Player Matchup

Cu Chulainn
Cu Chulainn
AsthmaticHrtattk
Cu Chulainn
Level 59
God Stats
1W - 3L
1,062 SR
Queue Stats
92W - 131L
1,318 Elo+
Party 2
Freya
Freya
GuiltyChampion_
Freya
Level 121
God Stats
3W - 7L
1,479 SR
Queue Stats
395W - 422L
1,365 Elo+
Solo
Medusa
Medusa
UraniumPatriot
Medusa
Level 103
God Stats
2W - 0L
1,682 SR
Queue Stats
80W - 85L
1,431 Elo+
Solo
Ao Kuang
Ao Kuang
hmartin98
Ao Kuang
Level 105
God Stats
15W - 16L
1,398 SR
Queue Stats
239W - 260L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
jc_factor2
Baron Samedi
Level 49
God Stats
4W - 7L
1,220 SR
Queue Stats
109W - 147L
1,330 Elo+
Party 2
Team Averages
Level 87
1,368 SR
1,371 Elo+

VS

Team Averages
Level 90
1,616 SR
1,427 Elo+
Horus
Horus
 
Horus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
CloseGryphon27
Poseidon
Level 122
God Stats
3W - 1L
1,907 SR
Queue Stats
88W - 89L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
JulianMau_Koga
Gilgamesh
Level 104
God Stats
3W - 7L
1,378 SR
Queue Stats
192W - 200L
1,365 Elo+
Party 1
Bakasura
Bakasura
Snowdaddyg25
Bakasura
Level 69
God Stats
21W - 13L
1,624 SR
Queue Stats
143W - 173L
1,355 Elo+
Solo
Skadi
Skadi
satosugu
Skadi
Level 34
God Stats
4W - 4L
1,670 SR
Queue Stats
11W - 14L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AsthmaticHrtattk
Cu Chulainn
9
4 / 0 / 4
6,184
562
6,309
9,181
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
2 / 0 / 1
5,493
499
3,308
5,649
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 1 / 4
6,234
567
7,489
4,360
1,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
hmartin98
Ao Kuang
10
3 / 0 / 3
6,039
549
5,049
8,585
3,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
jc_factor2
Baron Samedi
10
2 / 1 / 0
5,905
537
3,635
6,143
2,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
0 / 4 / 1
4,665
424
1,161
8,650
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
9
0 / 3 / 0
5,573
507
4,248
8,806
3,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JulianMau_Koga
Gilgamesh
10
1 / 2 / 0
5,766
524
3,229
7,287
4,106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Snowdaddyg25
Bakasura
10
1 / 2 / 0
5,632
512
5,188
7,936
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
satosugu
Skadi
8
0 / 3 / 1
4,935
449
3,410
7,021
1,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
14
Kills
2
2
Deaths
14
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
4
1
0.13
W
Cu Chulainn
AsthmaticHrtattk
Cu Chulainn
4
0
4
6
L
Poseidon
0
3
0
0
W
2
0
1
2.5
L
Gilgamesh
JulianMau_Koga
Gilgamesh
1
2
0
0.5
L
Bakasura
Snowdaddyg25
Bakasura
1
2
0
0.5
W
3
1
4
5
W
Ao Kuang
hmartin98
Ao Kuang
3
0
3
4.5
W
Baron Samedi
jc_factor2
Baron Samedi
2
1
0
2
L
Skadi
satosugu
Skadi
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
17,236
33,918
Taken
39,700
16,227
Mitigated
16,058
15,575
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,161
272
187
2,202
8,650
3,985
0
1,481
7,169
0
9,622
W
Cu Chulainn
AsthmaticHrtattk
Cu Chulainn
6,309
1,125
0
2,612
9,181
6,769
0
971
8,140
0
26,128
L
Poseidon
4,248
672
0
3,620
8,806
3,415
0
4,341
4,465
41,064
0
W
3,308
1,279
0
3,866
5,649
2,166
0
1,855
3,764
28,442
0
L
Gilgamesh
JulianMau_Koga
Gilgamesh
3,229
963
207
334
7,287
4,106
0
3,394
3,893
0
26,445
L
Bakasura
Snowdaddyg25
Bakasura
5,188
3,859
0
1,276
7,936
2,835
0
2,484
5,452
0
36,340
W
7,489
4,187
0
963
4,360
1,600
0
0
4,310
0
38,020
W
Ao Kuang
hmartin98
Ao Kuang
5,049
1,049
0
5,889
8,585
3,271
0
1,422
7,133
33,748
0
W
Baron Samedi
jc_factor2
Baron Samedi
3,635
346
143
2,102
6,143
2,421
475
0
6,041
34,747
0
L
Skadi
satosugu
Skadi
3,410
1,342
0
223
7,021
1,717
280
292
6,729
0
28,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,855
Gold Earned
26,571
263
Minions Killed
259
0
Camps Cleared
0
964,499
Distance Traveled
986,354
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,665
424
16
1
0
177,900
3
W
Cu Chulainn
6,184
562
32
3
0
192,181
1
L
Poseidon
5,573
507
60
5
0
180,530
1
W
Freya
5,493
499
45
4
0
173,215
0
L
Gilgamesh
5,766
524
51
5
0
205,744
2
L
Bakasura
5,632
512
78
7
0
241,549
0
W
Medusa
6,234
567
57
5
0
189,659
2
W
Ao Kuang
6,039
549
66
6
0
220,624
0
W
Baron Samedi
5,905
537
63
6
0
188,820
0
L
Skadi
4,935
449
54
5
0
180,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role