Player Matchup

Nu Wa
Nu Wa
Silver I
Lex-HC-
Nu Wa
Silver I
Level 154
God Stats
36W - 29L
1,476 SR
Queue Stats
769W - 763L
1,141 MMR
Solo
King Arthur
King Arthur
Gold V
OneKingWolf17
King Arthur
Gold V
Level 124
God Stats
3W - 0L
1,864 SR
Queue Stats
58W - 42L
1,179 MMR
Solo
Aphrodite
Aphrodite
Bronze V
TrueMiss
Aphrodite
Bronze V
Level 86
God Stats
1W - 2L
1,089 SR
Queue Stats
3W - 7L
1,193 MMR
Solo
Skadi
Skadi
Gold V
Wos ds37191
Skadi
Gold V
Level 78
God Stats
12W - 12L
1,522 SR
Queue Stats
254W - 266L
1,249 MMR
Solo
Ne Zha
Ne Zha
Gold V
beazy55
Ne Zha
Gold V
Level 108
God Stats
47W - 53L
1,431 SR
Queue Stats
572W - 593L
1,134 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,476 SR
1,179 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 157
1,544 SR
1,115 MMR
Chang'e
Chang'e
Silver III
Abominus IV
Chang'e
Silver III
Level 160
God Stats
1W - 5L
1,253 SR
Queue Stats
119W - 130L
834 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
AyoHakim
Baron Samedi
Silver I
Level 158
God Stats
29W - 23L
1,565 SR
Queue Stats
473W - 486L
1,181 MMR
Solo
Ullr
Ullr
Gold IV
Hirez Hart
Ullr
Gold IV
Level 160
God Stats
2W - 3L
1,597 SR
Queue Stats
137W - 141L
1,324 MMR
Party 1
Hun Batz
Hun Batz
Gold V
KingGoomba19
Hun Batz
Gold V
Level 158
God Stats
10W - 8L
1,855 SR
Queue Stats
306W - 313L
1,170 MMR
Solo
Cabrakan
Cabrakan
Silver I
YanTheBuilder
Cabrakan
Silver I
Level 148
God Stats
18W - 29L
1,450 SR
Queue Stats
465W - 474L
1,066 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lex-HC-
Nu Wa
20
8 / 7 / 15
22,383
487
64,039
36,348
17,123
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
OneKingWolf17
King Arthur
20
10 / 12 / 12
22,952
499
36,097
68,591
99,599
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Aphrodite
TrueMiss
Aphrodite
20
1 / 11 / 24
20,573
447
14,056
41,033
46,690
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
14 / 11 / 8
24,478
532
46,669
47,290
28,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ne Zha
beazy55
Ne Zha
20
4 / 14 / 18
19,731
429
31,805
48,208
23,596
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
BakasuraBellonaRavanaMercury

VS

Bans
AtlasCliodhnaAthenaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Abominus IV
Chang'e
20
10 / 6 / 15
22,837
496
31,432
56,331
41,999
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
AyoHakim
Baron Samedi
20
10 / 6 / 16
22,766
495
39,267
45,687
26,697
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
13 / 8 / 12
23,639
514
39,947
47,675
22,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
KingGoomba19
Hun Batz
20
14 / 12 / 18
23,127
503
53,178
51,150
23,924
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
YanTheBuilder
Cabrakan
20
7 / 6 / 18
20,896
454
16,975
49,943
79,418
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
133
37
Kills
54
55
Deaths
38
77
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Abominus IV
Chang'e
10
6
15
2.92
L
Baron Samedi
AyoHakim
Baron Samedi
10
6
16
3
L
13
8
12
2.38
L
Hun Batz
KingGoomba19
Hun Batz
14
12
18
1.92
W
Nu Wa
Lex-HC-
Nu Wa
8
7
15
2.21
W
King Arthur
OneKingWolf17
King Arthur
10
12
12
1.33
W
Aphrodite
TrueMiss
Aphrodite
1
11
24
1.18
W
14
11
8
1.64
L
Cabrakan
YanTheBuilder
Cabrakan
7
6
18
2.67
W
Ne Zha
beazy55
Ne Zha
4
14
18
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

192,666
Damage
180,799
241,470
Taken
250,786
215,777
Mitigated
194,772
69,870
Healing
89,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Abominus IV
Chang'e
31,432
969
14,838
27,252
56,331
41,999
1,291
17,240
38,931
191,674
0
L
Baron Samedi
AyoHakim
Baron Samedi
39,267
3,265
8,095
19,088
45,687
26,697
1,245
20,105
25,582
188,774
0
L
39,947
15,894
0
5,431
47,675
22,734
2,329
15,735
31,940
0
259,714
L
Hun Batz
KingGoomba19
Hun Batz
53,178
12,975
0
8,614
51,150
23,924
1,609
15,742
35,328
0
218,768
W
Nu Wa
Lex-HC-
Nu Wa
64,039
11,242
402
6,302
36,348
17,123
1,004
14,256
21,641
219,124
0
W
King Arthur
OneKingWolf17
King Arthur
36,097
2,319
0
11,736
68,591
99,599
1,216
25,040
42,865
14,201
167,162
W
Aphrodite
TrueMiss
Aphrodite
14,056
1,268
21,115
15,301
41,033
46,690
1,593
16,824
23,622
57,365
0
W
46,669
18,004
0
2,626
47,290
28,769
9,835
15,508
31,415
0
298,880
L
Cabrakan
YanTheBuilder
Cabrakan
16,975
1,905
1,084
5,488
49,943
79,418
49
19,601
30,320
107,761
0
W
Ne Zha
beazy55
Ne Zha
31,805
10,619
0
12,388
48,208
23,596
2,187
14,791
32,736
0
142,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,117
Gold Earned
113,265
994
Minions Killed
1,085
0
Camps Cleared
0
4,070,254
Distance Traveled
4,004,996
63
Wards Purchased
49
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
22,837
496
247
5
0
842,752
1
L
Baron Samedi
22,766
495
228
5
0
781,223
5
L
Ullr
23,639
514
266
6
0
790,252
9
L
Hun Batz
23,127
503
209
5
0
810,055
8
W
Nu Wa
22,383
487
249
5
0
800,732
25
W
King Arthur
22,952
499
218
5
0
807,494
2
W
Aphrodite
20,573
447
60
1
0
840,729
25
W
Skadi
24,478
532
314
7
0
791,738
4
L
Cabrakan
20,896
454
135
3
0
780,714
26
W
Ne Zha
19,731
429
153
3
0
829,561
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role