Player Matchup

Khepri
Khepri
TastyTrevHD
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 89L
1,088 Elo+
Party 1
Bakasura
Bakasura
dathorac1973
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 1
Janus
Janus
monkeyfang365
Janus
Level 86
God Stats
1W - 5L
1,473 SR
Queue Stats
41W - 68L
1,195 Elo+
Party 1
Team Averages
Level 37
1,491 SR
1,157 Elo+

VS

Team Averages
Level 70
1,471 SR
1,276 Elo+
Chaac
Chaac
IAmTheArchit3ct
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Yasoohecoo
Tiamat
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 8L
986 Elo+
Party 2
Danzaburou
Danzaburou
xXDARKSHARK88Xx
Danzaburou
Level 103
God Stats
3W - 5L
1,414 SR
Queue Stats
296W - 459L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 3 / 1
9,761
542
4,254
11,004
8,301
Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
dathorac1973
Bakasura
14
1 / 6 / 0
9,856
548
5,851
18,046
11,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 5 / 1
10,011
556
14,020
17,972
7,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 8
11,969
665
11,916
20,285
16,790
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
Yasoohecoo
Tiamat
19
4 / 0 / 7
12,845
714
15,054
11,986
7,597
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
xXDARKSHARK88Xx
Danzaburou
16
7 / 0 / 4
13,121
729
14,833
16,452
10,218
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
14
14
Deaths
1
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Khepri
0
3
1
0.17
W
Tiamat
Yasoohecoo
Tiamat
4
0
7
7.5
L
Bakasura
dathorac1973
Bakasura
1
6
0
0.17
L
0
5
1
0.1
W
Danzaburou
xXDARKSHARK88Xx
Danzaburou
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,125
Damage
41,803
47,022
Taken
48,723
26,966
Mitigated
34,605
2,351
Healing
18,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,916
2,358
223
7,289
20,285
16,790
627
9,099
10,963
0
32,056
L
Khepri
4,254
720
0
240
11,004
8,301
0
2,527
8,477
18,714
0
W
Tiamat
Yasoohecoo
Tiamat
15,054
1,606
158
4,151
11,986
7,597
1,157
5,305
6,569
63,169
0
L
Bakasura
dathorac1973
Bakasura
5,851
2,508
0
429
18,046
11,615
342
6,654
11,392
0
19,192
L
14,020
1,044
243
1,439
17,972
7,050
0
6,521
11,451
56,452
0
W
Danzaburou
xXDARKSHARK88Xx
Danzaburou
14,833
5,395
0
6,671
16,452
10,218
228
5,578
10,874
0
52,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,628
Gold Earned
37,935
153
Minions Killed
202
5
Camps Cleared
9
830,163
Distance Traveled
972,116
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,969
665
47
3
0
325,943
0
L
Khepri
9,761
542
33
2
0
241,620
7
W
Tiamat
12,845
714
90
5
3
341,997
0
L
Bakasura
9,856
548
35
2
1
302,968
0
L
Janus
10,011
556
85
5
4
285,575
0
W
Danzaburou
13,121
729
65
4
6
304,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role