10,168
5,394
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
15
5 / 3 / 14
9,961
766
8,827
9,708
5,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
6 / 2 / 21
11,927
917
10,490
17,584
26,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 1 / 20
10,310
793
17,916
7,443
3,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
116
14
Kills
34
35
Deaths
15
25
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
7
4
0.71
L
Jormungandr
AssistMan99
Jormungandr
2
5
6
1
W
Cernunnos
Chunka81
Cernunnos
16
4
16
6
W
5
5
11
2.1
L
Yu Huang
Dumke52
Yu Huang
1
5
7
0.9
L
Ravana
3
10
4
0.5
W
Hun Batz
5
3
14
4
W
6
2
21
8.25
L
5
8
4
0.88
W
2
1
20
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,197
Damage
71,795
77,122
Taken
63,053
55,262
Mitigated
50,531
14,774
Healing
20,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
9,061
4,950
1,907
4,345
16,054
6,987
117
5,101
10,953
0
19,538
L
Jormungandr
AssistMan99
Jormungandr
5,994
1,989
978
1,499
18,004
26,222
0
6,464
11,540
19,532
0
W
Cernunnos
Chunka81
Cernunnos
26,577
16,654
278
7,185
18,150
10,029
2,536
4,843
13,307
0
46,521
W
7,985
6,528
1,220
1,368
10,168
5,394
4,179
2,305
7,863
0
20,485
L
Yu Huang
Dumke52
Yu Huang
9,625
477
1,011
1,850
11,618
6,255
0
4,548
7,070
25,593
0
L
Ravana
7,995
2,183
788
1,184
15,921
8,393
0
5,592
10,329
0
15,461
W
Hun Batz
8,827
1,113
378
224
9,708
5,052
697
1,938
7,770
0
18,733
W
10,490
934
1,114
2,698
17,584
26,522
354
4,883
12,701
19,600
0
L
10,522
1,455
446
766
15,525
7,405
0
6,701
8,824
0
21,502
W
17,916
3,237
4,119
2,023
7,443
3,534
1,570
1,650
5,793
36,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,775
Gold Earned
54,920
115
Minions Killed
127
0
Camps Cleared
0
1,034,877
Distance Traveled
1,218,268
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,328
718
23
2
0
203,209
0
L
Jormungandr
9,140
703
32
2
0
212,453
0
W
Cernunnos
12,651
973
41
3
0
246,416
0
W
Rama
10,071
775
16
1
0
165,742
0
L
Yu Huang
9,124
702
34
3
0
226,141
1
L
Ravana
9,135
703
10
1
0
211,988
0
W
Hun Batz
9,961
766
9
1
0
264,032
0
W
Geb
11,927
917
12
1
0
283,550
1
L
Thor
9,048
696
16
1
0
181,086
0
W
Hera
10,310
793
49
4
0
258,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role