Player Matchup

Eset
Eset
Genesisxo
Eset
Level 124
God Stats
16W - 15L
1,616 SR
Queue Stats
158W - 150L
1,539 Elo+
Solo
Izanami
Izanami
Rumblerdawgg01
Izanami
Level 69
God Stats
4W - 2L
1,500 SR
Queue Stats
350W - 352L
1,494 Elo+
Party 1
Cerberus
Cerberus
SaucyStream2
Cerberus
Level 117
God Stats
10W - 12L
1,669 SR
Queue Stats
191W - 196L
1,526 Elo+
Party 1
Sylvanus
Sylvanus
ToxicStickTM
Sylvanus
Level 98
God Stats
6W - 4L
1,500 SR
Queue Stats
54W - 64L
1,502 Elo+
Party 1
Mercury
Mercury
levibullrush
Mercury
Level 125
God Stats
16W - 14L
1,525 SR
Queue Stats
144W - 147L
1,481 Elo+
Party 1
Team Averages
Level 107
1,562 SR
1,509 Elo+

VS

Team Averages
Level 77
1,682 SR
1,604 Elo+
Morgan Le Fay
Morgan Le Fay
DiccSmoker
Morgan Le Fay
Level 5
God Stats
4W - 1L
1,830 SR
Queue Stats
25W - 7L
1,607 Elo+
Party 2
Baron Samedi
Baron Samedi
OkJimJim
Baron Samedi
Level 86
God Stats
4W - 1L
1,844 SR
Queue Stats
201W - 142L
1,685 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Pearity
Cu Chulainn
Level 82
God Stats
10W - 8L
1,710 SR
Queue Stats
88W - 70L
1,512 Elo+
Solo
Hun Batz
Hun Batz
Sarcastic
Hun Batz
Level 151
God Stats
3W - 1L
1,546 SR
Queue Stats
172W - 138L
1,615 Elo+
Party 2
Xbalanque
Xbalanque
TheM1key
Xbalanque
Level 60
God Stats
2W - 0L
1,481 SR
Queue Stats
100W - 65L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
2 / 5 / 1
10,163
442
11,153
14,839
7,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Earring

Mystical Earring

+15
Mp 5

18
2 / 4 / 3
11,140
484
13,259
19,328
8,810
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
SaucyStream2
Cerberus
18
2 / 3 / 1
11,177
486
10,330
25,326
25,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
ToxicStickTM
Sylvanus
14
0 / 4 / 0
8,511
370
5,949
23,711
22,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
levibullrush
Mercury
20
1 / 3 / 2
12,717
553
8,367
18,299
8,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DiccSmoker
Morgan Le Fay
18
4 / 3 / 4
11,866
516
15,837
13,734
5,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
OkJimJim
Baron Samedi
18
3 / 1 / 11
12,280
534
13,442
17,667
21,589
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Pearity
Cu Chulainn
18
2 / 1 / 3
12,450
541
16,596
21,604
20,451
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hun Batz
Sarcastic
Hun Batz
20
7 / 0 / 5
13,923
605
16,300
18,185
9,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Xbalanque
TheM1key
Xbalanque
20
3 / 2 / 5
12,763
555
15,107
22,627
10,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
19
19
Deaths
7
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DiccSmoker
Morgan Le Fay
4
3
4
2
L
Eset
2
5
1
0.5
W
Baron Samedi
OkJimJim
Baron Samedi
3
1
11
8.5
W
Cu Chulainn
Pearity
Cu Chulainn
2
1
3
3.5
L
2
4
3
0.88
W
Hun Batz
Sarcastic
Hun Batz
7
0
5
9.5
L
Cerberus
SaucyStream2
Cerberus
2
3
1
0.83
W
Xbalanque
TheM1key
Xbalanque
3
2
5
2.75
L
Sylvanus
ToxicStickTM
Sylvanus
0
4
0
0
L
Mercury
levibullrush
Mercury
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,058
Damage
77,282
101,503
Taken
93,817
72,000
Mitigated
67,732
22,636
Healing
33,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DiccSmoker
Morgan Le Fay
15,837
1,894
0
3,502
13,734
5,887
1,050
7,158
6,254
111,390
0
L
Eset
11,153
461
1,081
2,795
14,839
7,154
0
8,694
6,145
80,778
0
W
Baron Samedi
OkJimJim
Baron Samedi
13,442
1,511
2,958
7,847
17,667
21,589
58
6,834
10,565
50,433
0
W
Cu Chulainn
Pearity
Cu Chulainn
16,596
3,130
0
7,078
21,604
20,451
36
6,813
14,739
0
102,078
L
13,259
8,483
0
4,855
19,328
8,810
1,417
2,591
16,737
0
118,325
W
Hun Batz
Sarcastic
Hun Batz
16,300
5,398
0
1,898
18,185
9,172
262
1,750
16,303
0
178,663
L
Cerberus
SaucyStream2
Cerberus
10,330
468
0
4,851
25,326
25,306
366
4,451
20,875
74,529
0
W
Xbalanque
TheM1key
Xbalanque
15,107
7,824
1
10,450
22,627
10,633
3,127
4,623
17,930
0
123,515
L
Sylvanus
ToxicStickTM
Sylvanus
5,949
1,506
1,662
5,270
23,711
22,207
0
11,708
12,003
33,077
0
L
Mercury
levibullrush
Mercury
8,367
4,098
0
2,122
18,299
8,523
588
1,835
16,464
0
153,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,708
Gold Earned
63,282
743
Minions Killed
805
0
Camps Cleared
0
2,178,624
Distance Traveled
2,286,045
15
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,866
516
175
8
0
416,028
10
L
Eset
10,163
442
152
7
0
430,240
4
W
Baron Samedi
12,280
534
64
3
0
412,614
10
W
Cu Chulainn
12,450
541
180
8
0
467,927
2
L
Izanami
11,140
484
174
8
0
396,823
3
W
Hun Batz
13,923
605
205
9
0
560,234
4
L
Cerberus
11,177
486
163
7
0
406,006
1
W
Xbalanque
12,763
555
181
8
0
429,242
6
L
Sylvanus
8,511
370
43
2
0
389,550
5
L
Mercury
12,717
553
211
9
0
556,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role