Player Matchup

Serqet
Serqet
 
Serqet
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Lesl0
Tyr
Level 148
God Stats
0W - 1L
1,655 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 134
1,552 SR
1,500 Elo+

VS

Team Averages
Level 58
1,642 SR
1,844 Elo+
He Bo
He Bo
Nyrei
He Bo
Level 151
God Stats
2W - 0L
1,925 SR
Queue Stats
49W - 13L
1,839 Elo+
Party 1
Bacchus
Bacchus
eBóy
Bacchus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 7L
1,826 Elo+
Party 1
Neith
Neith
eGírl
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 5L
1,866 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
13
2 / 4 / 4
8,197
745
6,177
10,540
6,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
 
Janus
11
1 / 7 / 2
7,227
657
5,187
10,558
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Tyr
Lesl0
Tyr
13
4 / 6 / 3
8,657
787
7,860
20,516
11,177
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Nyrei
He Bo
14
8 / 4 / 7
9,598
873
18,859
9,667
4,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
eBóy
Bacchus
15
4 / 1 / 12
9,849
895
9,017
12,283
17,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
eGírl
Neith
13
5 / 2 / 2
8,877
807
5,671
4,886
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
7
Kills
17
17
Deaths
7
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
2
4
4
1
L
Janus
 
Janus
1
7
2
0.29
L
Tyr
Lesl0
Tyr
4
6
3
0.92
W
He Bo
Nyrei
He Bo
8
4
7
2.88
W
Bacchus
eBóy
Bacchus
4
1
12
10
W
Neith
eGírl
Neith
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,224
Damage
33,547
41,614
Taken
26,836
21,934
Mitigated
24,360
6,400
Healing
3,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
6,177
1,643
0
1,968
10,540
6,315
0
8,800
1,740
0
16,157
L
Janus
 
Janus
5,187
226
0
958
10,558
4,442
0
9,231
1,327
26,044
0
L
Tyr
Lesl0
Tyr
7,860
1,167
0
3,474
20,516
11,177
0
10,067
10,449
0
23,512
W
He Bo
Nyrei
He Bo
18,859
608
0
190
9,667
4,184
0
2,090
6,986
42,803
0
W
Bacchus
eBóy
Bacchus
9,017
2,466
0
2,109
12,283
17,704
31
2,532
9,517
16,638
0
W
Neith
eGírl
Neith
5,671
3,195
0
849
4,886
2,472
186
787
4,099
0
18,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,081
Gold Earned
28,324
122
Minions Killed
111
6
Camps Cleared
5
652,268
Distance Traveled
542,339
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,197
745
33
3
1
229,018
2
L
Janus
7,227
657
55
5
2
196,860
1
L
Tyr
8,657
787
34
3
3
226,390
0
W
He Bo
9,598
873
72
7
2
200,713
2
W
Bacchus
9,849
895
13
1
1
221,126
1
W
Neith
8,877
807
26
2
2
120,500
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role