Player Matchup

Danzaburou
Danzaburou
D2RPABL0
Danzaburou
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 66L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
ELJAMPA
Baron Samedi
Level 61
God Stats
7W - 8L
1,176 SR
Queue Stats
29W - 29L
1,345 Elo+
Party 1
Nemesis
Nemesis
JMTheBrosMC
Nemesis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 467L
1,455 Elo+
Solo
Hou Yi
Hou Yi
MoonKnight3295
Hou Yi
Level 131
God Stats
6W - 2L
1,427 SR
Queue Stats
430W - 410L
1,509 Elo+
Party 1
Sylvanus
Sylvanus
SuicideRose-
Sylvanus
Level 123
God Stats
5W - 5L
1,507 SR
Queue Stats
134W - 101L
1,529 Elo+
Solo
Team Averages
Level 107
1,422 SR
1,471 Elo+

VS

Team Averages
Level 107
1,659 SR
1,583 Elo+
Charybdis
Charybdis
ForeverLive11
Charybdis
Level 122
God Stats
7W - 6L
1,673 SR
Queue Stats
262W - 264L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
GravyVent
Sun Wukong
Level 88
God Stats
4W - 2L
1,671 SR
Queue Stats
123W - 122L
1,482 Elo+
Solo
Bakasura
Bakasura
Metal Rain
Bakasura
Level 141
God Stats
1W - 0L
1,671 SR
Queue Stats
22W - 20L
1,679 Elo+
Party 2
Khepri
Khepri
Quik NF
Khepri
Level 62
God Stats
1W - 0L
1,794 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
Visionz NF
Ra
Level 123
God Stats
3W - 0L
1,485 SR
Queue Stats
12W - 7L
1,744 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D2RPABL0
Danzaburou
20
5 / 6 / 3
13,776
444
23,511
27,971
17,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ELJAMPA
Baron Samedi
18
1 / 8 / 1
12,318
397
12,692
24,756
23,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
JMTheBrosMC
Nemesis
20
4 / 5 / 4
13,611
439
19,343
29,282
19,377
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
2 / 2 / 2
14,216
459
14,852
29,911
17,288
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
SuicideRose-
Sylvanus
18
0 / 6 / 9
13,194
426
13,902
40,219
65,125
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ForeverLive11
Charybdis
20
5 / 1 / 10
17,703
571
22,212
21,813
12,445
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
GravyVent
Sun Wukong
20
4 / 0 / 17
17,799
574
28,076
33,137
35,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Metal Rain
Bakasura
20
11 / 6 / 9
18,059
583
33,830
34,948
21,405
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
Quik NF
Khepri
20
1 / 2 / 16
14,025
452
5,440
23,952
31,765
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

20
6 / 3 / 11
15,881
512
25,491
23,422
13,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
90
12
Kills
27
27
Deaths
12
19
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
D2RPABL0
Danzaburou
5
6
3
1.08
L
Baron Samedi
ELJAMPA
Baron Samedi
1
8
1
0.19
W
Charybdis
ForeverLive11
Charybdis
5
1
10
10
W
Sun Wukong
GravyVent
Sun Wukong
4
0
17
12.5
L
Nemesis
JMTheBrosMC
Nemesis
4
5
4
1.2
W
Bakasura
Metal Rain
Bakasura
11
6
9
2.58
L
2
2
2
1.5
W
Khepri
Quik NF
Khepri
1
2
16
4.5
L
Sylvanus
SuicideRose-
Sylvanus
0
6
9
0.75
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,300
Damage
115,049
152,139
Taken
137,272
141,923
Mitigated
113,969
44,848
Healing
47,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
D2RPABL0
Danzaburou
23,511
8,121
0
4,477
27,971
17,125
1,229
9,598
17,157
0
127,123
L
Baron Samedi
ELJAMPA
Baron Samedi
12,692
661
1,384
4,841
24,756
23,008
510
3,653
20,294
97,836
0
W
Charybdis
ForeverLive11
Charybdis
22,212
13,424
0
13,808
21,813
12,445
6,984
3,494
18,319
0
208,537
W
Sun Wukong
GravyVent
Sun Wukong
28,076
4,446
0
14,730
33,137
35,147
1,075
9,712
23,425
0
161,025
L
Nemesis
JMTheBrosMC
Nemesis
19,343
7,565
0
10,013
29,282
19,377
0
5,022
23,062
0
133,084
W
Bakasura
Metal Rain
Bakasura
33,830
18,530
0
3,848
34,948
21,405
314
6,074
28,874
0
200,990
L
14,852
8,321
0
10,286
29,911
17,288
1,422
3,663
25,268
0
153,725
W
Khepri
Quik NF
Khepri
5,440
613
0
2,250
23,952
31,765
744
5,510
18,306
17,955
0
L
Sylvanus
SuicideRose-
Sylvanus
13,902
2,946
5,283
8,564
40,219
65,125
163
9,681
28,312
47,987
0
W
25,491
1,594
5,018
7,657
23,422
13,207
427
5,490
17,932
132,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,115
Gold Earned
83,467
754
Minions Killed
898
0
Camps Cleared
0
2,727,016
Distance Traveled
2,995,585
29
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,776
444
157
5
0
495,245
10
L
Baron Samedi
12,318
397
139
4
0
526,301
3
W
Charybdis
17,703
571
260
8
0
544,228
14
W
Sun Wukong
17,799
574
210
7
0
677,109
10
L
Nemesis
13,611
439
184
6
0
638,312
2
W
Bakasura
18,059
583
216
7
0
609,042
6
L
Hou Yi
14,216
459
231
7
0
562,303
10
W
Khepri
14,025
452
25
1
0
543,121
0
L
Sylvanus
13,194
426
43
1
0
504,855
4
W
Ra
15,881
512
187
6
0
622,085
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role