Player Matchup

Bellona
Bellona
Danya_Chikhalin
Bellona
Level 68
God Stats
3W - 1L
1,560 SR
Queue Stats
58W - 52L
1,460 Elo+
Party 1
Shiva
Shiva
GODraf_
Shiva
Level 148
God Stats
33W - 25L
1,673 SR
Queue Stats
915W - 837L
1,530 Elo+
Party 1
Sol
Sol
LlHODEl
Sol
Level 109
God Stats
5W - 3L
1,546 SR
Queue Stats
156W - 158L
1,511 Elo+
Party 1
Chang'e
Chang'e
Valerianka_
Chang'e
Level 89
God Stats
69W - 65L
1,539 SR
Queue Stats
418W - 404L
1,479 Elo+
Party 1
Athena
Athena
tofsla_i_vifsla
Athena
Level 118
God Stats
18W - 11L
1,733 SR
Queue Stats
980W - 891L
1,544 Elo+
Party 1
Team Averages
Level 106
1,610 SR
1,505 Elo+

VS

Team Averages
Level 96
1,590 SR
1,435 Elo+
Izanami
Izanami
ArTz_-BliZard
Izanami
Level 118
God Stats
42W - 31L
1,611 SR
Queue Stats
588W - 559L
1,489 Elo+
Party 2
Arachne
Arachne
ShadowLuxzy
Arachne
Level 138
God Stats
2W - 3L
1,609 SR
Queue Stats
379W - 340L
1,549 Elo+
Party 2
Erlang Shen
Erlang Shen
Xtherain2091
Erlang Shen
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,139 Elo+
Solo
Sylvanus
Sylvanus
Yin-Yan-Yang
Sylvanus
Level 123
God Stats
18W - 14L
1,642 SR
Queue Stats
567W - 507L
1,552 Elo+
Party 2
Baron Samedi
Baron Samedi
http_dhesi
Baron Samedi
Level 63
God Stats
16W - 14L
1,587 SR
Queue Stats
81W - 69L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,662
732
1,416
3,333
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shiva
GODraf_
Shiva
6
4 / 1 / 1
4,287
857
1,727
3,794
1,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sol
6
0 / 0 / 2
3,281
656
3,283
2,322
495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chang'e
Valerianka_
Chang'e
7
1 / 0 / 1
3,903
781
1,589
1,773
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 0 / 3
3,471
694
1,531
4,348
1,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
5
0 / 1 / 0
3,285
657
2,542
4,112
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
ShadowLuxzy
Arachne
7
1 / 0 / 0
3,837
767
1,143
3,783
1,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
Xtherain2091
Erlang Shen
2
0 / 1 / 1
2,785
557
325
1,301
478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Yin-Yan-Yang
Sylvanus
3
0 / 1 / 0
3,112
622
2,003
3,635
1,171
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
http_dhesi
Baron Samedi
5
0 / 2 / 0
3,244
649
555
2,718
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
5
Kills
1
2
Deaths
5
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
1
0
0
W
0
1
0
0
W
Shiva
GODraf_
Shiva
4
1
1
4.5
W
Sol
0
0
2
1
L
Arachne
ShadowLuxzy
Arachne
1
0
0
1
W
Chang'e
Valerianka_
Chang'e
1
0
1
1.5
L
Erlang Shen
Xtherain2091
Erlang Shen
0
1
1
0.5
L
Sylvanus
Yin-Yan-Yang
Sylvanus
0
1
0
0
L
Baron Samedi
http_dhesi
Baron Samedi
0
2
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,546
Damage
6,568
15,570
Taken
15,549
6,109
Mitigated
4,975
6,100
Healing
7,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,542
2,040
0
1,748
4,112
1,163
0
2,326
1,786
0
19,935
W
1,416
460
0
1,649
3,333
2,025
134
0
3,333
0
17,517
W
Shiva
GODraf_
Shiva
1,727
619
298
273
3,794
1,295
0
161
3,633
0
17,573
W
Sol
3,283
2,282
0
1,120
2,322
495
262
507
1,815
17,783
0
L
Arachne
ShadowLuxzy
Arachne
1,143
907
0
2,045
3,783
1,181
80
297
3,486
0
16,053
W
Chang'e
Valerianka_
Chang'e
1,589
120
170
998
1,773
572
0
519
1,254
18,638
0
L
Erlang Shen
Xtherain2091
Erlang Shen
325
225
0
360
1,301
478
0
0
1,301
0
3,192
L
Sylvanus
Yin-Yan-Yang
Sylvanus
2,003
1,251
1,016
1,498
3,635
1,171
0
2,257
1,378
7,682
0
L
Baron Samedi
http_dhesi
Baron Samedi
555
155
0
506
2,718
982
0
1,523
1,195
15,174
0
W
1,531
590
0
1,592
4,348
1,722
0
1,371
2,977
8,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,604
Gold Earned
16,263
153
Minions Killed
110
0
Camps Cleared
0
550,633
Distance Traveled
438,389
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,285
657
38
8
0
95,770
1
W
Bellona
3,662
732
37
7
0
106,760
0
W
Shiva
4,287
857
38
8
0
111,791
1
W
Sol
3,281
656
22
4
0
98,675
0
L
Arachne
3,837
767
33
7
0
132,346
0
W
Chang'e
3,903
781
39
8
0
113,838
1
L
Erlang Shen
2,785
557
6
1
0
34,084
0
L
Sylvanus
3,112
622
10
2
0
78,155
2
L
Baron Samedi
3,244
649
23
5
0
98,034
2
W
Athena
3,471
694
17
3
0
119,569
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role