Player Matchup

Neith
Neith
Silver III
 
Neith
Silver III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver II
Itstommy2gunz25
Guan Yu
Silver II
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 212L
1,028 MMR
Solo
Sol
Sol
Gold II
betterdanyu
Sol
Gold II
Level 159
God Stats
33W - 41L
1,485 SR
Queue Stats
179W - 220L
1,405 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,495 SR
1,311 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 112
1,538 SR
1,256 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver II
Baritoneguy
Geb
Silver II
Level 115
God Stats
4W - 1L
1,524 SR
Queue Stats
11W - 11L
1,434 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
G thenotorious
Ah Muzen Cab
Silver IV
Level 77
God Stats
4W - 2L
1,591 SR
Queue Stats
33W - 54L
836 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
1 / 4 / 6
11,918
568
15,888
17,914
7,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 3 / 4
13,579
647
23,687
30,427
39,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
3 / 1 / 4
14,344
683
27,619
18,513
8,069
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ShivaAresSobekMulanLancelot

VS

Bans
Baron SamediPersephoneMedusaPoseidonCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
5 / 2 / 3
13,907
662
19,714
35,466
28,548
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 3 / 6
13,547
645
10,981
26,655
37,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
G thenotorious
Ah Muzen Cab
19
3 / 3 / 4
13,526
644
26,065
22,419
12,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
21
7
Kills
8
8
Deaths
8
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
6
1
W
Chaac
 
Chaac
5
2
3
3.25
W
0
3
6
1
W
Ah Muzen Cab
G thenotorious
Ah Muzen Cab
3
3
4
1.67
L
3
3
4
1.67
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,194
Damage
56,760
66,854
Taken
84,540
54,270
Mitigated
78,571
27,427
Healing
24,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
15,888
5,879
0
2,777
17,914
7,134
0
2,776
15,138
0
40,294
W
Chaac
 
Chaac
19,714
3,194
441
12,133
35,466
28,548
897
16,114
19,352
0
69,505
W
10,981
1,665
892
4,120
26,655
37,820
334
10,485
16,170
30,235
0
W
Ah Muzen Cab
G thenotorious
Ah Muzen Cab
26,065
7,169
0
6,451
22,419
12,203
1,342
5,680
16,739
0
83,425
L
23,687
2,560
3,310
13,934
30,427
39,067
565
5,324
25,103
8,314
35,717
L
27,619
11,392
0
7,406
18,513
8,069
2,157
3,229
15,284
101,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,841
Gold Earned
40,980
285
Minions Killed
209
9
Camps Cleared
5
940,623
Distance Traveled
1,119,134
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,918
568
81
4
4
236,499
2
W
Chaac
13,907
662
88
4
4
394,870
2
W
Geb
13,547
645
10
0
0
359,330
5
W
Ah Muzen Cab
13,526
644
111
5
1
364,934
5
L
Guan Yu
13,579
647
32
2
2
340,414
5
L
Sol
14,344
683
172
8
3
363,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role